using System;
using Crysome.Common.Network;
using Crysome.Common.Network.Packets;

namespace Crysome.Server.Network;

public class PacketEventArgs : EventArgs
{
	public CrysomeClient Client { get; set; }

	public IPacket Packet { get; set; }

	public PacketEventArgs(CrysomeClient client, IPacket packet)
	{
		Packet = packet;
		Client = client;
	}
}
