using System.IO; namespace Crysome.Common.Network.Packets.Server; public class FileTransferRequestPacket : IPacket { public string Filename { get; set; } public byte[] FileData { get; set; } public FileTransferRequestPacket() { } public FileTransferRequestPacket(string filename, byte[] fileData) { Filename = filename; FileData = fileData; } public void Write(BinaryWriter w) { w.Write(Filename ?? ""); w.Write((FileData != null) ? FileData.Length : 0); if (FileData != null) { w.Write(FileData); } } public void Read(BinaryReader r) { Filename = r.ReadString(); int count = r.ReadInt32(); FileData = r.ReadBytes(count); } }