166 lines
4.3 KiB
C++
166 lines
4.3 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: PortLink.cpp
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// Author: DarkWyrm <[email protected]>
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// Description: Class for low-overhead packet-style port-based messaging
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//
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//------------------------------------------------------------------------------
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#include <stdlib.h>
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#include <ServerProtocol.h>
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#include "PortLink.h"
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#include "PortMessage.h"
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PortLink::PortLink(port_id port)
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{
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port_info pi;
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fPortValid = (get_port_info(port, &pi)==B_OK)? true: false;
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fSendPort = port;
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fReceivePort = create_port(30,"PortLink reply port");
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fSendCode = 0;
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fSendBuffer = new char[SESSION_BUFFER_SIZE * 4];
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fSendPosition = 8;
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fDataSize = (int32*)(fSendBuffer+sizeof(int32));
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*fDataSize = 0;
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}
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PortLink::PortLink( const PortLink &link )
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{
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fPortValid = link.fPortValid;
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fSendPort = link.fSendPort;
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fReceivePort = create_port(30,"PortLink reply port");
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fSendCode = 0;
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fSendBuffer = new char[SESSION_BUFFER_SIZE * 4];
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fSendPosition = 8;
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fDataSize = (int32*)(fSendBuffer+sizeof(int32));
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*fDataSize = 0;
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}
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PortLink::~PortLink(void)
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{
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delete [] fSendBuffer;
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}
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void PortLink::SetOpCode( int32 code )
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{
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fSendCode=code;
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int32 *cast=(int32*)fSendBuffer;
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*cast=code;
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}
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void PortLink::SetPort( port_id port )
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{
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port_info pi;
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fSendPort=port;
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fPortValid=(get_port_info(port, &pi) == B_OK)? true: false;
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}
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port_id PortLink::GetPort()
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{
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return fSendPort;
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}
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status_t PortLink::Flush(bigtime_t timeout)
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{
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status_t write_stat;
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if(!fPortValid)
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return B_BAD_VALUE;
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if(timeout!=B_INFINITE_TIMEOUT)
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write_stat=write_port_etc(fSendPort, AS_SERVER_PORTLINK, fSendBuffer,
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fSendPosition, B_TIMEOUT, timeout);
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else
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write_stat=write_port(fSendPort, AS_SERVER_PORTLINK, fSendBuffer, fSendPosition);
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fSendPosition=8;
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*fDataSize=0;
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return write_stat;
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}
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status_t PortLink::FlushWithReply( PortMessage *msg,bigtime_t timeout )
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{
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if(!fPortValid || !msg)
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return B_BAD_VALUE;
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// attach our reply port_id at the end
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Attach<int32>(fReceivePort);
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// Flush the thing....FOOSH! :P
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write_port(fSendPort, AS_SERVER_PORTLINK, fSendBuffer, fSendPosition);
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fSendPosition = 8;
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*fDataSize=0;
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// Now we wait for the reply
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msg->ReadFromPort(fReceivePort,timeout);
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return B_OK;
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}
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// Deprecated compatibility hack added to allow PortLink to send messages in a fashion
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// like BSession. This was because originally there were differences in how they sent
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// messages across ports. This is no longer the case, so this call should never need to be
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// made. It remains only until current calls to it can be removed.
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status_t PortLink::FlushToSession()
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{
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BSession ses(0, fSendPort);
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ses.CopyToSendBuffer(fSendBuffer, fSendPosition - 8);
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ses.Sync();
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return B_OK;
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}
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status_t PortLink::Attach(const void *data, size_t size)
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{
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if (size <= 0)
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return B_ERROR;
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if (SESSION_BUFFER_SIZE - fSendPosition > (int32)size)
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{
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memcpy(fSendBuffer + fSendPosition, data, size);
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fSendPosition += size;
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*fDataSize+=size;
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return B_OK;
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}
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return B_NO_MEMORY;
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}
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status_t PortLink::AttachString(const char *string)
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{
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int16 len = (int16)strlen(string)+1;
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Attach<int16>(len);
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return Attach(string, len);
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}
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void PortLink::MakeEmpty()
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{
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fSendPosition=8;
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*fDataSize=0;
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}
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