1018 lines
25 KiB
C++
1018 lines
25 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: BitmapDriver.cpp
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// Author: DarkWyrm <[email protected]>
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// Gabe Yoder <[email protected]>
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// Description: Driver to draw on ServerBitmaps
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//
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//------------------------------------------------------------------------------
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#include "Angle.h"
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#include "PatternHandler.h"
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#include "BitmapDriver.h"
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#include "ServerProtocol.h"
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#include "ServerBitmap.h"
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#include "ServerCursor.h"
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#include "ServerConfig.h"
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#include "SystemPalette.h"
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#include "ColorUtils.h"
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#include "PortLink.h"
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#include "FontFamily.h"
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#include "RGBColor.h"
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#include "LayerData.h"
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#include <View.h>
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#include <stdio.h>
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#include <string.h>
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#include <String.h>
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#include <math.h>
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extern RGBColor workspace_default_color; // defined in AppServer.cpp
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/*!
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\brief Sets up internal variables needed by all DisplayDriver subclasses
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Subclasses should follow DisplayDriver's lead and use this function mostly
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for initializing data members.
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*/
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BitmapDriver::BitmapDriver(void) : DisplayDriver()
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{
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_target=NULL;
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}
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/*!
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\brief Deletes the locking semaphore
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Subclasses should use the destructor mostly for freeing allocated heap space.
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*/
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BitmapDriver::~BitmapDriver(void)
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{
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}
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/*!
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\brief Initializes the driver object.
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\return true if successful, false if not
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Initialize sets up the driver for display, including the initial clearing
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of the screen. If things do not go as they should, false should be returned.
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*/
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bool BitmapDriver::Initialize(void)
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{
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// Nothing is needed because of SetTarget taking care of the work for us.
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return true;
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}
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/*!
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\brief Shuts down the driver's video subsystem
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Any work done by Initialize() should be undone here. Note that Shutdown() is
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called even if Initialize() was unsuccessful.
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*/
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void BitmapDriver::Shutdown(void)
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{
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// Nothing is needed here
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}
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void BitmapDriver::SetTarget(ServerBitmap *target)
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{
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Lock();
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_target=target;
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if(target)
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{
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_buffer_depth=target->Width();
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_buffer_height=target->Height();
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_buffer_depth=target->BitsPerPixel();
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_bytes_per_row=target->BytesPerRow();
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// Setting mode not necessary. Can get color space stuff via ServerBitmap->ColorSpace
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}
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Unlock();
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}
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//! Empty
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void BitmapDriver::SetMode(const int32 &space)
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{
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// No need to reset a bitmap's color space
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}
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//! Empty
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void BitmapDriver::SetMode(const display_mode &mode)
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{
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// No need to reset a bitmap's color space
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}
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// This function is intended to eventually take care of most of the heavy lifting for
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// DrawBitmap in 32-bit mode, with others coming later. Right now, it is *just* used for
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// the
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void BitmapDriver::BlitBitmap(ServerBitmap *sourcebmp,BRect sourcerect, BRect destrect, drawing_mode mode)
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{
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// Another internal function called from other functions.
