/*****************************************************************************/
// BeUtils.cpp
//
// Version: 1.0.0d1
//
// Several utilities for writing applications for the BeOS. It are small
// very specific functions, but generally useful (could be here because of a
// lack in the APIs, or just sheer lazyness :))
//
// Author
//   Ithamar R. Adema
//
// This application and all source files used in its construction, except 
// where noted, are licensed under the MIT License, and have been written 
// and are:
//
// Copyright (c) 2001 OpenBeOS Project
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, 
// and/or sell copies of the Software, and to permit persons to whom the 
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included 
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
/*****************************************************************************/
#include "BeUtils.h"

// ---------------------------------------------------------------
// TestForAddonExistence
//
// [Method Description]
//
// Parameters:
//
// Returns:
// ---------------------------------------------------------------
status_t TestForAddonExistence(const char* name, directory_which which, const char* section, BPath& outPath)
{
	status_t err = B_OK;
	
	if ((err=find_directory(which, &outPath)) == B_OK &&
		(err=outPath.Append(section)) == B_OK &&
		(err=outPath.Append(name)) == B_OK)
	{
		struct stat buf;
		err = stat(outPath.Path(), &buf);
	}
	
	return err;
}
