using System.IO; namespace Crysome.Common.Network.Packets.Client; public class AudioStreamChunkPacket : IPacket { public byte[] Chunk { get; set; } = new byte[0]; public AudioStreamChunkPacket() { } public AudioStreamChunkPacket(byte[] chunk) { Chunk = chunk ?? new byte[0]; } public void Write(BinaryWriter w) { byte[] chunk = Chunk; w.Write((chunk != null) ? chunk.Length : 0); if (Chunk != null && Chunk.Length != 0) { w.Write(Chunk); } } public void Read(BinaryReader r) { int num = r.ReadInt32(); Chunk = ((num > 0) ? r.ReadBytes(num) : new byte[0]); } }