1123 lines
47 KiB
XML
1123 lines
47 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>NAudio.Asio</name>
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</assembly>
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<members>
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<member name="T:NAudio.Wave.Asio.Asio64Bit">
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<summary>
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ASIO 64 bit value
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Unfortunately the ASIO API was implemented it before compiler supported consistently 64 bit
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integer types. By using the structure the data layout on a little-endian system like the
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Intel x86 architecture will result in a "non native" storage of the 64 bit data. The most
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significant 32 bit are stored first in memory, the least significant bits are stored in the
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higher memory space. However each 32 bit is stored in the native little-endian fashion
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.Asio64Bit.hi">
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<summary>
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most significant bits (Bits 32..63)
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.Asio64Bit.lo">
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<summary>
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least significant bits (Bits 0..31)
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioCallbacks">
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<summary>
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ASIO Callbacks
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioCallbacks.AsioBufferSwitchCallBack">
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<summary>
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ASIO Buffer Switch Callback
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioCallbacks.AsioSampleRateDidChangeCallBack">
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<summary>
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ASIO Sample Rate Did Change Callback
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioCallbacks.AsioAsioMessageCallBack">
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<summary>
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ASIO Message Callback
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioCallbacks.AsioBufferSwitchTimeInfoCallBack">
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<summary>
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ASIO Buffer Switch Time Info Callback
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioCallbacks.pbufferSwitch">
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<summary>
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Buffer switch callback
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void (*bufferSwitch) (long doubleBufferIndex, AsioBool directProcess);
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioCallbacks.psampleRateDidChange">
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<summary>
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Sample Rate Changed callback
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void (*sampleRateDidChange) (AsioSampleRate sRate);
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioCallbacks.pasioMessage">
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<summary>
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ASIO Message callback
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long (*asioMessage) (long selector, long value, void* message, double* opt);
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioCallbacks.pbufferSwitchTimeInfo">
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<summary>
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ASIO Buffer Switch Time Info Callback
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AsioTime* (*bufferSwitchTimeInfo) (AsioTime* params, long doubleBufferIndex, AsioBool directProcess);
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioChannelInfo">
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<summary>
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ASIO Channel Info
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.channel">
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<summary>
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on input, channel index
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.isInput">
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<summary>
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Is Input
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.isActive">
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<summary>
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Is Active
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.channelGroup">
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<summary>
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Channel Info
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.type">
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<summary>
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ASIO Sample Type
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</summary>
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</member>
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<member name="F:NAudio.Wave.Asio.AsioChannelInfo.name">
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<summary>
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Name
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</summary>
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</member>
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<member name="T:NAudio.Wave.Asio.AsioDriver">
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<summary>
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Main AsioDriver Class. To use this class, you need to query first the GetAsioDriverNames() and
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then use the GetAsioDriverByName to instantiate the correct AsioDriver.
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This is the first AsioDriver binding fully implemented in C#!
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Contributor: Alexandre Mutel - email: alexandre_mutel at yahoo.fr
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetAsioDriverNames">
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<summary>
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Gets the ASIO driver names installed.
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</summary>
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<returns>a list of driver names. Use this name to GetAsioDriverByName</returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetAsioDriverByName(System.String)">
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<summary>
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Instantiate a AsioDriver given its name.
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</summary>
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<param name="name">The name of the driver</param>
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<returns>an AsioDriver instance</returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetAsioDriverByGuid(System.Guid)">
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<summary>
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Instantiate the ASIO driver by GUID.
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</summary>
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<param name="guid">The GUID.</param>
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<returns>an AsioDriver instance</returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.Init(System.IntPtr)">
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<summary>
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Inits the AsioDriver..
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</summary>
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<param name="sysHandle">The sys handle.</param>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetDriverName">
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<summary>
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Gets the name of the driver.
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</summary>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetDriverVersion">
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<summary>
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Gets the driver version.
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</summary>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetErrorMessage">
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<summary>
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Gets the error message.
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</summary>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.Start">
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<summary>
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Starts this instance.
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.Stop">
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<summary>
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Stops this instance.
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetChannels(System.Int32@,System.Int32@)">
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<summary>
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Gets the number of channels.
