606 lines
23 KiB
C#
606 lines
23 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Quasar.Server.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Quasar.Server.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap actions {
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get {
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object obj = ResourceManager.GetObject("actions", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap application_add {
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get {
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object obj = ResourceManager.GetObject("application_add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap application_cascade {
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get {
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object obj = ResourceManager.GetObject("application_cascade", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap application_delete {
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get {
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object obj = ResourceManager.GetObject("application_delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap application_edit {
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get {
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object obj = ResourceManager.GetObject("application_edit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap application_go {
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get {
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object obj = ResourceManager.GetObject("application_go", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap arrow_down {
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get {
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object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap arrow_up {
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get {
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object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap bricks {
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get {
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object obj = ResourceManager.GetObject("bricks", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap broom {
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get {
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object obj = ResourceManager.GetObject("broom", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap cancel {
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get {
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object obj = ResourceManager.GetObject("cancel", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap cog {
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get {
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object obj = ResourceManager.GetObject("cog", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap computer {
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get {
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object obj = ResourceManager.GetObject("computer", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap delete {
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get {
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object obj = ResourceManager.GetObject("delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap drive_go {
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get {
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object obj = ResourceManager.GetObject("drive_go", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap folder {
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get {
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object obj = ResourceManager.GetObject("folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap information {
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get {
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object obj = ResourceManager.GetObject("information", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap key_go {
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get {
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object obj = ResourceManager.GetObject("key_go", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap keyboard_add {
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get {
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object obj = ResourceManager.GetObject("keyboard_add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap keyboard_delete {
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get {
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object obj = ResourceManager.GetObject("keyboard_delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap keyboard_magnify {
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get {
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object obj = ResourceManager.GetObject("keyboard_magnify", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to MIT License
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///
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///Copyright (c) 2023 MaxXor
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///
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///Permission is hereby granted, free of charge, to any person obtaining a copy
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///of this software and associated documentation files (the "Software"), to deal
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///in the Software without restriction, including without limitation the rights
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///to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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///copies of the Software, and to permit persons to whom the Software is
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///furnished to do so, subject to the following conditions:
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///
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///The above copyright notice [rest of string was truncated]";.
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/// </summary>
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internal static string License {
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get {
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return ResourceManager.GetString("License", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap lightning {
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get {
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object obj = ResourceManager.GetObject("lightning", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap monitor {
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get {
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object obj = ResourceManager.GetObject("monitor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap monitoring {
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get {
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object obj = ResourceManager.GetObject("monitoring", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap mouse_add {
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get {
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object obj = ResourceManager.GetObject("mouse_add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap mouse_delete {
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get {
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object obj = ResourceManager.GetObject("mouse_delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap page_copy {
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get {
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object obj = ResourceManager.GetObject("page_copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap sound {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("sound", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap music {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("music", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap film {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("film", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap bomb {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("bomb", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap padlock {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("padlock", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap cd {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("cd", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap color_swatch {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("color_swatch", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap picture {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("picture", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap emoticon_evilgrin {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("emoticon_evilgrin", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap cursor {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("cursor", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap eye {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("eye", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap drink {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("drink", resourceCulture))); }
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}
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internal static System.Drawing.Bitmap note {
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get { return ((System.Drawing.Bitmap)(ResourceManager.GetObject("note", resourceCulture))); }
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Quasar_Server {
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get {
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object obj = ResourceManager.GetObject("Quasar_Server", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap refresh {
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get {
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object obj = ResourceManager.GetObject("refresh", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap registry {
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get {
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object obj = ResourceManager.GetObject("registry", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap restart {
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get {
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object obj = ResourceManager.GetObject("restart", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap save {
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get {
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object obj = ResourceManager.GetObject("save", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server {
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get {
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object obj = ResourceManager.GetObject("server", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server_add {
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get {
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object obj = ResourceManager.GetObject("server_add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server_delete {
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get {
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object obj = ResourceManager.GetObject("server_delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server_disconnect {
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get {
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object obj = ResourceManager.GetObject("server_disconnect", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server_go {
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get {
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object obj = ResourceManager.GetObject("server_go", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap server_link {
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get {
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object obj = ResourceManager.GetObject("server_link", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap shutdown {
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get {
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object obj = ResourceManager.GetObject("shutdown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap standby {
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get {
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object obj = ResourceManager.GetObject("standby", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap terminal {
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get {
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object obj = ResourceManager.GetObject("terminal", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap textfield_rename {
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get {
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object obj = ResourceManager.GetObject("textfield_rename", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap transmit_blue {
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get {
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object obj = ResourceManager.GetObject("transmit_blue", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap uac_shield {
|
|
get {
|
|
object obj = ResourceManager.GetObject("uac_shield", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap user {
|
|
get {
|
|
object obj = ResourceManager.GetObject("user", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap world_go {
|
|
get {
|
|
object obj = ResourceManager.GetObject("world_go", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap world_link {
|
|
get {
|
|
object obj = ResourceManager.GetObject("world_link", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|