using System.IO; namespace Crysome.Common.Network.Packets.Server; public class PingRequestPacket : IPacket { public long ServerTick { get; set; } public PingRequestPacket() { } public PingRequestPacket(long serverTick) { ServerTick = serverTick; } public void Write(BinaryWriter w) { w.Write(ServerTick); } public void Read(BinaryReader r) { ServerTick = r.ReadInt64(); } }