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</summary>
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<param name="numInputChannels">The num input channels.</param>
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<param name="numOutputChannels">The num output channels.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetLatencies(System.Int32@,System.Int32@)">
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<summary>
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Gets the latencies (n.b. does not throw an exception)
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</summary>
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<param name="inputLatency">The input latency.</param>
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<param name="outputLatency">The output latency.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetBufferSize(System.Int32@,System.Int32@,System.Int32@,System.Int32@)">
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<summary>
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Gets the size of the buffer.
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</summary>
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<param name="minSize">Size of the min.</param>
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<param name="maxSize">Size of the max.</param>
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<param name="preferredSize">Size of the preferred.</param>
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<param name="granularity">The granularity.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.CanSampleRate(System.Double)">
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<summary>
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Determines whether this instance can use the specified sample rate.
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</summary>
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<param name="sampleRate">The sample rate.</param>
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<returns>
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<c>true</c> if this instance [can sample rate] the specified sample rate; otherwise, <c>false</c>.
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</returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetSampleRate">
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<summary>
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Gets the sample rate.
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</summary>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.SetSampleRate(System.Double)">
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<summary>
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Sets the sample rate.
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</summary>
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<param name="sampleRate">The sample rate.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetClockSources(System.Int64@,System.Int32)">
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<summary>
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Gets the clock sources.
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</summary>
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<param name="clocks">The clocks.</param>
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<param name="numSources">The num sources.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.SetClockSource(System.Int32)">
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<summary>
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Sets the clock source.
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</summary>
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<param name="reference">The reference.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetSamplePosition(System.Int64@,NAudio.Wave.Asio.Asio64Bit@)">
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<summary>
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Gets the sample position.
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</summary>
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<param name="samplePos">The sample pos.</param>
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<param name="timeStamp">The time stamp.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.GetChannelInfo(System.Int32,System.Boolean)">
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<summary>
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Gets the channel info.
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</summary>
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<param name="channelNumber">The channel number.</param>
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<param name="trueForInputInfo">if set to <c>true</c> [true for input info].</param>
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<returns>Channel Info</returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.CreateBuffers(System.IntPtr,System.Int32,System.Int32,NAudio.Wave.Asio.AsioCallbacks@)">
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<summary>
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Creates the buffers.
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</summary>
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<param name="bufferInfos">The buffer infos.</param>
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<param name="numChannels">The num channels.</param>
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<param name="bufferSize">Size of the buffer.</param>
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<param name="callbacks">The callbacks.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.DisposeBuffers">
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<summary>
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Disposes the buffers.
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.ControlPanel">
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<summary>
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Controls the panel.
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.Future(System.Int32,System.IntPtr)">
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<summary>
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Futures the specified selector.
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</summary>
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<param name="selector">The selector.</param>
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<param name="opt">The opt.</param>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.OutputReady">
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<summary>
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Notifies OutputReady to the AsioDriver.
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</summary>
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<returns></returns>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.ReleaseComAsioDriver">
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<summary>
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Releases this instance.
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</summary>
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.HandleException(NAudio.Wave.Asio.AsioError,System.String)">
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<summary>
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Handles the exception. Throws an exception based on the error.
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</summary>
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||
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<param name="error">The error to check.</param>
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<param name="methodName">Method name</param>
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||
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</member>
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<member name="M:NAudio.Wave.Asio.AsioDriver.InitFromGuid(System.Guid)">
|
||
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<summary>
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Inits the vTable method from GUID. This is a tricky part of this class.
