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haiku-beta6/src/kits/interface/TextControl.cpp
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2002-07-09 12:24:59 +00:00
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: TextControl.cpp
// Author: Frans van Nispen ([email protected])
// Description: BTextControl displays text that can act like a control.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdio.h>
// System Includes -------------------------------------------------------------
#include <TextControl.h>
#include <Window.h>
#include <Message.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
#include "TextInput.h"
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BTextControl::BTextControl(BRect frame, const char* name, const char* label,
const char* text, BMessage* message, uint32 mask,
uint32 flags)
: BControl(frame, name, label, message, mask, flags)
{
if (label)
{
fDivider = frame.Width() / 2.0f;
}
else
{
// no label
fDivider = 0.0f;
}
fModificationMessage = NULL;
frame = Bounds();
if (fDivider)
{
frame.left = fDivider + 5.0f;
}
BRect rect(frame);
rect.OffsetTo(0,0);
frame.OffsetBy(-2,1);
rect.InsetBy(2,2);
fText = new _BTextInput_(this, frame, "text", rect);
fText->SetText(text);
AddChild(fText);
}
//------------------------------------------------------------------------------
BTextControl::~BTextControl()
{
if (fText)
{
fText->RemoveSelf();
delete fText;
}
}
//------------------------------------------------------------------------------
BTextControl::BTextControl(BMessage* data)
: BControl(data)
{
if (data->FindInt32("_a_label", (int32*)&fLabelAlign) != B_OK)
{
fLabelAlign = B_ALIGN_LEFT;
}
alignment textAlign;
if (data->FindInt32("_a_text", (int32*)&textAlign) != B_OK)
{
fText->SetAlignment(B_ALIGN_LEFT);
}
else
{
fText->SetAlignment(textAlign);
}
if (data->FindFloat("_divide", &fDivider) != B_OK)
{
if (Label())
fDivider = Frame().Width()/2.0f;
else
fDivider = 0.0f;
}
if (data->FindMessage("_mod_msg", fModificationMessage) != B_OK)
{
fModificationMessage = NULL; // Is this really necessary?
}
// TODO: Recover additional info as per final implementation of Archive()
}
//------------------------------------------------------------------------------
BArchivable* BTextControl::Instantiate(BMessage* data)
{
if (!validate_instantiation(data,"BTextControl"))
{
return NULL;
}
return new BTextControl(data);
}
//------------------------------------------------------------------------------
status_t BTextControl::Archive(BMessage* data, bool deep) const
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{
// TODO: compare against original version and finish
status_t err = BView::Archive(data, deep);
if (!err)
err = data->AddInt32("_a_label", fLabelAlign);
if (!err)
err = data->AddInt32("_a_text", fText->Alignment());
if (!err)
err = data->AddFloat("_divide", fDivider);
if (!err && fModificationMessage)
err = data->AddMessage("_mod_msg", fModificationMessage);
return err;
}
//------------------------------------------------------------------------------
void BTextControl::SetText(const char* text)
{
fText->SetText(text);
}
//------------------------------------------------------------------------------
const char* BTextControl::Text() const
{
return fText->Text();
}
//------------------------------------------------------------------------------
void BTextControl::SetValue(int32 value)
{
}
//------------------------------------------------------------------------------
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status_t BTextControl::Invoke(BMessage* msg)
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{
return BControl::Invoke(msg);
}
//------------------------------------------------------------------------------
BTextView* BTextControl::TextView() const
{
return (BTextView*)fText;
}
//------------------------------------------------------------------------------
void BTextControl::SetModificationMessage(BMessage* message)
{
fModificationMessage = message;
}
//------------------------------------------------------------------------------
BMessage* BTextControl::ModificationMessage() const
{
return fModificationMessage;
}
//------------------------------------------------------------------------------
void BTextControl::SetAlignment(alignment label, alignment text)
{
fLabelAlign = label;
fText->SetAlignment(text);
}
//------------------------------------------------------------------------------
void BTextControl::GetAlignment(alignment* label, alignment* text) const
{
*label = fLabelAlign;
*text = fText->Alignment();
}
//------------------------------------------------------------------------------
void BTextControl::SetDivider(float dividing_line)
{
fDivider = dividing_line;
// here I need some code to resize and invalidate the textView
BRect frame = fText->Frame();
if (fDivider)
{
frame.left = fDivider + 5.0f;
}
else
{
frame.left = 0.0f;
}
if (!frame.IsValid())
{
frame.left = frame.right - 6.0f;
}
fText->ResizeTo( frame.Width(), frame.Height());
// fText->FrameResized( frame.Width(), frame.Height());
fText->MoveTo( frame.left, frame.top);
fText->Invalidate();
Invalidate();
}
//------------------------------------------------------------------------------
float BTextControl::Divider() const
{
return fDivider;
}
//------------------------------------------------------------------------------
void BTextControl::Draw(BRect rect)
{
SetLowColor(ViewColor());
BFont font;
GetFont(&font);
font_height fh;
font.GetHeight(&fh);
if (Label())
{
float y = ceil(fh.ascent + fh.descent + fh.leading) + 2.0f;
float x;
switch (fLabelAlign)
{
case B_ALIGN_RIGHT:
x = fDivider - font.StringWidth(Label()) - 3.0f;
break;
case B_ALIGN_CENTER:
x = fDivider - font.StringWidth(Label())/2.0f;
break;
default:
x = 3.0f;
break;
}
SetHighColor(tint_color(ui_color(B_PANEL_BACKGROUND_COLOR),
IsEnabled() ? B_DARKEN_MAX_TINT : B_DISABLED_LABEL_TINT));
DrawString(Label(), BPoint(x, y));
}
rect = fText->Frame();
rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
rect.InsetBy(-1,-1);
SetHighColor(tint_color(base, IsEnabled() ?
