517 lines
9.9 KiB
C++
517 lines
9.9 KiB
C++
/*
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* Copyright (c) 2001-2006, Haiku, Inc.
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* Distributed under the terms of the MIT license.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Stephan Aßmus <[email protected]>
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* Michael Lotz <[email protected]>
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*/
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/*! BShape encapsulates a Postscript-style "path" */
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#include <Shape.h>
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#include <Message.h>
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#include <Point.h>
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#include <Rect.h>
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#include <new>
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#include <stdlib.h>
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#include <string.h>
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// NOTE: changing these defines will break Painter,
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// currently located in src/servers/app/drawing/Painter/Painter.cpp
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#define OP_LINETO 0x10000000
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#define OP_BEZIERTO 0x20000000
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#define OP_CLOSE 0x40000000
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#define OP_MOVETO 0x80000000
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struct shape_data {
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uint32 *opList;
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int32 opCount;
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int32 opSize;
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int32 opBlockSize;
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BPoint *ptList;
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int32 ptCount;
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int32 ptSize;
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int32 ptBlockSize;
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};
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BShapeIterator::BShapeIterator()
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{
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}
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BShapeIterator::~BShapeIterator()
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{
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}
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status_t
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BShapeIterator::Iterate(BShape *shape)
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{
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shape_data *data = (shape_data*)shape->fPrivateData;
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BPoint *points = data->ptList;
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for (int32 i = 0; i < data->opCount; i++) {
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int32 op = data->opList[i] & 0xFF000000;
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if (op & OP_MOVETO) {
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IterateMoveTo(points);
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points++;
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}
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if (op & OP_LINETO) {
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int32 count = data->opList[i] & 0x00FFFFFF;
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IterateLineTo(count, points);
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points += count;
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}
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if (op & OP_BEZIERTO) {
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int32 count = data->opList[i] & 0x00FFFFFF;
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IterateBezierTo(count / 3, points);
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points += count;
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}
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if (op & OP_CLOSE) {
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IterateClose();
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}
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}
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return B_OK;
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}
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status_t
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BShapeIterator::IterateBezierTo(int32 bezierCount,
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BPoint *bezierPoints)
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{
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return B_OK;
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}
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status_t
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BShapeIterator::IterateClose()
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{
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return B_OK;
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}
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status_t
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BShapeIterator::IterateLineTo(int32 lineCount, BPoint *linePoints)
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{
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return B_OK;
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}
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status_t
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BShapeIterator::IterateMoveTo ( BPoint *point )
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{
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return B_OK;
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}
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void BShapeIterator::_ReservedShapeIterator1() {}
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void BShapeIterator::_ReservedShapeIterator2() {}
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void BShapeIterator::_ReservedShapeIterator3() {}
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void BShapeIterator::_ReservedShapeIterator4() {}
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BShape::BShape()
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{
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InitData();
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}
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BShape::BShape(const BShape ©From)
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{
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InitData();
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AddShape(©From);
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}
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BShape::BShape(BMessage *archive)
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: BArchivable(archive)
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{
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InitData();
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shape_data *data = (shape_data*)fPrivateData;
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ssize_t size = 0;
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int32 count = 0;
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type_code type = 0;
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archive->GetInfo("ops", &type, &count);
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AllocateOps(count);
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int32 i = 0;
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const uint32 *opPtr;
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while (archive->FindData("ops", B_INT32_TYPE, i++, (const void **)&opPtr, &size) == B_OK)
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data->opList[data->opCount++] = *opPtr;
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archive->GetInfo("pts", &type, &count);
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AllocatePts(count);
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i = 0;
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const BPoint *ptPtr;
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while (archive->FindData("pts", B_POINT_TYPE, i++, (const void **)&ptPtr, &size) == B_OK)
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data->ptList[data->ptCount++] = *ptPtr;
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}
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BShape::~BShape()
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{
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shape_data *data = (shape_data*)fPrivateData;
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free(data->opList);
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free(data->ptList);
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delete (shape_data*)fPrivateData;
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}
