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haiku-beta6/src/kits/media/SoundPlayer.cpp
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/***********************************************************************
* AUTHOR: Marcus Overhagen, Jérôme Duval
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* FILE: SoundPlayer.cpp
* DESCR:
***********************************************************************/
#include <TimeSource.h>
#include "SoundPlayer.h"
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#include <MediaRoster.h>
#include <math.h>
#include "debug.h"
#include "SoundPlayNode.h"
/* this is the normal volume DB range of 16 bit integer */
const float minDB = -96;
const float maxDB = 0;
/*************************************************************
* public sound_error
*************************************************************/
//final
sound_error::sound_error(const char *str)
{
CALLED();
m_str_const = str;
}
//final
const char *
sound_error::what() const
{
CALLED();
return m_str_const;
}
/*************************************************************
* public BSoundPlayer
*************************************************************/
BSoundPlayer::BSoundPlayer(const char * name,
void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format),
void (*Notifier)(void *, sound_player_notification what, ...),
void * cookie)
{
CALLED();
Init(NULL,&media_multi_audio_format::wildcard,name,NULL,PlayBuffer,Notifier,cookie);
}
BSoundPlayer::BSoundPlayer(const media_raw_audio_format * format,
const char * name,
void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format),
void (*Notifier)(void *, sound_player_notification what, ...),
void * cookie)
{
CALLED();
media_multi_audio_format fmt = media_multi_audio_format::wildcard;
memcpy(&fmt,format,sizeof(*format));
Init(NULL,&fmt,name,NULL,PlayBuffer,Notifier,cookie);
}
BSoundPlayer::BSoundPlayer(const media_node & toNode,
const media_multi_audio_format * format,
const char * name,
const media_input * input,
void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format),
void (*Notifier)(void *, sound_player_notification what, ...),
void * cookie)
{
CALLED();
if (toNode.kind & B_BUFFER_CONSUMER == 0)
debugger("BSoundPlayer: toNode must have B_BUFFER_CONSUMER kind!\n");
Init(&toNode,format,name,input,PlayBuffer,Notifier,cookie);
}
/* virtual */
BSoundPlayer::~BSoundPlayer()
{
CALLED();
if (_m_node) {
BMediaRoster *roster = BMediaRoster::Roster();
if (!roster) {
TRACE("BSoundPlayer::~BSoundPlayer: Couldn't get BMediaRoster\n");
} else {
status_t err;
// Ordinarily we'd stop *all* of the nodes in the chain at this point. However,
// one of the nodes is the System Mixer, and stopping the Mixer is a Bad Idea (tm).
// So, we just disconnect from it, and release our references to the nodes that
// we're using. We *are* supposed to do that even for global nodes like the Mixer.
Stop(true, false);
err = roster->Disconnect(m_input.node.node, m_input.source,
m_output.node.node, m_output.destination);
if (err) {
fprintf(stderr, "* Error disconnecting nodes: %ld (%s)\n", err, strerror(err));
}
err = roster->ReleaseNode(m_input.node);
if (err) {
fprintf(stderr, "* Error releasing input node: %ld (%s)\n", err, strerror(err));
}
err = roster->ReleaseNode(m_output.node);
if (err) {
fprintf(stderr, "* Error releasing output node: %ld (%s)\n", err, strerror(err));
}
_m_node = NULL;
}
}
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delete [] _m_buf;
}
status_t
BSoundPlayer::InitCheck()
{
CALLED();
return _m_init_err;
}
media_raw_audio_format
BSoundPlayer::Format() const
{
CALLED();
media_raw_audio_format temp = media_raw_audio_format::wildcard;
if (_m_node) {
media_multi_audio_format fmt;
fmt = _m_node->Format();
memcpy(&temp,&fmt,sizeof(temp));
}
return temp;
}
status_t
BSoundPlayer::Start()
{
CALLED();
if (!_m_node)
return B_ERROR;
BMediaRoster *roster = BMediaRoster::Roster();
if (!roster) {
TRACE("BSoundPlayer::Start: Couldn't get BMediaRoster\n");
return B_ERROR;
}
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// make sure we give the producer enough time to run buffers through
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// the node chain, otherwise it'll start up already late
bigtime_t latency = 0;
status_t err = roster->GetLatencyFor(_m_node->Node(), &latency);
