initial commit
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using System.IO;
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namespace Crysome.Common.Network.Packets.Server;
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public class RequestAudioPacket : IPacket
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{
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public int Seconds { get; set; } = 5;
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public int DeviceIndex { get; set; }
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public RequestAudioPacket()
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{
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}
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public RequestAudioPacket(int seconds, int deviceIndex = 0)
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{
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Seconds = seconds;
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DeviceIndex = deviceIndex;
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}
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public void Write(BinaryWriter w)
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{
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w.Write(Seconds);
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w.Write(DeviceIndex);
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}
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public void Read(BinaryReader r)
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{
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Seconds = r.ReadInt32();
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try
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{
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if (r.BaseStream.Position < r.BaseStream.Length)
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{
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DeviceIndex = r.ReadInt32();
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}
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}
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catch
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{
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DeviceIndex = 0;
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}
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}
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}
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