Files
2026-08-27 11:22:16 -06:00

606 lines
23 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Quasar.Server.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Quasar.Server.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap actions {
get {
object obj = ResourceManager.GetObject("actions", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_add {
get {
object obj = ResourceManager.GetObject("application_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_cascade {
get {
object obj = ResourceManager.GetObject("application_cascade", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_delete {
get {
object obj = ResourceManager.GetObject("application_delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_edit {
get {
object obj = ResourceManager.GetObject("application_edit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap application_go {
get {
object obj = ResourceManager.GetObject("application_go", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_down {
get {
object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_up {
get {
object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap bricks {
get {
object obj = ResourceManager.GetObject("bricks", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap broom {
get {
object obj = ResourceManager.GetObject("broom", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cancel {
get {
object obj = ResourceManager.GetObject("cancel", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cog {
get {
object obj = ResourceManager.GetObject("cog", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap computer {
get {
object obj = ResourceManager.GetObject("computer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap drive_go {
get {
object obj = ResourceManager.GetObject("drive_go", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder {
get {
object obj = ResourceManager.GetObject("folder", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap information {
get {
object obj = ResourceManager.GetObject("information", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap key_go {
get {
object obj = ResourceManager.GetObject("key_go", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap keyboard_add {
get {
object obj = ResourceManager.GetObject("keyboard_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap keyboard_delete {
get {
object obj = ResourceManager.GetObject("keyboard_delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap keyboard_magnify {
get {
object obj = ResourceManager.GetObject("keyboard_magnify", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to MIT License
///
///Copyright (c) 2023 MaxXor
///
///Permission is hereby granted, free of charge, to any person obtaining a copy
///of this software and associated documentation files (the &quot;Software&quot;), to deal
///in the Software without restriction, including without limitation the rights
///to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
///copies of the Software, and to permit persons to whom the Software is
///furnished to do so, subject to the following conditions:
///
///The above copyright notice [rest of string was truncated]&quot;;.
/// </summary>
internal static string License {
get {
return ResourceManager.GetString("License", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap lightning {
get {
object obj = ResourceManager.GetObject("lightning", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap monitor {
get {
object obj = ResourceManager.GetObject("monitor", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap monitoring {
get {
object obj = ResourceManager.GetObject("monitoring", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap mouse_add {
get {
object obj = ResourceManager.GetObject("mouse_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap mouse_delete {
get {
object obj = ResourceManager.GetObject("mouse_delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap page_copy {
get {
object obj = ResourceManager.GetObject("page_copy", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap sound {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("sound", resourceCulture))); }
}
internal static System.Drawing.Bitmap music {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("music", resourceCulture))); }
}
internal static System.Drawing.Bitmap film {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("film", resourceCulture))); }
}
internal static System.Drawing.Bitmap bomb {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("bomb", resourceCulture))); }
}
internal static System.Drawing.Bitmap padlock {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("padlock", resourceCulture))); }
}
internal static System.Drawing.Bitmap cd {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("cd", resourceCulture))); }
}
internal static System.Drawing.Bitmap color_swatch {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("color_swatch", resourceCulture))); }
}
internal static System.Drawing.Bitmap picture {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("picture", resourceCulture))); }
}
internal static System.Drawing.Bitmap emoticon_evilgrin {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("emoticon_evilgrin", resourceCulture))); }
}
internal static System.Drawing.Bitmap cursor {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("cursor", resourceCulture))); }
}
internal static System.Drawing.Bitmap eye {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("eye", resourceCulture))); }
}
internal static System.Drawing.Bitmap drink {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("drink", resourceCulture))); }
}
internal static System.Drawing.Bitmap note {
get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("note", resourceCulture))); }
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Quasar_Server {
get {
object obj = ResourceManager.GetObject("Quasar_Server", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap refresh {
get {
object obj = ResourceManager.GetObject("refresh", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap registry {
get {
object obj = ResourceManager.GetObject("registry", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap restart {
get {
object obj = ResourceManager.GetObject("restart", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap save {
get {
object obj = ResourceManager.GetObject("save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server {
get {
object obj = ResourceManager.GetObject("server", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server_add {
get {
object obj = ResourceManager.GetObject("server_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server_delete {
get {
object obj = ResourceManager.GetObject("server_delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server_disconnect {
get {
object obj = ResourceManager.GetObject("server_disconnect", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server_go {
get {
object obj = ResourceManager.GetObject("server_go", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap server_link {
get {
object obj = ResourceManager.GetObject("server_link", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap shutdown {
get {
object obj = ResourceManager.GetObject("shutdown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap standby {
get {
object obj = ResourceManager.GetObject("standby", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap terminal {
get {
object obj = ResourceManager.GetObject("terminal", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap textfield_rename {
get {
object obj = ResourceManager.GetObject("textfield_rename", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap transmit_blue {
get {
object obj = ResourceManager.GetObject("transmit_blue", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap uac_shield {
get {
object obj = ResourceManager.GetObject("uac_shield", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap user {
get {
object obj = ResourceManager.GetObject("user", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap world_go {
get {
object obj = ResourceManager.GetObject("world_go", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap world_link {
get {
object obj = ResourceManager.GetObject("world_link", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}