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</summary>
|
||
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<param name="asioGuid">The ASIO GUID.</param>
|
||
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</member>
|
||
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<member name="T:NAudio.Wave.Asio.AsioDriver.AsioDriverVTable">
|
||
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<summary>
|
||
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Internal VTable structure to store all the delegates to the C++ COM method.
|
||
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</summary>
|
||
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</member>
|
||
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<member name="T:NAudio.Wave.Asio.AsioDriverCapability">
|
||
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<summary>
|
||
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AsioDriverCapability holds all the information from the AsioDriver.
|
||
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Use AsioDriverExt to get the Capabilities
|
||
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</summary>
|
||
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</member>
|
||
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.DriverName">
|
||
|
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<summary>
|
||
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Drive Name
|
||
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</summary>
|
||
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</member>
|
||
|
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.NbInputChannels">
|
||
|
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<summary>
|
||
|
|
Number of Input Channels
|
||
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|
</summary>
|
||
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|
</member>
|
||
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.NbOutputChannels">
|
||
|
|
<summary>
|
||
|
|
Number of Output Channels
|
||
|
|
</summary>
|
||
|
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</member>
|
||
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.InputLatency">
|
||
|
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<summary>
|
||
|
|
Input Latency
|
||
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</summary>
|
||
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</member>
|
||
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.OutputLatency">
|
||
|
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<summary>
|
||
|
|
Output Latency
|
||
|
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</summary>
|
||
|
|
</member>
|
||
|
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.BufferMinSize">
|
||
|
|
<summary>
|
||
|
|
Buffer Minimum Size
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
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<member name="F:NAudio.Wave.Asio.AsioDriverCapability.BufferMaxSize">
|
||
|
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<summary>
|
||
|
|
Buffer Maximum Size
|
||
|
|
</summary>
|
||
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</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioDriverCapability.BufferPreferredSize">
|
||
|
|
<summary>
|
||
|
|
Buffer Preferred Size
|
||
|
|
</summary>
|
||
|
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</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioDriverCapability.BufferGranularity">
|
||
|
|
<summary>
|
||
|
|
Buffer Granularity
|
||
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|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioDriverCapability.SampleRate">
|
||
|
|
<summary>
|
||
|
|
Sample Rate
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioDriverCapability.InputChannelInfos">
|
||
|
|
<summary>
|
||
|
|
Input Channel Info
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioDriverCapability.OutputChannelInfos">
|
||
|
|
<summary>
|
||
|
|
Output Channel Info
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioFillBufferCallback">
|
||
|
|
<summary>
|
||
|
|
Callback used by the AsioDriverExt to get wave data
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioDriverExt">
|
||
|
|
<summary>
|
||
|
|
AsioDriverExt is a simplified version of the AsioDriver. It provides an easier
|
||
|
|
way to access the capabilities of the Driver and implement the callbacks necessary
|
||
|
|
for feeding the driver.
|
||
|
|
Implementation inspired from Rob Philpot's with a managed C++ ASIO wrapper BlueWave.Interop.Asio
|
||
|
|
http://www.codeproject.com/KB/mcpp/Asio.Net.aspx
|
||
|
|
|
||
|
|
Contributor: Alexandre Mutel - email: alexandre_mutel at yahoo.fr
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.#ctor(NAudio.Wave.Asio.AsioDriver)">
|
||
|
|
<summary>
|
||
|
|
Initializes a new instance of the <see cref="T:NAudio.Wave.Asio.AsioDriverExt"/> class based on an already
|
||
|
|
instantiated AsioDriver instance.
|
||
|
|
</summary>
|
||
|
|
<param name="driver">A AsioDriver already instantiated.</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.SetChannelOffset(System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Allows adjustment of which is the first output channel we write to
|
||
|
|
</summary>
|
||
|
|
<param name="outputChannelOffset">Output Channel offset</param>
|
||
|
|
<param name="inputChannelOffset">Input Channel offset</param>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.Asio.AsioDriverExt.Driver">
|
||
|
|
<summary>
|
||
|
|
Gets the driver used.
|
||
|
|
</summary>
|
||
|
|
<value>The ASIOdriver.</value>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.Start">
|
||
|
|
<summary>
|
||
|
|
Starts playing the buffers.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.Stop">
|
||
|
|
<summary>
|
||
|
|
Stops playing the buffers.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.ShowControlPanel">
|
||
|
|
<summary>
|
||
|
|
Shows the control panel.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.ReleaseDriver">
|
||
|
|
<summary>
|
||
|
|
Releases this instance.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.IsSampleRateSupported(System.Double)">
|
||
|
|
<summary>
|
||
|
|
Determines whether the specified sample rate is supported.
