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haiku-beta6/src/kits/interface/MenuWindow.cpp
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2004-12-27 09:05:16 +00:00
//------------------------------------------------------------------------------
// Copyright (c) 2001-2004, Haiku, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Menu.cpp
// Authors: Marc Flerackers ([email protected])
// Stefano Ceccherini ([email protected])
// Description: BMenuWindow is a custom BWindow for BMenus.
//------------------------------------------------------------------------------
// TODO: Just a very simple implementation for now
#include <Menu.h>
#include <MenuWindow.h>
BMenuWindow::BMenuWindow(BRect frame, BMenu *menu)
:
BWindow(frame, "Menu", B_NO_BORDER_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
B_NOT_ZOOMABLE)
{
fMenu = menu;
AddChild(fMenu);
ResizeTo(fMenu->Bounds().Width() + 1, fMenu->Bounds().Height() + 1);
fMenu->MakeFocus(true);
}
BMenuWindow::~BMenuWindow()
{
}
void
BMenuWindow::WindowActivated(bool active)
{
if (!active) {
RemoveChild(fMenu);
if (Lock())
Quit();
}
}