using System; using System.Collections.Generic; namespace Quasar.Server.Controls.HexEditor { public class ByteCollection { private List _bytes; #region Properties public int Length { get { return _bytes.Count; } } #endregion #region Constructor public ByteCollection() { _bytes = new List(); } public ByteCollection(byte[] bytes) { _bytes = new List(bytes); } #endregion #region Methods public void Add(byte item) { _bytes.Add(item); } public void Insert(int index, byte item) { _bytes.Insert(index, item); } public void Remove(byte item) { _bytes.Remove(item); } public void RemoveAt(int index) { _bytes.RemoveAt(index); } public void RemoveRange(int startIndex, int count) { _bytes.RemoveRange(startIndex, count); } public byte GetAt(int index) { return _bytes[index]; } public void SetAt(int index, byte item) { _bytes[index] = item; } public char GetCharAt(int index) { return Convert.ToChar(_bytes[index]); } public byte[] ToArray() { return _bytes.ToArray(); } #endregion } }