B_DARKEN_1_TINT : B_DARKEN_2_TINT));
StrokeLine(BPoint(rect.left,rect.bottom), BPoint(rect.left, rect.top));
StrokeLine(BPoint(rect.left+1.0f,rect.top), BPoint(rect.right, rect.top));
SetHighColor(tint_color(base, IsEnabled() ?
B_LIGHTEN_MAX_TINT : B_LIGHTEN_2_TINT));
StrokeLine(BPoint(rect.left+1.0f,rect.bottom),
BPoint(rect.right, rect.bottom));
StrokeLine(BPoint(rect.right,rect.bottom),
BPoint(rect.right, rect.top+1.0f));
}
//------------------------------------------------------------------------------
void BTextControl::MouseDown(BPoint where)
{
if (IsEnabled())
{
MakeFocus(true);
}
}
//------------------------------------------------------------------------------
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void BTextControl::AttachedToWindow()
{
BControl::AttachedToWindow();
if (Parent())
{
SetViewColor(Parent()->ViewColor());
}
float w;
float h;
GetPreferredSize(&w, &h);
ResizeTo(Bounds().Width(), h);
fText->ResizeTo(fText->Bounds().Width(), h);
}
//------------------------------------------------------------------------------
void BTextControl::MakeFocus(bool state)
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{
if (IsEnabled())
{
fText->MakeFocus(state);
Invalidate();
}
}
//------------------------------------------------------------------------------
void BTextControl::SetEnabled(bool state)
{
fText->SetEnabled(state);
BControl::SetEnabled(state);
}
//------------------------------------------------------------------------------
void BTextControl::GetPreferredSize(float* width, float* height)
{
BFont font;
GetFont(&font);
font_height fh;
font.GetHeight(&fh);
*height = ceil(fh.ascent + fh.descent + fh.leading) + 7.0f;
// TODO: this one I need to find out
*width = 4.0f + ceil(font.StringWidth(Label()))*2.0f;
}
//------------------------------------------------------------------------------
void BTextControl::ResizeToPreferred()
{
float w;
float h;
GetPreferredSize(&w, &h);
BView::ResizeTo(w,h);
}
//------------------------------------------------------------------------------
void BTextControl::SetFlags(uint32 flags)
{
BView::SetFlags(flags);
}
//------------------------------------------------------------------------------
void BTextControl::MessageReceived(BMessage* msg)
{
switch(msg->what)
{
case B_CONTROL_MODIFIED:
if (fModificationMessage)
{
BControl::Invoke(fModificationMessage);
}
break;
default:
BControl::MessageReceived(msg);
break;
}
}
//------------------------------------------------------------------------------
BHandler* BTextControl::ResolveSpecifier(BMessage* msg, int32 index,
BMessage* specifier, int32 form,
const char* property)
{
return NULL;
}
//------------------------------------------------------------------------------
status_t BTextControl::GetSupportedSuites(BMessage* data)
{
return B_OK;
}
//------------------------------------------------------------------------------
void BTextControl::MouseUp(BPoint pt)
{
BControl::MouseUp(pt);
}
//------------------------------------------------------------------------------
void BTextControl::MouseMoved(BPoint pt, uint32 code, const BMessage* msg)
{
BControl::MouseMoved(pt, code, msg);
}
//------------------------------------------------------------------------------
void BTextControl::DetachedFromWindow()
{
BControl::DetachedFromWindow();
}
//------------------------------------------------------------------------------
void BTextControl::AllAttached()
{
BControl::AllAttached();
}
//------------------------------------------------------------------------------
void BTextControl::AllDetached()
{
BControl::AllDetached();
}
//------------------------------------------------------------------------------
void BTextControl::FrameMoved(BPoint newPosition)
{
BControl::FrameMoved(newPosition);
}
//------------------------------------------------------------------------------
void BTextControl::FrameResized(float newWidth, float newHeight)
{
BControl::FrameResized(newWidth, newHeight);
}
//------------------------------------------------------------------------------
void BTextControl::WindowActivated(bool active)
{
BControl::WindowActivated(active);
}
//------------------------------------------------------------------------------
status_t BTextControl::Perform(perform_code d, void* arg)
{
return BControl::Perform(d, arg);
}
//------------------------------------------------------------------------------
void BTextControl::_ReservedTextControl1()
{
}
//------------------------------------------------------------------------------
void BTextControl::_ReservedTextControl2()
{
}
//------------------------------------------------------------------------------
void BTextControl::_ReservedTextControl3()
{
}
//------------------------------------------------------------------------------
void BTextControl::_ReservedTextControl4()
{
}
//------------------------------------------------------------------------------
BTextControl& BTextControl::operator=(const BTextControl&)
{
// Assignment not allowed
return *this;
}
//------------------------------------------------------------------------------
/*
* $Log $
*
* $Id $
*
*/