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err = roster->StartNode(_m_node->Node(), _m_node->TimeSource()->Now() + latency + 5000);
return err;
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}
void
BSoundPlayer::Stop(bool block,
bool flush)
{
CALLED();
if (!_m_node)
return;
// XXX flush is ignored
TRACE("BSoundPlayer::Stop: block %d, flush %d\n", (int)block, (int)flush);
BMediaRoster *roster = BMediaRoster::Roster();
if (!roster) {
TRACE("BSoundPlayer::Stop: Couldn't get BMediaRoster\n");
return;
}
roster->StopNode(_m_node->Node(), 0, true);
if (block) {
// wait until the node is stopped
int maxtrys;
for (maxtrys = 250; _m_node->IsPlaying() && maxtrys != 0; maxtrys--)
snooze(2000);
DEBUG_ONLY(if (maxtrys == 0) printf("BSoundPlayer::Stop: waiting for node stop failed\n"));
// wait until all buffers on the way to the physical output have been played
snooze(_m_node->Latency() + 2000);
}
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}
BSoundPlayer::BufferPlayerFunc
BSoundPlayer::BufferPlayer() const
{
CALLED();
return _PlayBuffer;
}
void BSoundPlayer::SetBufferPlayer(void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format))
{
CALLED();
_m_lock.Lock();
_PlayBuffer = PlayBuffer;
_m_lock.Unlock();
}
BSoundPlayer::EventNotifierFunc
BSoundPlayer::EventNotifier() const
{
CALLED();
return _Notifier;
}
void BSoundPlayer::SetNotifier(void (*Notifier)(void *, sound_player_notification what, ...))
{
CALLED();
_m_lock.Lock();
_Notifier = Notifier;
_m_lock.Unlock();
}
void *
BSoundPlayer::Cookie() const
{
CALLED();
return _m_cookie;
}
void
BSoundPlayer::SetCookie(void *cookie)
{
CALLED();
_m_lock.Lock();
_m_cookie = cookie;
_m_lock.Unlock();
}
void BSoundPlayer::SetCallbacks(void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format),
void (*Notifier)(void *, sound_player_notification what, ...),
void * cookie)
{
CALLED();
_m_lock.Lock();
SetBufferPlayer(PlayBuffer);
SetNotifier(Notifier);
SetCookie(cookie);
_m_lock.Unlock();
}
bigtime_t
BSoundPlayer::CurrentTime()
{
CALLED();
if (!_m_node)
return system_time();
return _m_node->TimeSource()->Now();
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}
bigtime_t
BSoundPlayer::PerformanceTime()
{
CALLED();
if (!_m_node)
return (bigtime_t) B_ERROR;
return _m_node->TimeSource()->Now();
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}
status_t
BSoundPlayer::Preroll()
{
CALLED();
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BMediaRoster *roster = BMediaRoster::Roster();
if (!roster) {
TRACE("BSoundPlayer::Preroll: Couldn't get BMediaRoster\n");
return B_ERROR;
}
status_t err = roster->PrerollNode(m_output.node);
if(err != B_OK) {
fprintf(stderr, "Error while PrerollNode: %ld (%s)\n", err, strerror(err));
}
return err;
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}
BSoundPlayer::play_id
BSoundPlayer::StartPlaying(BSound *sound,
bigtime_t at_time)
{
UNIMPLEMENTED();
return 1;
}
BSoundPlayer::play_id
BSoundPlayer::StartPlaying(BSound *sound,
bigtime_t at_time,
float with_volume)
{
UNIMPLEMENTED();
return 1;
}
status_t
BSoundPlayer::SetSoundVolume(play_id sound,
float new_volume)
{
UNIMPLEMENTED();
return B_OK;
}
bool
BSoundPlayer::IsPlaying(play_id id)
{
UNIMPLEMENTED();
return true;
}
status_t
BSoundPlayer::StopPlaying(play_id id)
{
UNIMPLEMENTED();
return B_OK;
}
status_t
BSoundPlayer::WaitForSound(play_id id)
{
UNIMPLEMENTED();
return B_OK;
}
float
BSoundPlayer::Volume()
{
CALLED();
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return pow(10.0, VolumeDB(true)/20.0);
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}
void
BSoundPlayer::SetVolume(float new_volume)
{
CALLED();
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SetVolumeDB(20.0 * log10(new_volume));
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}
float
BSoundPlayer::VolumeDB(bool forcePoll)
{
CALLED();
if(_m_volumeSlider==NULL)
get_volume_slider();
if(_m_volumeSlider==NULL)
return 0.0;
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if(!forcePoll && (system_time() - _m_gotVolume < 500000))
return _m_volume;
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bigtime_t lastChange;
int32 count = _m_volumeSlider->CountChannels();
float values[count];
size_t size = count * sizeof(float);
_m_volumeSlider->GetValue(&values, &size, &lastChange);
_m_gotVolume = system_time();
_m_volume = values[0];
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return values[0];
