using System.IO; namespace Crysome.Common.Network.Packets.Client; public class PingResponsePacket : IPacket { public long ServerTick { get; set; } public PingResponsePacket() { } public PingResponsePacket(long serverTick) { ServerTick = serverTick; } public void Write(BinaryWriter w) { w.Write(ServerTick); } public void Read(BinaryReader r) { ServerTick = r.ReadInt64(); } }