using System.IO; namespace Crysome.Common.Network.Packets.Server; public class StartAudioStreamPacket : IPacket { public int DeviceIndex { get; set; } public StartAudioStreamPacket() { } public StartAudioStreamPacket(int deviceIndex) { DeviceIndex = deviceIndex; } public void Write(BinaryWriter w) { w.Write(DeviceIndex); } public void Read(BinaryReader r) { DeviceIndex = r.ReadInt32(); } }