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}
void
BSoundPlayer::SetVolumeDB(float volume_dB)
{
CALLED();
if(_m_volumeSlider==NULL)
get_volume_slider();
if(_m_volumeSlider==NULL)
return;
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if(volume_dB < _m_volumeSlider->MinValue())
volume_dB = _m_volumeSlider->MinValue();
if(volume_dB > _m_volumeSlider->MaxValue())
volume_dB = _m_volumeSlider->MaxValue();
int32 count = _m_volumeSlider->CountChannels();
float values[count];
for(int32 i=0; i<count; i++)
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values[i] = volume_dB;
_m_volumeSlider->SetValue(values, sizeof(float) * count, 0);
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_m_volume = volume_dB;
_m_gotVolume = system_time();
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}
status_t
BSoundPlayer::GetVolumeInfo(media_node *out_node,
int32 *out_parameter,
float *out_min_dB,
float *out_max_dB)
{
CALLED();
if(_m_volumeSlider==NULL)
get_volume_slider();
if(_m_volumeSlider==NULL
|| out_node == NULL
|| out_parameter == NULL
|| out_min_dB == NULL
|| out_max_dB == NULL)
return B_ERROR;
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*out_node = m_input.node;
*out_parameter = _m_volumeSlider->ID(); /* is the parameter ID for the volume control */
*out_min_dB = _m_volumeSlider->MinValue();
*out_max_dB = _m_volumeSlider->MaxValue();
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return B_OK;
}
bigtime_t
BSoundPlayer::Latency()
{
CALLED();
BMediaRoster *roster = BMediaRoster::Roster();
if (!roster) {
TRACE("BSoundPlayer::Latency: Couldn't get BMediaRoster\n");
return 0;
}
bigtime_t latency = 0;
status_t err = roster->GetLatencyFor(m_output.node, &latency);
if(err != B_OK) {
fprintf(stderr, "Error while GetLatencyFor: %ld (%s)\n", err, strerror(err));
}
return latency;
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}
/* virtual */ bool
BSoundPlayer::HasData()
{
CALLED();
return _m_has_data != 0;
}
void
BSoundPlayer::SetHasData(bool has_data)
{
CALLED();
_m_lock.Lock();
_m_has_data = has_data ? 1 : 0;
_m_lock.Unlock();
}
/*************************************************************
* protected BSoundPlayer
*************************************************************/
//final
void
BSoundPlayer::SetInitError(status_t in_error)
{
CALLED();
_m_init_err = in_error;
}
/*************************************************************
* private BSoundPlayer
*************************************************************/
status_t BSoundPlayer::_Reserved_SoundPlayer_0(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_1(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_2(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_3(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_4(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_5(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_6(void *, ...) { return B_ERROR; }
status_t BSoundPlayer::_Reserved_SoundPlayer_7(void *, ...) { return B_ERROR; }
void
BSoundPlayer::NotifySoundDone(play_id sound,
bool got_to_play)
{
UNIMPLEMENTED();
}
void
BSoundPlayer::get_volume_slider()
{
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CALLED();
BMediaRoster *roster = BMediaRoster::CurrentRoster();
if(roster==NULL)
return;
BParameterWeb *web = NULL;
if(roster->GetParameterWebFor(m_input.node, &web) < B_OK)
return;
for(int32 i=0; i<web->CountParameters(); i++) {
BParameter *parameter = web->ParameterAt(i);
if(parameter->Type() != BParameter::B_CONTINUOUS_PARAMETER
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|| strcmp(parameter->Kind(), B_GAIN) != 0
|| (parameter->ID() >> 16) != m_input.destination.id)
continue;
_m_volumeSlider = (BContinuousParameter*)parameter;
break;
}
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}
void
BSoundPlayer::Init(
const media_node * node,
const media_multi_audio_format * format,
const char * name,
const media_input * input,
void (*PlayBuffer)(void *, void * buffer, size_t size, const media_raw_audio_format & format),
void (*Notifier)(void *, sound_player_notification what, ...),
void * cookie)
{
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CALLED();
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_m_node = NULL;
_m_sounds = NULL;
_m_waiting = NULL;
_PlayBuffer = PlayBuffer;
_Notifier = Notifier;
_m_volume = 0.0f;
_m_mix_buffer = 0;
