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haiku-beta6/src/kits/support/PointerList.cpp
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/*
** Copyright 2003-2004, Stefano Ceccherini ([email protected]). All rights reserved.
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** 2004, Michael Pfeiffer ([email protected]).
** Distributed under the terms of the OpenBeOS License.
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**
** History
** 2003-2004 Initial implementation by Stefano Ceccerini.
** 2004/08/03 Testing, bug fixing and implementation of quick sort by Michael Pfeiffer.
*/
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// TODO: Implement quick sort
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// Note: Method Owning() is inlined in header file ObjectList.h
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#include <List.h>
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// Declaration of class _PointerList_ is inlined to be independet of the
// header file ObjectList.h
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#ifndef __OBJECT_LIST__
class _PointerList_ : public BList {
public:
_PointerList_(const _PointerList_ &list);
_PointerList_(int32 itemsPerBlock = 20, bool owning = false);
~_PointerList_();
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typedef void *(* GenericEachFunction)(void *, void *);
typedef int (* GenericCompareFunction)(const void *, const void *);
typedef int (* GenericCompareFunctionWithState)(const void *, const void *,
void *);
typedef int (* UnaryPredicateGlue)(const void *, void *);
void *EachElement(GenericEachFunction, void *);
void SortItems(GenericCompareFunction);
void SortItems(GenericCompareFunctionWithState, void *state);
void HSortItems(GenericCompareFunction);
void HSortItems(GenericCompareFunctionWithState, void *state);
void *BinarySearch(const void *, GenericCompareFunction) const;
void *BinarySearch(const void *, GenericCompareFunctionWithState, void *state) const;
int32 BinarySearchIndex(const void *, GenericCompareFunction) const;
int32 BinarySearchIndex(const void *, GenericCompareFunctionWithState, void *state) const;
int32 BinarySearchIndexByPredicate(const void *, UnaryPredicateGlue) const;
bool Owning() const;
bool ReplaceItem(int32, void *);
protected:
bool owning;
};
#endif
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// Forward declarations
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static void *BinarySearch(const void *key, const void **items,
int32 numItems,
_PointerList_::GenericCompareFunction compareFunc,
int32& index);
static void *BinarySearch(const void *key, const void **items,
int32 numItems,
_PointerList_::GenericCompareFunctionWithState compareFunc, void *state,
int32& index);
// Implementation of class _PointerList_
_PointerList_::_PointerList_(int32 itemsPerBlock, bool own)
:
BList(itemsPerBlock),
owning(own)
{
}
_PointerList_::_PointerList_(const _PointerList_ &list)
:
BList(list),
owning(list.owning)
{
}
_PointerList_::~_PointerList_()
{
// This is empty by design, the "owning" variable
// is used by the BObjectList subclass
}
void *
_PointerList_::EachElement(GenericEachFunction function, void *arg)
{
int32 numItems = CountItems();
void *result = NULL;
if (function) {
for (int32 index = 0; index < numItems; index++) {
result = function(ItemAtFast(index), arg);
if (result != NULL)
break;
}
}
return result;
}
void
_PointerList_::SortItems(GenericCompareFunction compareFunc)
{
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if (compareFunc) {
int32 numItems = CountItems();
if (numItems > 1) {
void **items = (void **)Items();
for (int32 i = 0; i < numItems - 1; i++) {
for (int32 j = 0; j < numItems - 1 - i; j++) {
if (compareFunc(items[j + 1], items[j]) < 0) {
void *tmp = items[j];
items[j] = items[j + 1];
items[j + 1] = tmp;
}
}
}
}
}
}
void
_PointerList_::SortItems(GenericCompareFunctionWithState compareFunc, void *state)
{
if (compareFunc) {
int32 numItems = CountItems();
if (numItems > 1) {
void **items = (void **)Items();
for (int32 i = 0; i < numItems - 1; i++) {
for (int32 j = 0; j < numItems - 1 - i; j++) {
if (compareFunc(items[j + 1], items[j], state) < 0) {
void *tmp = items[j];
items[j] = items[j + 1];
items[j + 1] = tmp;
}
}
}
}
}
}
void
_PointerList_::HSortItems(GenericCompareFunction sortFunction)
{
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const bool hasItems = !IsEmpty();
void* firstItem = NULL;
if (hasItems) {
// append first item after sorting the list
firstItem = ItemAt(0);
RemoveItem((int32)0);
}
SortItems(sortFunction);
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if (hasItems) {
AddItem(firstItem);
}
}
void
_PointerList_::HSortItems(GenericCompareFunctionWithState sortFunc, void *state)
{
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const bool hasItems = !IsEmpty();
void* firstItem = NULL;
if (hasItems) {
// append first item after sorting the list
firstItem = ItemAt(0);
RemoveItem((int32)0);
}
SortItems(sortFunc, state);
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if (hasItems) {
AddItem(firstItem);
}
}
void *
_PointerList_::BinarySearch(const void *key, GenericCompareFunction compareFunc) const
{
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int32 index;
return ::BinarySearch(key, (const void **)Items(), CountItems(), compareFunc, index);
}
void *
_PointerList_::BinarySearch(const void *key,
GenericCompareFunctionWithState compareFunc, void *state) const
{
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int32 index;
return ::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, state, index);
}
int32
_PointerList_::BinarySearchIndex(const void *key, GenericCompareFunction compareFunc) const
{
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int32 index;
::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, index);
return index;
}
int32
_PointerList_::BinarySearchIndex(const void *key,
GenericCompareFunctionWithState compareFunc, void *state) const
{
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int32 index;
::BinarySearch(key, (const void**)Items(), CountItems(), compareFunc, state, index);
return index;
}
int32
_PointerList_::BinarySearchIndexByPredicate(const void *key, UnaryPredicateGlue predicate) const
{
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void** items = (void**)Items();
int32 low = 0;
int32 high = CountItems()-1;
int result = 0;
int index = 0;
while (low <= high) {
index = (low + high) / 2;
const void* item = items[index];
result = predicate(item, (void*)key);
if (result > 0) {
high = index - 1;
} else if (result < 0) {
low = index + 1;
} else {
return index;
}
}
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if (result < 0) {
index ++;
}
return -(index+1);
}
bool
_PointerList_::ReplaceItem(int32 index, void *newItem)
{
if (index < 0 || index >= CountItems())
return false;
void **items = static_cast<void **>(Items());
items[index] = newItem;
return true;
}
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// Implementation of static functions
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static void * BinarySearch(const void* key, const void** items, int32 numItems,
_PointerList_::GenericCompareFunction compareFunc, int32& index)
{
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int32 low = 0;
int32 high = numItems-1;
int result = 0;
index = 0;
while (low <= high) {
index = (low + high) / 2;
const void* item = items[index];
result = compareFunc(key, item);
if (result < 0) {
high = index - 1;
} else if (result > 0) {
low = index + 1;
} else {
return (void*)item;
}
}
if (result > 0) {
index ++;
}
index = -(index+1);
return NULL;
}
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static void * BinarySearch(const void* key, const void** items, int32 numItems,
_PointerList_::GenericCompareFunctionWithState compareFunc, void* state, int32& index)
{
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int32 low = 0;
int32 high = numItems-1;
int result = 0;
index = 0;
while (low <= high) {
index = (low + high) / 2;
const void* item = items[index];
result = compareFunc(key, item, state);
if (result < 0) {
high = index - 1;
} else if (result > 0) {
low = index + 1;
} else {
return (void*)item;
}
}
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if (result > 0) {
index ++;
}
index = -(index+1);
return NULL;
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}