using System.IO; using Crysome.Common.Network.Packets; namespace Crysome.Common.Network.FileTransfer; public sealed class FtDonePacket : IPacket { public uint TransferId; public bool Success; public string Message; public void Write(BinaryWriter w) { w.Write(TransferId); w.Write(Success); w.Write(Message ?? ""); } public void Read(BinaryReader r) { TransferId = r.ReadUInt32(); Success = r.ReadBoolean(); Message = r.ReadString(); } }