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status_t
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BShape::Archive(BMessage *archive, bool deep) const
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{
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status_t err = BArchivable::Archive(archive, deep);
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if (err != B_OK)
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return err;
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shape_data *data = (shape_data*)fPrivateData;
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// If no valid shape data, return
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if (data->opCount == 0 || data->ptCount == 0)
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return err;
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// Avoids allocation for each point
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err = archive->AddData("pts", B_POINT_TYPE, data->ptList, sizeof(BPoint), true,
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data->ptCount);
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if (err != B_OK)
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return err;
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for (int32 i = 1; i < data->ptCount && err == B_OK; i++)
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err = archive->AddPoint("pts", data->ptList[i]);
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// Avoids allocation for each op
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if (err == B_OK)
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err = archive->AddData("ops", B_INT32_TYPE, data->opList, sizeof(int32), true,
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data->opCount);
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for (int32 i = 1; i < data->opCount && err == B_OK ; i++)
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err = archive->AddInt32("ops", data->opList[i]);
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return err;
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}
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BArchivable*
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BShape::Instantiate(BMessage *archive)
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{
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if (validate_instantiation(archive, "BShape"))
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return new BShape(archive);
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else
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return NULL;
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}
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void
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BShape::Clear()
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{
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shape_data *data = (shape_data*)fPrivateData;
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data->opCount = 0;
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data->opSize = 0;
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if (data->opList) {
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free(data->opList);
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data->opList = NULL;
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}
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data->ptCount = 0;
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data->ptSize = 0;
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if (data->ptList) {
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free(data->ptList);
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data->ptList = NULL;
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}
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fState = 0;
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fBuildingOp = 0;
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}
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BRect
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BShape::Bounds() const
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{
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shape_data *data = (shape_data*)fPrivateData;
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BRect bounds;
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if (data->ptCount == 0)
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return bounds;
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bounds.left = data->ptList[0].x;
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bounds.top = data->ptList[0].y;
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bounds.right = data->ptList[0].x;
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bounds.bottom = data->ptList[0].y;
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for (int32 i = 1; i < data->ptCount; i++)
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{
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if (bounds.left > data->ptList[i].x)
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bounds.left = data->ptList[i].x;
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if (bounds.top > data->ptList[i].y)
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bounds.top = data->ptList[i].y;
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if (bounds.right < data->ptList[i].x)
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bounds.right = data->ptList[i].x;
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if (bounds.bottom < data->ptList[i].y)
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bounds.bottom = data->ptList[i].y;
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}
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return bounds;
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}
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status_t
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BShape::AddShape(const BShape *otherShape)
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{
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shape_data *data = (shape_data*)fPrivateData;
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shape_data *otherData = (shape_data*)otherShape->fPrivateData;
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AllocateOps(otherData->opCount);
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memcpy(data->opList + data->opCount * sizeof(uint32), otherData->opList,
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otherData->opCount * sizeof(uint32));
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data->opCount += otherData->opCount;
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AllocatePts(otherData->ptCount);
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memcpy(data->ptList + data->ptCount * sizeof(BPoint), otherData->ptList,
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otherData->ptCount * sizeof(BPoint));
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data->ptCount += otherData->ptCount;
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fBuildingOp = otherShape->fBuildingOp;
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return B_OK;
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}
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status_t
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BShape::MoveTo(BPoint point)
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{
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shape_data *data = (shape_data*)fPrivateData;
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// If the last op is MoveTo, replace the point
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if (fBuildingOp == OP_MOVETO) {
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data->ptList[data->ptCount - 1] = point;
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return B_OK;
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}
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fBuildingOp = OP_MOVETO;
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// Add op
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AllocateOps(1);
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data->opList[data->opCount++] = fBuildingOp;
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// Add point
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AllocatePts(1);
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data->ptList[data->ptCount++] = point;
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return B_OK;
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}
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status_t
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BShape::LineTo(BPoint point)
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{
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shape_data *data = (shape_data*)fPrivateData;
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// If the last op is MoveTo, replace the op and set the count
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// If the last op is LineTo increase the count
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// Otherwise add the op
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if (fBuildingOp & OP_LINETO || fBuildingOp == OP_MOVETO) {