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if(!sourcebmp)
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return;
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if(sourcebmp->BitsPerPixel() != _target->BitsPerPixel())
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return;
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uint8 colorspace_size=sourcebmp->BitsPerPixel()/8;
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// First, clip source rect to destination
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if(sourcerect.Width() > destrect.Width())
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sourcerect.right=sourcerect.left+destrect.Width();
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if(sourcerect.Height() > destrect.Height())
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sourcerect.bottom=sourcerect.top+destrect.Height();
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// Second, check rectangle bounds against their own bitmaps
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BRect work_rect;
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work_rect=sourcebmp->Bounds();
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if( !(work_rect.Contains(sourcerect)) )
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{ // something in selection must be clipped
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if(sourcerect.left < 0)
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sourcerect.left = 0;
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if(sourcerect.right > work_rect.right)
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sourcerect.right = work_rect.right;
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if(sourcerect.top < 0)
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sourcerect.top = 0;
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if(sourcerect.bottom > work_rect.bottom)
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sourcerect.bottom = work_rect.bottom;
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}
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work_rect.Set(0,0,_target->Width()-1,_target->Height()-1);
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// Check to see if we actually need to copy anything
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if( (destrect.right<work_rect.left) || (destrect.left>work_rect.right) ||
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(destrect.bottom<work_rect.top) || (destrect.top>work_rect.bottom) )
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return;
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// something in selection must be clipped
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if(destrect.left < 0)
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destrect.left = 0;
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if(destrect.right > work_rect.right)
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destrect.right = work_rect.right;
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if(destrect.top < 0)
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destrect.top = 0;
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if(destrect.bottom > work_rect.bottom)
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destrect.bottom = work_rect.bottom;
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// Set pointers to the actual data
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uint8 *src_bits = (uint8*) sourcebmp->Bits();
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uint8 *dest_bits = (uint8*) _target->Bits();
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// Get row widths for offset looping
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uint32 src_width = uint32 (sourcebmp->BytesPerRow());
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uint32 dest_width = uint32 (_target->BytesPerRow());
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// Offset bitmap pointers to proper spot in each bitmap
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src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) );
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dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) );
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uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size);
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uint32 lines = uint32 (destrect.bottom-destrect.top+1);
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switch(mode)
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{
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case B_OP_OVER:
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{
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// uint32 srow_pixels=src_width>>2;
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uint32 srow_pixels=((destrect.IntegerWidth()>=sourcerect.IntegerWidth())?src_width:destrect.IntegerWidth()+1)>>2;
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uint8 *srow_index, *drow_index;
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// This could later be optimized to use uint32's for faster copying
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for (uint32 pos_y=0; pos_y!=lines; pos_y++)