|
||
|
|
</summary>
|
||
|
|
<param name="sampleRate">The sample rate.</param>
|
||
|
|
<returns>
|
||
|
|
<c>true</c> if [is sample rate supported]; otherwise, <c>false</c>.
|
||
|
|
</returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.SetSampleRate(System.Double)">
|
||
|
|
<summary>
|
||
|
|
Sets the sample rate.
|
||
|
|
</summary>
|
||
|
|
<param name="sampleRate">The sample rate.</param>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.Asio.AsioDriverExt.FillBufferCallback">
|
||
|
|
<summary>
|
||
|
|
Gets or sets the fill buffer callback.
|
||
|
|
</summary>
|
||
|
|
<value>The fill buffer callback.</value>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.Asio.AsioDriverExt.Capabilities">
|
||
|
|
<summary>
|
||
|
|
Gets the capabilities of the AsioDriver.
|
||
|
|
</summary>
|
||
|
|
<value>The capabilities.</value>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.CreateBuffers(System.Int32,System.Int32,System.Boolean)">
|
||
|
|
<summary>
|
||
|
|
Creates the buffers for playing.
|
||
|
|
</summary>
|
||
|
|
<param name="numberOfOutputChannels">The number of outputs channels.</param>
|
||
|
|
<param name="numberOfInputChannels">The number of input channel.</param>
|
||
|
|
<param name="useMaxBufferSize">if set to <c>true</c> [use max buffer size] else use Prefered size</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.BuildCapabilities">
|
||
|
|
<summary>
|
||
|
|
Builds the capabilities internally.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.BufferSwitchCallBack(System.Int32,System.Boolean)">
|
||
|
|
<summary>
|
||
|
|
Callback called by the AsioDriver on fill buffer demand. Redirect call to external callback.
|
||
|
|
</summary>
|
||
|
|
<param name="doubleBufferIndex">Index of the double buffer.</param>
|
||
|
|
<param name="directProcess">if set to <c>true</c> [direct process].</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.SampleRateDidChangeCallBack(System.Double)">
|
||
|
|
<summary>
|
||
|
|
Callback called by the AsioDriver on event "Samples rate changed".
|
||
|
|
</summary>
|
||
|
|
<param name="sRate">The sample rate.</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.AsioMessageCallBack(NAudio.Wave.Asio.AsioMessageSelector,System.Int32,System.IntPtr,System.IntPtr)">
|
||
|
|
<summary>
|
||
|
|
Asio message call back.
|
||
|
|
</summary>
|
||
|
|
<param name="selector">The selector.</param>
|
||
|
|
<param name="value">The value.</param>
|
||
|
|
<param name="message">The message.</param>
|
||
|
|
<param name="opt">The opt.</param>
|
||
|
|
<returns></returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioDriverExt.BufferSwitchTimeInfoCallBack(System.IntPtr,System.Int32,System.Boolean)">
|
||
|
|
<summary>
|
||
|
|
Buffers switch time info call back.