_m_mix_buffer_size = 0;
_m_cookie = cookie;
_m_buf = NULL;
_m_bufsize = 0;
_m_has_data = 0;
_m_init_err = B_ERROR;
_m_perfTime = 0;
_m_volumeSlider = NULL;
_m_gotVolume = 0;
_m_node = 0;
status_t err;
media_node outputNode;
media_output _output;
media_input _input;
int32 inputCount, outputCount;
media_format tryFormat;
media_multi_audio_format fmt;
media_node timeSource;
BMediaRoster *roster = BMediaRoster::Roster();
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if (!roster) {
TRACE("BSoundPlayer::Init: Couldn't get BMediaRoster\n");
return;
}
//connect our producer node either to the
//system mixer or to the supplied out node
if (!node) {
err = roster->GetAudioMixer(&outputNode);
if (err != B_OK) {
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TRACE("BSoundPlayer::Init: Couldn't GetAudioMixer\n");
goto the_end;
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}
node = &outputNode;
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}
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memcpy(&fmt,format,sizeof(fmt));
if (fmt.frame_rate == media_multi_audio_format::wildcard.frame_rate)
fmt.frame_rate = 44100.0f;
if (fmt.channel_count == media_multi_audio_format::wildcard.channel_count)
fmt.channel_count = 2;
if (fmt.format == media_multi_audio_format::wildcard.format)
fmt.format = media_raw_audio_format::B_AUDIO_FLOAT;
if (fmt.byte_order == media_multi_audio_format::wildcard.byte_order)
fmt.byte_order = B_MEDIA_HOST_ENDIAN;
if (fmt.buffer_size == media_multi_audio_format::wildcard.buffer_size)
fmt.buffer_size = 4096;
if (fmt.channel_count != 1 && fmt.channel_count != 2)
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FATAL("BSoundPlayer: not a 1 or 2 channel audio format\n");
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if (fmt.frame_rate <= 0.0f)
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FATAL("BSoundPlayer: framerate must be > 0\n");
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_m_bufsize = fmt.buffer_size;
_m_buf = new char[_m_bufsize];
_m_node = new _SoundPlayNode(name,&fmt,this);
err = roster->RegisterNode(_m_node);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't RegisterNode\n");
goto the_end;
}
// set the producer's time source to be the "default" time source, which
// the Mixer uses too.
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err = roster->GetTimeSource(&timeSource);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't GetTimeSource\n");
goto the_end;
}
err = roster->SetTimeSourceFor(_m_node->Node().node, timeSource.node);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't SetTimeSourceFor\n");
goto the_end;
}
if(!input) {
err = roster->GetFreeInputsFor(*node, &_input, 1,
&inputCount, B_MEDIA_RAW_AUDIO);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't GetFreeInputsFor\n");
goto the_end;
}
} else {
_input = *input;
}
err = roster->GetFreeOutputsFor(_m_node->Node(), &_output, 1, &outputCount, B_MEDIA_RAW_AUDIO);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't GetFreeOutputsFor\n");
goto the_end;
}
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// Set an appropriate run mode for the producer
err = roster->SetRunModeNode(_m_node->Node(), BMediaNode::B_INCREASE_LATENCY);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't SetRunModeNode\n");
goto the_end;
}
//tryFormat.type = B_MEDIA_RAW_AUDIO;
//tryformat.fileAudioOutput.format;
tryFormat = _output.format;
err = roster->Connect(_output.source, _input.destination, &tryFormat, &m_output, &m_input);
if(err != B_OK) {
TRACE("BSoundPlayer::Init: Couldn't Connect\n");
goto the_end;
}
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printf("BSoundPlayer node %ld has timesource %ld\n", _m_node->Node().node, _m_node->TimeSource()->Node().node);
the_end:
TRACE("BSoundPlayer::Init: %s\n", strerror(err));
SetInitError(err);
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}
/* virtual */ void
BSoundPlayer::Notify(sound_player_notification what,
...)
{
CALLED();
_m_lock.Lock();
if (_Notifier)
(*_Notifier)(_m_cookie,what);
else {
}
_m_lock.Unlock();
}
/* virtual */ void
BSoundPlayer::PlayBuffer(void *buffer,
size_t size,
const media_raw_audio_format &format)
{
// CALLED();
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_m_lock.Lock();
if (_PlayBuffer)
(*_PlayBuffer)(_m_cookie,buffer,size,format);
else {
}
_m_lock.Unlock();
}