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{
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srow_index=src_bits;
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drow_index=dest_bits;
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for(uint32 pos_x=0; pos_x!=srow_pixels;pos_x++)
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{
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// 32-bit RGBA32 mode byte order is BGRA
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if(srow_index[3]>127)
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{
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*drow_index=*srow_index; drow_index++; srow_index++;
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*drow_index=*srow_index; drow_index++; srow_index++;
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*drow_index=*srow_index; drow_index++; srow_index++;
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// we don't copy the alpha channel
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drow_index++; srow_index++;
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}
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else
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{
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srow_index+=4;
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drow_index+=4;
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}
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}
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// Increment offsets
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src_bits += src_width;
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dest_bits += dest_width;
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}
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break;
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}
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default: // B_OP_COPY
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{
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for (uint32 pos_y = 0; pos_y != lines; pos_y++)
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{
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memcpy(dest_bits,src_bits,line_length);
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// Increment offsets
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src_bits += src_width;
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dest_bits += dest_width;
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}
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break;
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}
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}
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}
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void BitmapDriver::ExtractToBitmap(ServerBitmap *destbmp,BRect destrect, BRect sourcerect)
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{
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// Another internal function called from other functions. Extracts data from
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// the framebuffer to a target ServerBitmap
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if(!destbmp)
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return;
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if(destbmp->BitsPerPixel() != _target->BitsPerPixel())
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return;
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uint8 colorspace_size=destbmp->BitsPerPixel()/8;
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// First, clip source rect to destination
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if(sourcerect.Width() > destrect.Width())
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sourcerect.right=sourcerect.left+destrect.Width();
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if(sourcerect.Height() > destrect.Height())
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sourcerect.bottom=sourcerect.top+destrect.Height();
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// Second, check rectangle bounds against their own bitmaps
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BRect work_rect;
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work_rect.Set( destbmp->Bounds().left,
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destbmp->Bounds().top,
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destbmp->Bounds().right,
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destbmp->Bounds().bottom );
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if( !(work_rect.Contains(destrect)) )
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{ // something in selection must be clipped
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if(destrect.left < 0)
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destrect.left = 0;
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if(destrect.right > work_rect.right)
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destrect.right = work_rect.right;
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if(destrect.top < 0)
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destrect.top = 0;