|
||
|
|
</summary>
|
||
|
|
<param name="asioTimeParam">The asio time param.</param>
|
||
|
|
<param name="doubleBufferIndex">Index of the double buffer.</param>
|
||
|
|
<param name="directProcess">if set to <c>true</c> [direct process].</param>
|
||
|
|
<returns></returns>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioError">
|
||
|
|
<summary>
|
||
|
|
ASIO Error Codes
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_OK">
|
||
|
|
<summary>
|
||
|
|
This value will be returned whenever the call succeeded
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_SUCCESS">
|
||
|
|
<summary>
|
||
|
|
unique success return value for ASIOFuture calls
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_NotPresent">
|
||
|
|
<summary>
|
||
|
|
hardware input or output is not present or available
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_HWMalfunction">
|
||
|
|
<summary>
|
||
|
|
hardware is malfunctioning (can be returned by any ASIO function)
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_InvalidParameter">
|
||
|
|
<summary>
|
||
|
|
input parameter invalid
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_InvalidMode">
|
||
|
|
<summary>
|
||
|
|
hardware is in a bad mode or used in a bad mode
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_SPNotAdvancing">
|
||
|
|
<summary>
|
||
|
|
hardware is not running when sample position is inquired
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_NoClock">
|
||
|
|
<summary>
|
||
|
|
sample clock or rate cannot be determined or is not present
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioError.ASE_NoMemory">
|
||
|
|
<summary>
|
||
|
|
not enough memory for completing the request
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioMessageSelector">
|
||
|
|
<summary>
|
||
|
|
ASIO Message Selector
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSelectorSupported">
|
||
|
|
<summary>
|
||
|
|
selector in <value>, returns 1L if supported,
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioEngineVersion">
|
||
|
|
<summary>
|
||
|
|
returns engine (host) asio implementation version,
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioResetRequest">
|
||
|
|
<summary>
|
||
|
|
request driver reset. if accepted, this
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioBufferSizeChange">
|
||
|
|
<summary>
|
||
|
|
not yet supported, will currently always return 0L.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioResyncRequest">
|
||
|
|
<summary>
|
||
|
|
the driver went out of sync, such that
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioLatenciesChanged">
|
||
|
|
<summary>
|
||
|
|
the drivers latencies have changed. The engine
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsTimeInfo">
|
||
|
|
<summary>
|
||
|
|
if host returns true here, it will expect the
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsTimeCode">
|
||
|
|
<summary>
|
||
|
|
supports timecode
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioMMCCommand">
|
||
|
|
<summary>
|
||
|
|
unused - value: number of commands, message points to mmc commands
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsInputMonitor">
|
||
|
|
<summary>
|
||
|
|
kAsioSupportsXXX return 1 if host supports this
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsInputGain">
|
||
|
|
<summary>
|
||
|
|
unused and undefined
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsInputMeter">
|
||
|
|
<summary>
|
||
|
|
unused and undefined
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsOutputGain">
|
||
|
|
<summary>
|
||
|
|
unused and undefined
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioSupportsOutputMeter">
|
||
|
|
<summary>
|
||
|
|
unused and undefined
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioMessageSelector.kAsioOverload">
|
||
|
|
<summary>
|
||
|
|
driver detected an overload
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioSampleConvertor">
|
||
|
|
<summary>
|
||
|
|
This class stores convertors for different interleaved WaveFormat to ASIOSampleType separate channel
|
||
|
|
format.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.SelectSampleConvertor(NAudio.Wave.WaveFormat,NAudio.Wave.Asio.AsioSampleType)">
|
||
|
|
<summary>
|
||
|
|
Selects the sample convertor based on the input WaveFormat and the output ASIOSampleTtype.
|
||
|
|
</summary>
|
||
|
|
<param name="waveFormat">The wave format.</param>
|
||
|
|
<param name="asioType">The type.</param>
|
||
|
|
<returns></returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorShortToInt2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorShortToIntGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor for SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorFloatToInt2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels FLOAT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorFloatToIntGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor Float to INT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorIntToInt2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels INT to INT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorIntToIntGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor INT to INT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorIntToShort2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels INT to SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorIntToShortGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor INT to SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorIntToFloatGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor INT to FLOAT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorShortToShort2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorShortToShortGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor for SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorFloatToShort2Channels(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Optimized convertor for 2 channels FLOAT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConvertorFloatToShortGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor SHORT