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fBuildingOp |= OP_LINETO;
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fBuildingOp += 1;
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data->opList[data->opCount - 1] = fBuildingOp;
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} else {
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fBuildingOp = OP_LINETO + 1;
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AllocateOps(1);
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data->opList[data->opCount++] = fBuildingOp;
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}
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// Add point
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AllocatePts(1);
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data->ptList[data->ptCount++] = point;
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return B_OK;
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}
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status_t
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BShape::BezierTo(BPoint controlPoints[3])
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{
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shape_data *data = (shape_data*)fPrivateData;
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// If the last op is MoveTo, replace the op and set the count
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// If the last op is BezierTo increase the count
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// Otherwise add the op
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if (fBuildingOp & OP_BEZIERTO || fBuildingOp == OP_MOVETO) {
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fBuildingOp |= OP_BEZIERTO;
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fBuildingOp += 3;
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data->opList[data->opCount - 1] = fBuildingOp;
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} else {
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fBuildingOp = OP_BEZIERTO + 3;
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AllocateOps(1);
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data->opList[data->opCount++] = fBuildingOp;
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}
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// Add points
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AllocatePts(3);
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data->ptList[data->ptCount++] = controlPoints[0];
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data->ptList[data->ptCount++] = controlPoints[1];
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data->ptList[data->ptCount++] = controlPoints[2];
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return B_OK;
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}
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status_t
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BShape::Close()
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{
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shape_data *data = (shape_data*)fPrivateData;
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// If the last op is Close or MoveTo, ignore this
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if (fBuildingOp == OP_CLOSE || fBuildingOp == OP_MOVETO)
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return B_OK;
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// ToDo: Decide about that, it's not BeOS compatible
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// If there was any op before we can attach the close to it
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/*if (fBuildingOp) {
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fBuildingOp |= OP_CLOSE;
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data->opList[data->opCount - 1] = fBuildingOp;
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return B_OK;
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}*/
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fBuildingOp = OP_CLOSE;
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AllocateOps(1);
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data->opList[data->opCount++] = fBuildingOp;
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return B_OK;
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}
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status_t
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BShape::Perform(perform_code d, void *arg)
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{
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return BArchivable::Perform(d, arg);
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}
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void BShape::_ReservedShape1() {}
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void BShape::_ReservedShape2() {}
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void BShape::_ReservedShape3() {}
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void BShape::_ReservedShape4() {}
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void
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BShape::GetData(int32 *opCount, int32 *ptCount, uint32 **opList,
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BPoint **ptList)
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{
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shape_data *data = (shape_data*)fPrivateData;
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*opCount = data->opCount;
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*ptCount = data->ptCount;
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*opList = data->opList;
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*ptList = data->ptList;
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}
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void
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BShape::SetData(int32 opCount, int32 ptCount, uint32 *opList,
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BPoint *ptList)
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{
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Clear();
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shape_data *data = (shape_data*)fPrivateData;
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AllocateOps(opCount);
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memcpy(data->opList, opList, opCount * sizeof(uint32));
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data->opCount = opCount;
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fBuildingOp = data->opList[data->opCount - 1];
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AllocatePts(ptCount);
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memcpy(data->ptList, ptList, ptCount * sizeof(BPoint));
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data->ptCount = ptCount;
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}
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void
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BShape::InitData()
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{
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fPrivateData = new shape_data;
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shape_data *data = (shape_data*)fPrivateData;
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fState = 0;
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fBuildingOp = 0;
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||
data->opList = NULL;
|
|||
|
|
data->opCount = 0;
|
||
|
|
data->opSize = 0;
|
||
|
|
data->opBlockSize = 255;
|
||
|
|
data->ptList = NULL;
|
||
|
|
data->ptCount = 0;
|
||
|
|
data->ptSize = 0;
|
||
|
|
data->ptBlockSize = 255;
|
||
|
|
}
|
||
|
|||
|
|
|
||
inline void
|
|||
|
|
BShape::AllocateOps(int32 count)
|
||
|
|
{
|
||
|
|
shape_data *data = (shape_data*)fPrivateData;
|
||
|
|
|
||
|
|
while (data->opSize < data->opCount + count) {
|
||
|
|
int32 new_size = ((data->opCount + data->opBlockSize) /
|
||
|
|
data->opBlockSize) * data->opBlockSize;
|
||
|
|
data->opList = (uint32*)realloc(data->opList, new_size * sizeof(uint32));
|
||
|
|
data->opSize = new_size;
|
||
|
|
count -= data->opBlockSize;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
inline void
|
||
|
|
BShape::AllocatePts(int32 count)
|
||
|
|
{
|
||
|
|
shape_data *data = (shape_data*)fPrivateData;
|
||
|
|
|
||
|
|
while (data->ptSize < data->ptCount + count) {
|
||
|
|
int32 new_size = ((data->ptCount + data->ptBlockSize) /
|
||
|
|
data->ptBlockSize) * data->ptBlockSize;
|
||
|
|
data->ptList = (BPoint*)realloc(data->ptList, new_size * sizeof(BPoint));
|
||
|
|
data->ptSize = new_size;
|
||
|
|
count -= data->ptBlockSize;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
// #pragma mark - R4.5 compatibility
|
|||
|
|||
|
|
|
||
|
|
#if __GNUC__ < 3
|
||
|
|
|
||
extern "C" BShape*
|
|||
|
|
__6BShapeR6BShape(void* self, BShape& copyFrom)
|
||
|
|
{
|
||
|
|
return new (self) BShape(copyFrom);
|
||
|
|
// we need to instantiate the object in the provided memory
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
extern "C" BRect
|
|||
Bounds__6BShape(BShape *self)
|
|||
|
|
{
|
||
|
|
return self->Bounds();
|
||
|
|
}
|
||
|
|
|
||
|
|
#endif // __GNUC__ < 3
|