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if(destrect.bottom > work_rect.bottom)
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destrect.bottom = work_rect.bottom;
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}
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work_rect.Set( 0,0,_target->Width()-1,_target->Height()-1);
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if( !(work_rect.Contains(sourcerect)) )
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{ // something in selection must be clipped
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if(sourcerect.left < 0)
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sourcerect.left = 0;
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if(sourcerect.right > work_rect.right)
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sourcerect.right = work_rect.right;
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if(sourcerect.top < 0)
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sourcerect.top = 0;
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if(sourcerect.bottom > work_rect.bottom)
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sourcerect.bottom = work_rect.bottom;
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}
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// Set pointers to the actual data
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uint8 *dest_bits = (uint8*) destbmp->Bits();
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uint8 *src_bits = (uint8*) _target->Bits();
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// Get row widths for offset looping
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uint32 dest_width = uint32 (destbmp->BytesPerRow());
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uint32 src_width = uint32 (_target->BytesPerRow());
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// Offset bitmap pointers to proper spot in each bitmap
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src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) );
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dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) );
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uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size);
|
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uint32 lines = uint32 (destrect.bottom-destrect.top+1);
|
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|
|
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for (uint32 pos_y = 0; pos_y != lines; pos_y++)
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{
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memcpy(dest_bits,src_bits,line_length);
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|
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// Increment offsets
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src_bits += src_width;
|
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dest_bits += dest_width;
|
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}
|
||
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}
|
||
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|
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void BitmapDriver::InvertRect(const BRect &r)
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{
|
|||
Lock();
|
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if(_target)
|
|||
|
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{
|
||
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if(r.top<0 || r.left<0 ||
|
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r.right>_target->Width()-1 || r.bottom>_target->Height()-1)
|
||
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{
|
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Unlock();
|
|||
return;
|
|||
|
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}
|
||
|
|
|
||
|
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switch(_target->BitsPerPixel())
|
||
|
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{
|
||
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case 32:
|
||
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case 24:
|
||
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{
|
||
|
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uint16 width=r.IntegerWidth(), height=r.IntegerHeight();
|
||
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uint32 *start=(uint32*)_target->Bits(), *index;
|
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start+=int32(r.top)*_target->Width();
|
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start+=int32(r.left);
|
||
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|
||
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for(int32 i=0;i<height;i++)
|
||
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{
|
||
|
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index=start + (i*_target->Width());
|
||
|
|
for(int32 j=0; j<width; j++)
|
||
|
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index[j]^=0xFFFFFF00L;
|
||
|
|
}
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
case 16:
|
||
|
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// TODO: Implement
|
||
|
|
printf("BitmapDriver::16-bit mode unimplemented\n");
|
||
|
|
break;
|
||
|
|
case 15:
