using System; using Crysome.Common.Network; using Crysome.Common.Network.Packets; namespace Crysome.Server.Network; public class PacketEventArgs : EventArgs { public CrysomeClient Client { get; set; } public IPacket Packet { get; set; } public PacketEventArgs(CrysomeClient client, IPacket packet) { Packet = packet; Client = client; } }