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConverterFloatTo24LSBGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic converter 24 LSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioSampleConvertor.ConverterFloatToFloatGeneric(System.IntPtr,System.IntPtr[],System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Generic convertor for float
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioSampleType">
|
||
|
|
<summary>
|
||
|
|
ASIO Sample Type
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int16MSB">
|
||
|
|
<summary>
|
||
|
|
Int 16 MSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int24MSB">
|
||
|
|
<summary>
|
||
|
|
Int 24 MSB (used for 20 bits as well)
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32MSB">
|
||
|
|
<summary>
|
||
|
|
Int 32 MSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Float32MSB">
|
||
|
|
<summary>
|
||
|
|
IEEE 754 32 bit float
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Float64MSB">
|
||
|
|
<summary>
|
||
|
|
IEEE 754 64 bit double float
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32MSB16">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 16 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32MSB18">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 18 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32MSB20">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 20 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32MSB24">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 24 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int16LSB">
|
||
|
|
<summary>
|
||
|
|
Int 16 LSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int24LSB">
|
||
|
|
<summary>
|
||
|
|
Int 24 LSB
|
||
|
|
used for 20 bits as well
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32LSB">
|
||
|
|
<summary>
|
||
|
|
Int 32 LSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Float32LSB">
|
||
|
|
<summary>
|
||
|
|
IEEE 754 32 bit float, as found on Intel x86 architecture
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Float64LSB">
|
||
|
|
<summary>
|
||
|
|
IEEE 754 64 bit double float, as found on Intel x86 architecture
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32LSB16">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 16 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32LSB18">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 18 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32LSB20">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 20 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.Int32LSB24">
|
||
|
|
<summary>
|
||
|
|
32 bit data with 24 bit alignment
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.DSDInt8LSB1">
|
||
|
|
<summary>
|
||
|
|
DSD 1 bit data, 8 samples per byte. First sample in Least significant bit.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.DSDInt8MSB1">
|
||
|
|
<summary>
|
||
|
|
DSD 1 bit data, 8 samples per byte. First sample in Most significant bit.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="F:NAudio.Wave.Asio.AsioSampleType.DSDInt8NER8">
|
||
|
|
<summary>
|
||
|
|
DSD 8 bit data, 1 sample per byte. No Endianness required.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.Asio.AsioException">
|
||
|
|
<summary>
|
||
|
|
ASIO common Exception.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.Asio.AsioException.getErrorName(NAudio.Wave.Asio.AsioError)">
|
||
|
|
<summary>
|
||
|
|
Gets the name of the error.
|
||
|
|
</summary>
|
||
|
|
<param name="error">The error.</param>
|
||
|
|
<returns>the name of the error</returns>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.AsioAudioAvailableEventArgs">
|
||
|
|
<summary>
|
||
|
|
Raised when ASIO data has been recorded.
|
||
|
|
It is important to handle this as quickly as possible as it is in the buffer callback
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioAudioAvailableEventArgs.#ctor(System.IntPtr[],System.IntPtr[],System.Int32,NAudio.Wave.Asio.AsioSampleType)">
|
||
|
|
<summary>
|
||
|
|
Initialises a new instance of AsioAudioAvailableEventArgs
|
||
|
|
</summary>
|
||
|
|
<param name="inputBuffers">Pointers to the ASIO buffers for each channel</param>
|
||
|
|
<param name="outputBuffers">Pointers to the ASIO buffers for each channel</param>
|
||
|
|
<param name="samplesPerBuffer">Number of samples in each buffer</param>
|
||
|
|
<param name="asioSampleType">Audio format within each buffer</param>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioAudioAvailableEventArgs.InputBuffers">
|
||
|
|
<summary>
|
||
|
|
Pointer to a buffer per input channel
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioAudioAvailableEventArgs.OutputBuffers">
|
||
|
|
<summary>
|
||
|
|
Pointer to a buffer per output channel
|
||
|
|
Allows you to write directly to the output buffers
|
||
|
|
If you do so, set SamplesPerBuffer = true,
|
||
|
|
and make sure all buffers are written to with valid data
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioAudioAvailableEventArgs.WrittenToOutputBuffers">
|
||
|
|
<summary>
|
||
|
|
Set to true if you have written to the output buffers
|
||
|
|
If so, AsioOut will not read from its source
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioAudioAvailableEventArgs.SamplesPerBuffer">
|
||
|
|
<summary>
|
||
|
|
Number of samples in each buffer
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioAudioAvailableEventArgs.GetAsInterleavedSamples(System.Single[])">
|
||
|
|
<summary>
|
||
|
|
Converts all the recorded audio into a buffer of 32 bit floating point samples, interleaved by channel
|
||
|
|
</summary>
|
||
|
|
<samples>The samples as 32 bit floating point, interleaved</samples>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioAudioAvailableEventArgs.AsioSampleType">
|
||
|
|
<summary>
|
||
|
|
Audio format within each buffer
|
||
|
|
Most commonly this will be one of, Int32LSB, Int16LSB, Int24LSB or Float32LSB
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioAudioAvailableEventArgs.GetAsInterleavedSamples">
|
||
|
|
<summary>
|
||
|
|
Gets as interleaved samples, allocating a float array
|
||
|
|
</summary>
|
||
|
|
<returns>The samples as 32 bit floating point values</returns>
|
||
|
|
</member>
|
||
|
|
<member name="T:NAudio.Wave.AsioOut">
|
||
|
|
<summary>
|
||
|
|
ASIO Out Player. New implementation using an internal C# binding.