|
||
|
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// TODO: Implement
|
||
|
|
printf("BitmapDriver::15-bit mode unimplemented\n");
|
||
|
|
break;
|
||
|
|
case 8:
|
||
|
|
// TODO: Implement
|
||
|
|
printf("BitmapDriver::8-bit mode unimplemented\n");
|
||
|
|
break;
|
||
|
|
default:
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
Unlock();
|
|||
}
|
|||
|
|
|
||
/*
|
|||
void BitmapDriver::BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d)
|
|||
|
|
{
|
||
|
|
rgb_color color=d->highcolor.GetColor32();
|
||
|
|
|
||
|
|
// pointers to the top left corner of the area to be copied in each bitmap
|
||
|
|
uint8 *srcbuffer, *destbuffer;
|
||
|
|
|
||
|
|
// index pointers which are incremented during the course of the blit
|
||
|
|
uint8 *srcindex, *destindex, *rowptr, value;
|
||
|
|
|
||
|
|
// increment values for the index pointers
|
||
|
|
int32 srcinc=src->pitch, destinc=_target->BytesPerRow();
|
||
|
|
|
||
|
|
int16 i,j,k, srcwidth=src->pitch, srcheight=src->rows;
|
||
|
|
int32 x=(int32)pt.x,y=(int32)pt.y;
|
||
|
|
|
||
|
|
// starting point in source bitmap
|
||
|
|
srcbuffer=(uint8*)src->buffer;
|
||
|
|
|
||
|
|
if(y<0)
|
||
|
|
{
|
||
|
|
if(y<pt.y)
|
||
|
|
y++;
|
||
|
|
srcbuffer+=srcinc * (0-y);
|
||
|
|
srcheight-=srcinc;
|
||
|
|
destbuffer+=destinc * (0-y);
|
||
|
|
}
|
||
|
|
|
||
|
|
if(y+srcheight>_target->Height())
|
||
|
|
{
|
||
|
|
if(y>pt.y)
|
||
|
|
y--;
|
||
|
|
srcheight-=(y+srcheight-1)-_target->Height();
|
||
|
|
}
|
||
|
|
|
||
|
|
if(x+srcwidth>_target->Width())
|
||
|
|
{
|
||
|
|
if(x>pt.x)
|
||
|
|
x--;
|
||
|
|
srcwidth-=(x+srcwidth-1)-_target->Width();
|
||
|
|
}
|
||
|
|
|
||
|
|
if(x<0)
|
||
|
|
{
|
||
|
|
if(x<pt.x)
|
||
|
|
x++;
|
||
|
|
srcbuffer+=(0-x)>>3;
|
||
|
|
srcwidth-=0-x;
|
||
|
|
destbuffer+=(0-x)*4;
|
||
|
|
}
|
||
|
|
|
||
|
|
// starting point in destination bitmap
|
||
|
|
destbuffer=(uint8*)_target->Bits()+int32( (pt.y*_target->BytesPerRow())+(pt.x*4) );
|
||
|
|
|
||
|
|
srcindex=srcbuffer;
|
||
|
|
destindex=destbuffer;
|
||
|
|
|
||
|
|
for(i=0; i<srcheight; i++)
|
||
|
|
{
|
||
|
|
rowptr=destindex;
|
||
|
|
|
||
|
|
for(j=0;j<srcwidth;j++)
|
||
|
|
{
|
||
|
|
for(k=0; k<8; k++)
|
||
|
|
{
|
||
|
|
value=*(srcindex+j) & (1 << (7-k));
|
||
|
|
if(value)
|
||
|
|
{
|
||
|
|
rowptr[0]=color.blue;
|
||
|
|
rowptr[1]=color.green;
|
||
|
|
rowptr[2]=color.red;
|
||
|
|
rowptr[3]=color.alpha;
|
||
|
|
}
|
||
|
|
|
||
|
|
rowptr+=4;
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
srcindex+=srcinc;
|
||
|
|
destindex+=destinc;
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
void BitmapDriver::BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d)
|
||
|
|
{
|
||
|
|
// pointers to the top left corner of the area to be copied in each bitmap
|
||
|
|
uint8 *srcbuffer=NULL, *destbuffer=NULL;
|
||
|
|
|
||
|
|
// index pointers which are incremented during the course of the blit
|
||
|
|
uint8 *srcindex=NULL, *destindex=NULL, *rowptr=NULL;
|
||
|
|
|
||
|
|
rgb_color highcolor=d->highcolor.GetColor32(), lowcolor=d->lowcolor.GetColor32(); float rstep,gstep,bstep,astep;
|
||
|
|
|
||
|
|
rstep=float(highcolor.red-lowcolor.red)/255.0;
|
||
|
|
gstep=float(highcolor.green-lowcolor.green)/255.0;
|
||
|
|
bstep=float(highcolor.blue-lowcolor.blue)/255.0;
|
||
|
|
astep=float(highcolor.alpha-lowcolor.alpha)/255.0;
|
||
|
|
|
||
|
|
// increment values for the index pointers
|
||
|
|
int32 x=(int32)pt.x,
|
||
|
|
y=(int32)pt.y,
|
||
|
|
srcinc=src->pitch,
|
||
|
|
// destinc=dest->BytesPerRow(),
|
||
|
|
destinc=_target->BytesPerRow(),
|
||
|
|
srcwidth=src->width,
|
||
|
|
srcheight=src->rows,
|
||
|
|
incval=0;
|
||
|
|
|
||
|
|
int16 i,j;
|
||
|
|
|
||
|
|
// starting point in source bitmap
|
||
|
|
srcbuffer=(uint8*)src->buffer;
|
||
|
|
|
||
|
|
// starting point in destination bitmap
|
||
|
|
// destbuffer=(uint8*)dest->Bits()+(y*dest->BytesPerRow()+(x*4));
|
||
|
|
destbuffer=(uint8*)_target->Bits()+(y*_target->BytesPerRow()+(x*4));
|
||
|
|
|
||
|
|
|
||
|
|
if(y<0)
|
||
|
|
{
|
||
|
|
if(y<pt.y)
|
||
|
|
y++;
|
||
|
|
|
||
|
|
incval=0-y;
|
||
|
|
|
||
|
|
srcbuffer+=incval * srcinc;
|
||
|
|
srcheight-=incval;
|
||
|
|
destbuffer+=incval * destinc;
|
||
|
|
}
|
||
|
|
|
||
|
|
if(y+srcheight>_target->Height())
|
||
|
|
{
|
||
|
|
if(y>pt.y)
|
||
|
|
y--;
|
||
|
|
srcheight-=(y+srcheight-1)-_target->Height();
|
||
|
|
}
|
||
|
|
|
||
|
|
if(x+srcwidth>_target->Width())
|
||
|
|
{
|
||
|
|
if(x>pt.x)
|
||
|
|
x--;
|
||
|
|
srcwidth-=(x+srcwidth-1)-_target->Width();
|
||
|
|
}
|
||
|
|
|
||
|
|
if(x<0)
|
||
|
|
{
|
||
|
|
if(x<pt.x)
|
||
|
|
x++;
|
||
|
|
incval=0-x;
|
||
|
|
srcbuffer+=incval;
|
||
|
|
srcwidth-=incval;
|
||
|
|
destbuffer+=incval*4;
|
||
|
|
}
|
||
|
|
|
||
|
|
int32 value;
|
||
|
|
|
||
|
|
srcindex=srcbuffer;
|
||
|
|
destindex=destbuffer;
|
||
|
|
|
||
|
|
for(i=0; i<srcheight; i++)
|
||
|
|
{
|
||
|
|
rowptr=destindex;
|
||
|
|
|
||
|
|
for(j=0;j<srcwidth;j++)
|
||
|
|
{
|
||
|
|
value=*(srcindex+j) ^ 255;
|
||
|
|
|
||
|
|
if(value!=255)
|
||
|
|
{
|
||
|
|
if(d->draw_mode==B_OP_COPY)
|
||
|
|
{
|
||
|
|
rowptr[0]=uint8(highcolor.blue-(value*bstep));
|
||
|
|
rowptr[1]=uint8(highcolor.green-(value*gstep));
|
||
|
|
rowptr[2]=uint8(highcolor.red-(value*rstep));
|
||
|
|
