using System.IO; namespace Crysome.Common.Network.Packets.Server; public class WriteFileRequestPacket : IPacket { public string DestPath { get; set; } public long TransferId { get; set; } public byte[] Data { get; set; } public void Write(BinaryWriter w) { w.Write(DestPath ?? ""); w.Write(TransferId); int num = ((Data != null) ? Data.Length : 0); w.Write(num); if (num > 0) { w.Write(Data); } } public void Read(BinaryReader r) { DestPath = r.ReadString(); TransferId = r.ReadInt64(); int num = r.ReadInt32(); Data = ((num > 0) ? r.ReadBytes(num) : null); } }