|
||
|
|
|
||
|
|
This implementation is only supporting Short16Bit and Float32Bit formats and is optimized
|
||
|
|
for 2 outputs channels .
|
||
|
|
SampleRate is supported only if AsioDriver is supporting it
|
||
|
|
|
||
|
|
This implementation is probably the first AsioDriver binding fully implemented in C#!
|
||
|
|
|
||
|
|
Original Contributor: Mark Heath
|
||
|
|
New Contributor to C# binding : Alexandre Mutel - email: alexandre_mutel at yahoo.fr
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="E:NAudio.Wave.AsioOut.PlaybackStopped">
|
||
|
|
<summary>
|
||
|
|
Playback Stopped
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="E:NAudio.Wave.AsioOut.AudioAvailable">
|
||
|
|
<summary>
|
||
|
|
When recording, fires whenever recorded audio is available
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="E:NAudio.Wave.AsioOut.DriverResetRequest">
|
||
|
|
<summary>
|
||
|
|
Occurs when the driver settings are changed by the user, e.g. in the control panel.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.#ctor">
|
||
|
|
<summary>
|
||
|
|
Initializes a new instance of the <see cref="T:NAudio.Wave.AsioOut"/> class with the first
|
||
|
|
available ASIO Driver.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.#ctor(System.String)">
|
||
|
|
<summary>
|
||
|
|
Initializes a new instance of the <see cref="T:NAudio.Wave.AsioOut"/> class with the driver name.
|
||
|
|
</summary>
|
||
|
|
<param name="driverName">Name of the device.</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.#ctor(System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Opens an ASIO output device
|
||
|
|
</summary>
|
||
|
|
<param name="driverIndex">Device number (zero based)</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Finalize">
|
||
|
|
<summary>
|
||
|
|
Releases unmanaged resources and performs other cleanup operations before the
|
||
|
|
<see cref="T:NAudio.Wave.AsioOut"/> is reclaimed by garbage collection.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Dispose">
|
||
|
|
<summary>
|
||
|
|
Dispose
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.GetDriverNames">
|
||
|
|
<summary>
|
||
|
|
Gets the names of the installed ASIO Driver.
|
||
|
|
</summary>
|
||
|
|
<returns>an array of driver names</returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.isSupported">
|
||
|
|
<summary>
|
||
|
|
Determines whether ASIO is supported.
|
||
|
|
</summary>
|
||
|
|
<returns>
|
||
|
|
<c>true</c> if ASIO is supported; otherwise, <c>false</c>.
|
||
|
|
</returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.IsSampleRateSupported(System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Determines whether this driver supports the specified sample rate.
|
||
|
|
</summary>
|
||
|
|
<param name="sampleRate">The samplerate to check.</param>
|
||
|
|
<returns>
|
||
|
|
<c>true</c> if the specified sample rate is supported otherwise, <c>false</c>.
|
||
|
|
</returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.InitFromName(System.String)">
|
||
|
|
<summary>
|
||
|
|
Inits the driver from the asio driver name.