rowptr[3]=255;
|
||
|
|
}
|
||
|
|
else
|
||
|
|
if(d->draw_mode==B_OP_OVER)
|
||
|
|
{
|
||
|
|
if(highcolor.alpha>127)
|
||
|
|
{
|
||
|
|
rowptr[0]=uint8(highcolor.blue-(value*(float(highcolor.blue-rowptr[0])/255.0)));
|
||
|
|
rowptr[1]=uint8(highcolor.green-(value*(float(highcolor.green-rowptr[1])/255.0)));
|
||
|
|
rowptr[2]=uint8(highcolor.red-(value*(float(highcolor.red-rowptr[2])/255.0)));
|
||
|
|
rowptr[3]=255;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
rowptr+=4;
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
srcindex+=srcinc;
|
||
|
|
destindex+=destinc;
|
||
|
|
}
|
||
|
|
}
|
||
*/
|
|||
|
|||
rgb_color BitmapDriver::GetBlitColor(rgb_color src, rgb_color dest, DrawData *d, bool use_high)
|
|||
{
|
|||
|
|
rgb_color returncolor={0,0,0,0};
|
||
|
|
int16 value;
|
||
|
|
if(!d)
|
||
|
|
return returncolor;
|
||
|
|
|
||
|
|
switch(d->draw_mode)
|
||
|
|
{
|
||
|
|
case B_OP_COPY:
|
||
|
|
{
|
||
|
|
return src;
|
||
|
|
}
|
||
|
|
case B_OP_ADD:
|
||
|
|
{
|
||
|
|
value=src.red+dest.red;
|
||
|
|
returncolor.red=(value>255)?255:value;
|
||
|
|
|
||
|
|
value=src.green+dest.green;
|
||
|
|
returncolor.green=(value>255)?255:value;
|
||
|
|
|
||
|
|
value=src.blue+dest.blue;
|
||
|
|
returncolor.blue=(value>255)?255:value;
|
||
|
|
return returncolor;
|
||
|
|
}
|
||
|
|
case B_OP_SUBTRACT:
|
||
|
|
{
|
||
|
|
value=src.red-dest.red;
|
||
|
|
returncolor.red=(value<0)?0:value;
|
||
|
|
|
||
|
|
value=src.green-dest.green;
|
||
|
|
returncolor.green=(value<0)?0:value;
|
||
|
|
|
||
|
|
value=src.blue-dest.blue;
|
||
|
|
returncolor.blue=(value<0)?0:value;
|
||
|
|
return returncolor;
|
||
|
|
}
|
||
|
|
case B_OP_BLEND:
|
||
|
|
{
|
||
|
|
value=int16(src.red+dest.red)>>1;
|
||
|
|
returncolor.red=value;
|
||
|
|
|
||
|
|
value=int16(src.green+dest.green)>>1;
|
||
|
|
returncolor.green=value;
|
||
|
|
|
||
|
|
value=int16(src.blue+dest.blue)>>1;
|
||
|
|
returncolor.blue=value;
|
||
|
|
return returncolor;
|
||
|
|
}
|
||
|
|
case B_OP_MIN:
|
||
|
|
{
|
||
|
|
|
||
|
|
return ( uint16(src.red+src.blue+src.green) >
|
||
|
|
uint16(dest.red+dest.blue+dest.green) )?dest:src;
|
||
|
|
}
|
||
|
|
case B_OP_MAX:
|
||
|
|
{
|
||
|
|
return ( uint16(src.red+src.blue+src.green) <
|
||
|
|
uint16(dest.red+dest.blue+dest.green) )?dest:src;
|
||
|
|
}
|
||
|
|
case B_OP_OVER:
|
||
|
|
{
|
||
|
|
return (use_high && src.alpha>127)?src:dest;
|
||
|
|
}
|
||
|
|
case B_OP_INVERT:
|
||
|
|
{
|
||
|
|
returncolor.red=dest.red ^ 255;
|
||
|
|
returncolor.green=dest.green ^ 255;
|
||
|
|
returncolor.blue=dest.blue ^ 255;
|
||
|
|
return (use_high && src.alpha>127)?returncolor:dest;
|
||
|
|
}
|
||
|
|
// This is a pain in the arse to implement, so I'm saving it for the real
|
||
|
|
// server
|
||
|
|
case B_OP_ALPHA:
|
||
|
|
{
|
||
|
|
return src;
|
||
|
|
}
|
||
|
|
case B_OP_ERASE:
|
||
|
|
{
|
||
|
|
// This one's tricky.
|
||
|
|
return (use_high && src.alpha>127)?d->lowcolor.GetColor32():dest;
|
||
|
|
}
|
||
|
|
case B_OP_SELECT:
|
||
|
|
{
|
||
|
|
// This one's tricky, too. We are passed a color in src. If it's the layer's
|
||
|
|
// high color or low color, we check for a swap.
|
||
|
|
if(d->highcolor==src)
|
||
|
|
return (use_high && d->highcolor==dest)?d->lowcolor.GetColor32():dest;
|
||
|
|
|
||
|
|
if(d->lowcolor==src)
|
||
|
|
return (use_high && d->lowcolor==dest)?d->highcolor.GetColor32():dest;
|
||
|
|
|
||
|
|
return dest;
|
||
|
|
}
|
||
|
|
default:
|
||
|
|
{
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
Unlock();
|
|||
return returncolor;
|
|||
|
|
}
|
||
|
|||
|
|
/*!
|
||
\brief Draws a point using the display driver's specified thickness and pattern
|
|||
|
|
\param x The x coordinate (not guaranteed to be in bounds)
|
||
|
|
\param y The y coordinate (not guaranteed to be in bounds)
|
||
*/
|
|||
void BitmapDriver::SetThickPatternPixel(int x, int y)
|
|||
{
|
|||
int left, right, top, bottom;
|
|||
|
|
int bytes_per_row = _target->BytesPerRow();
|
||
|
|
left = x - fLineThickness/2;
|
||
|
|
right = x + fLineThickness/2;
|
||
|
|
top = y - fLineThickness/2;
|
||
|
|
bottom = y + fLineThickness/2;
|
||
switch(_target->BitsPerPixel())
|
|||
{
|
|||
case 8:
|
|||
{
|
|||
int x,y;
|
|||
|
|
uint8 *fb = (uint8 *)_target->Bits() + top*bytes_per_row;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor8();;
|
||
|
|
fb += bytes_per_row;
|
||
|
|
}
|
||
} break;
|
|||
case 15:
|
|||
|
|
{
|
||
int x,y;
|
|||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor15();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
} break;
|
|||
|
|
case 16:
|
||
{
|
|||
int x,y;
|
|||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor16();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
} break;
|
|||
case 24:
|
|||
|
|
case 32:
|
||
{
|
|||
int x,y;
|
|||
|
|
uint32 *fb = (uint32 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
rgb_color color;
|
|||
for (y=top; y<=bottom; y++)
|
|||
{
|
|||
for (x=left; x<=right; x++)
|
|||
|
|
{
|
||
|
|
color = fDrawPattern.GetColor(x,y).GetColor32();
|
||
|
|
fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
||
|
|
}
|
||
|
|
fb = (uint32 *)((uint8 *)fb + bytes_per_row);
|
||
}
|
|||
|
|
} break;
|
||
|
|
default:
|
||
|
|
printf("Error: Unknown color space\n");
|
||
|
|
}
|
||
}
|
|||
|
|
|
||
|
|
/*!