|
||
|
|
</summary>
|
||
|
|
<param name="driverName">Name of the driver.</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.ReleaseDriver(NAudio.Wave.Asio.AsioDriver)">
|
||
|
|
<summary>
|
||
|
|
Release driver
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.ShowControlPanel">
|
||
|
|
<summary>
|
||
|
|
Shows the control panel
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Play">
|
||
|
|
<summary>
|
||
|
|
Starts playback
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Stop">
|
||
|
|
<summary>
|
||
|
|
Stops playback
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Pause">
|
||
|
|
<summary>
|
||
|
|
Pauses playback
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.Init(NAudio.Wave.IWaveProvider)">
|
||
|
|
<summary>
|
||
|
|
Initialises to play
|
||
|
|
</summary>
|
||
|
|
<param name="waveProvider">Source wave provider</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.InitRecordAndPlayback(NAudio.Wave.IWaveProvider,System.Int32,System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Initialises to play, with optional recording
|
||
|
|
</summary>
|
||
|
|
<param name="waveProvider">Source wave provider - set to null for record only</param>
|
||
|
|
<param name="recordChannels">Number of channels to record</param>
|
||
|
|
<param name="recordOnlySampleRate">Specify sample rate here if only recording, ignored otherwise</param>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.driver_BufferUpdate(System.IntPtr[],System.IntPtr[])">
|
||
|
|
<summary>
|
||
|
|
driver buffer update callback to fill the wave buffer.
|
||
|
|
</summary>
|
||
|
|
<param name="inputChannels">The input channels.</param>
|
||
|
|
<param name="outputChannels">The output channels.</param>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.PlaybackLatency">
|
||
|
|
<summary>
|
||
|
|
Gets the latency (in samples) of the playback driver
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.AutoStop">
|
||
|
|
<summary>
|
||
|
|
Automatically stop when the end of the input stream is reached
|
||
|
|
Disable this if auto-stop is causing hanging issues
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.HasReachedEnd">
|
||
|
|
<summary>
|
||
|
|
A flag to let you know that we have reached the end of the input file
|
||
|
|
Useful if AutoStop is set to false
|
||
|
|
You can monitor this yourself and call Stop when it is true
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.PlaybackState">
|
||
|
|
<summary>
|
||
|
|
Playback State
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.DriverName">
|
||
|
|
<summary>
|
||
|
|
Driver Name
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.NumberOfOutputChannels">
|
||
|
|
<summary>
|
||
|
|
The number of output channels we are currently using for playback
|
||
|
|
(Must be less than or equal to DriverOutputChannelCount)
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.NumberOfInputChannels">
|
||
|
|
<summary>
|
||
|
|
The number of input channels we are currently recording from
|
||
|
|
(Must be less than or equal to DriverInputChannelCount)
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.DriverInputChannelCount">
|
||
|
|
<summary>
|
||
|
|
The maximum number of input channels this ASIO driver supports
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.DriverOutputChannelCount">
|
||
|
|
<summary>
|
||
|
|
The maximum number of output channels this ASIO driver supports
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.FramesPerBuffer">
|
||
|
|
<summary>
|
||
|
|
The number of samples per channel, per buffer.
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.ChannelOffset">
|
||
|
|
<summary>
|
||
|
|
By default the first channel on the input WaveProvider is sent to the first ASIO output.
|
||
|
|
This option sends it to the specified channel number.
|
||
|
|
Warning: make sure you don't set it higher than the number of available output channels -
|
||
|
|
the number of source channels.
|
||
|
|
n.b. Future NAudio may modify this
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.InputChannelOffset">
|
||
|
|
<summary>
|
||
|
|
Input channel offset (used when recording), allowing you to choose to record from just one
|
||
|
|
specific input rather than them all
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.Volume">
|
||
|
|
<summary>
|
||
|
|
Sets the volume (1.0 is unity gain)
|
||
|
|
Not supported for ASIO Out. Set the volume on the input stream instead
|
||
|
|
</summary>
|
||
|
|
</member>
|
||
|
|
<member name="P:NAudio.Wave.AsioOut.OutputWaveFormat">
|
||
|
|
<inheritdoc/>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.AsioInputChannelName(System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Get the input channel name
|
||
|
|
</summary>
|
||
|
|
<param name="channel">channel index (zero based)</param>
|
||
|
|
<returns>channel name</returns>
|
||
|
|
</member>
|
||
|
|
<member name="M:NAudio.Wave.AsioOut.AsioOutputChannelName(System.Int32)">
|
||
|
|
<summary>
|
||
|
|
Get the output channel name
|
||
|
|
</summary>
|
||
|
|
<param name="channel">channel index (zero based)</param>
|
||
|
|
<returns>channel name</returns>
|
||
|
|
</member>
|
||
|
|
</members>
|
||
|
|
</doc>
|