|
||
\brief Draws a horizontal line using the display driver's line thickness and pattern
|
|||
\param x1 The first x coordinate (not guaranteed to be in bounds)
|
|||
|
|
\param x2 The second x coordinate (not guaranteed to be in bounds)
|
||
|
|
\param y The y coordinate (not guaranteed to be in bounds)
|
||
*/
|
|||
void BitmapDriver::HLinePatternThick(int32 x1, int32 x2, int32 y)
|
|||
{
|
|||
|
|
int x, y1, y2;
|
||
int bytes_per_row = _target->BytesPerRow();
|
|||
|
|||
|
|
if ( x1 > x2 )
|
||
|
|
{
|
||
|
|
x = x2;
|
||
|
|
x2 = x1;
|
||
|
|
x1 = x;
|
||
|
|
}
|
||
y1 = y - fLineThickness/2;
|
|||
|
|
y2 = y + fLineThickness/2;
|
||
|
|
switch(_target->BitsPerPixel())
|
||
|
|
{
|
||
|
|
case 8:
|
||
|
|
{
|
||
|
|
uint8 *fb = (uint8 *)_target->Bits() + y1*bytes_per_row;
|
||
|
|
for (y=y1; y<=y2; y++)
|
||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor8();
|
||
|
|
fb += bytes_per_row;
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 15:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
||
|
|
for (y=y1; y<=y2; y++)
|
||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor15();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 16:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
||
|
|
for (y=y1; y<=y2; y++)
|
||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor16();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 24:
|
||
|
|
case 32:
|
||
|
|
{
|
||
|
|
uint32 *fb = (uint32 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
||
|
|
rgb_color color;
|
||
|
|
for (y=y1; y<=y2; y++)
|
||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
|
|
{
|
||
|
|
color = fDrawPattern.GetColor(x,y).GetColor32();
|
||
|
|
fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
||
|
|
}
|
||
|
|
fb = (uint32 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
default:
|
||
|
|
printf("Error: Unknown color space\n");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/*!
|
||
|
|
\brief Draws a vertical line using the display driver's line thickness and pattern
|
||
|
|
\param x The x coordinate
|
||
|
|
\param y1 The first y coordinate
|
||
|
|
\param y2 The second y coordinate
|
||
|
|
*/
|
||
|
|
void BitmapDriver::VLinePatternThick(int32 x, int32 y1, int32 y2)
|
||
|
|
{
|
||
|
|
int y, x1, x2;
|
||
|
|
int bytes_per_row = _target->BytesPerRow();
|
||
|
|
|
||
|
|
if ( y1 > y2 )
|
||
|
|
{
|
||
|
|
y = y2;
|
||
|
|
y2 = y1;
|
||
|
|
y1 = y;
|
||
|
|
}
|
||
|
|
x1 = x - fLineThickness/2;
|
||
|
|
x2 = x + fLineThickness/2;
|
||
switch(_target->BitsPerPixel())
|
|||
|
|
{
|
||
|
|
case 8:
|
||
|
|
{
|
||
uint8 *fb = (uint8 *)_target->Bits() + y1*bytes_per_row;
|
|||
for (y=y1; y<=y2; y++)
|
|||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
fb[x] = fDrawPattern.GetColor(x,y).GetColor8();
|
|||
|
|
fb += bytes_per_row;
|
||
}
|
|||
|
|
} break;
|
||
|
|
case 15:
|
||
|
|
{
|
||
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
|||
for (y=y1; y<=y2; y++)
|
|||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
fb[x] = fDrawPattern.GetColor(x,y).GetColor15();
|
|||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
}
|
|||
|
|
} break;
|
||
|
|
case 16:
|
||
|
|
{
|
||
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
|||
for (y=y1; y<=y2; y++)
|
|||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
fb[x] = fDrawPattern.GetColor(x,y).GetColor16();
|
|||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
}
|
|||
|
|
} break;
|
||
|
|
case 24:
|
||
|
|
case 32:
|
||
|
|
{
|
||
uint32 *fb = (uint32 *)((uint8 *)_target->Bits() + y1*bytes_per_row);
|
|||
rgb_color color;
|
|||
|
|
for (y=y1; y<=y2; y++)
|
||
|
|
{
|
||
|
|
for (x=x1; x<=x2; x++)
|
||
|
|
{
|
||
color = fDrawPattern.GetColor(x,y).GetColor32();
|
|||
|
|
fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
||
|
|
}
|
||
|
|
fb = (uint32 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
default:
|
||
|
|
printf("Error: Unknown color space\n");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
/*
|
|||
void BitmapDriver::FillSolidRect(int32 left, int32 top, int32 right, int32 bottom)
|
|||
|
|
{
|
||
|
|
int bytes_per_row = _target->BytesPerRow();
|
||
|
|
switch(_target->BitsPerPixel())
|
||
|
|
{
|
||
|
|
case 8:
|
||
|
|
{
|
||
|
|
uint8 *fb = (uint8 *)_target->Bits() + top*bytes_per_row;
|
||
|
|
uint8 color8 = fDrawColor.GetColor8();
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = color8;
|
||
|
|
fb += bytes_per_row;
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 15:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
uint16 color15 = fDrawColor.GetColor15();
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = color15;
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 16:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
uint16 color16 = fDrawColor.GetColor16();
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = color16;
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 24:
|
||
|
|
case 32:
|
||
|
|
{
|
||
|
|
uint32 *fb = (uint32 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
rgb_color fill_color = fDrawColor.GetColor32();
|
||
|
|
uint32 color32 = (fill_color.alpha << 24) | (fill_color.red << 16) | (fill_color.green << 8) | (fill_color.blue);
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = color32;
|
||
|
|
fb = (uint32 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
default:
|
||
|
|
printf("Error: Unknown color space\n");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void BitmapDriver::FillPatternRect(int32 left, int32 top, int32 right, int32 bottom)
|
||
|
|
{
|
||
|
|
int bytes_per_row = _target->BytesPerRow();
|
||
|
|
switch(_target->BitsPerPixel())
|
||
|
|
{
|
||
|
|
case 8:
|
||
|
|
{
|
||
|
|
uint8 *fb = (uint8 *)_target->Bits() + top*bytes_per_row;
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor8();
|
||
|
|
fb += bytes_per_row;
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 15:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor15();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 16:
|
||
|
|
{
|
||
|
|
uint16 *fb = (uint16 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
int x,y;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
fb[x] = fDrawPattern.GetColor(x,y).GetColor16();
|
||
|
|
fb = (uint16 *)((uint8 *)fb + bytes_per_row);
|
||
|
|
}
|
||
|
|
} break;
|
||
|
|
case 24:
|
||
|
|
case 32:
|
||
|
|
{
|
||
|
|
uint32 *fb = (uint32 *)((uint8 *)_target->Bits() + top*bytes_per_row);
|
||
|
|
int x,y;
|
||
|
|
rgb_color color;
|
||
|
|
for (y=top; y<=bottom; y++)
|
||
|
|
{
|
||
|
|
for (x=left; x<=right; x++)
|
||
|
|
{
|
||
|
|
color = fDrawPattern.GetColor(x,y).GetColor32();
|
||
fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
|||
|
|
}
|
||
fb = (uint32 *)((uint8 *)fb + bytes_per_row);
|
|||
}
|
|||
|
|
} break;
|
||
|
|
default:
|
||
|
|
printf("Error: Unknown color space\n");
|
||
|
|
}
|
||
}
|
|||
*/
|
|||
|
|
|
||
|
|
void BitmapDriver::DrawBitmap(ServerBitmap *bmp, const BRect &src, const BRect &dest, DrawData *d)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|