517 lines
9.8 KiB
C++
517 lines
9.8 KiB
C++
/*
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* Copyright 2001-2006, Haiku, Inc.
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* Distributed under the terms of the MIT license.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Stephan Aßmus <[email protected]>
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*/
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/*!
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BRadioButton represents a single on/off button.
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All sibling BRadioButton objects comprise a single
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"multiple choice" control.
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*/
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#include <Box.h>
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#include <RadioButton.h>
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#include <Window.h>
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BRadioButton::BRadioButton(BRect frame, const char *name, const char *label,
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BMessage *message, uint32 resizMask, uint32 flags)
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: BControl(frame, name, label, message, resizMask, flags),
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fOutlined(false)
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{
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// Resize to minimum height if needed
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font_height fontHeight;
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GetFontHeight(&fontHeight);
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float minHeight = ceilf(6.0f + fontHeight.ascent + fontHeight.descent);
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if (Bounds().Height() < minHeight)
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ResizeTo(Bounds().Width(), minHeight);
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}
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BRadioButton::BRadioButton(BMessage *archive)
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: BControl(archive),
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fOutlined(false)
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{
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}
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BRadioButton::~BRadioButton()
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{
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}
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BArchivable*
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BRadioButton::Instantiate(BMessage *archive)
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{
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if (validate_instantiation(archive, "BRadioButton"))
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return new BRadioButton(archive);
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return NULL;
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}
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status_t
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BRadioButton::Archive(BMessage *archive, bool deep) const
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{
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return BControl::Archive(archive, deep);
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}
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void
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BRadioButton::Draw(BRect updateRect)
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{
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// layout the rect for the dot
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BRect rect = _KnobFrame();
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// its size depends on the text height
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font_height fontHeight;
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GetFontHeight(&fontHeight);
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float textHeight = ceilf(fontHeight.ascent + fontHeight.descent);
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BPoint labelPos(rect.right + floorf(textHeight / 2.0),
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floorf((rect.top + rect.bottom + textHeight) / 2.0 - fontHeight.descent + 0.5) + 1.0);
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// if the focus is changing, just redraw the focus indicator
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if (IsFocusChanging()) {
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if (IsFocus())
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SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
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else
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SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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BPoint underLine = labelPos;
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underLine.y += fontHeight.descent;
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StrokeLine(underLine, underLine + BPoint(StringWidth(Label()), 0.0));
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return;
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}
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// colors
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rgb_color bg = ui_color(B_PANEL_BACKGROUND_COLOR);
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rgb_color lightenmax;
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rgb_color lighten1;
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rgb_color darken1;
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rgb_color darken2;
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rgb_color darken3;
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rgb_color darkenmax;
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rgb_color naviColor = ui_color(B_KEYBOARD_NAVIGATION_COLOR);
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rgb_color knob;
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rgb_color knobDark;
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rgb_color knobLight;
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if (IsEnabled()) {
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lightenmax = tint_color(bg, B_LIGHTEN_MAX_TINT);
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lighten1 = tint_color(bg, B_LIGHTEN_1_TINT);
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darken1 = tint_color(bg, B_DARKEN_1_TINT);
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darken2 = tint_color(bg, B_DARKEN_2_TINT);
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darken3 = tint_color(bg, B_DARKEN_3_TINT);
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darkenmax = tint_color(bg, B_DARKEN_MAX_TINT);
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knob = naviColor;
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knobDark = tint_color(naviColor, B_DARKEN_3_TINT);
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knobLight = tint_color(naviColor, 0.15);
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} else {
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lightenmax = tint_color(bg, B_LIGHTEN_2_TINT);
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lighten1 = bg;
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darken1 = bg;
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darken2 = tint_color(bg, B_DARKEN_1_TINT);
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darken3 = tint_color(bg, B_DARKEN_2_TINT);
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darkenmax = tint_color(bg, B_DISABLED_LABEL_TINT);
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knob = tint_color(naviColor, B_LIGHTEN_2_TINT);
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knobDark = tint_color(naviColor, B_LIGHTEN_1_TINT);
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knobLight = tint_color(naviColor, (B_LIGHTEN_2_TINT + B_LIGHTEN_MAX_TINT) / 2.0);
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}
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// NOTE: this improves drawing a lot because of
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// anti-aliased circles and arcs in Haiku
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SetDrawingMode(B_OP_OVER);
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// dot
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if (Value() == B_CONTROL_ON) {
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// full
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SetHighColor(knobDark);
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FillEllipse(rect);
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SetHighColor(knob);
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FillEllipse(BRect(rect.left + 2, rect.top + 2, rect.right - 2, rect.bottom - 2));
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SetHighColor(knobLight);
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FillEllipse(BRect(rect.left + 3, rect.top + 3, rect.right - 4, rect.bottom - 4));
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} else {
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// empty
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SetHighColor(lightenmax);
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FillEllipse(rect);
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}
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rect.InsetBy(-1.0, -1.0);
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// outer circle
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if (fOutlined) {
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// indicating "about to change value"
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SetHighColor(darken3);
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StrokeEllipse(rect);
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} else {
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SetHighColor(darken1);
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StrokeArc(rect, 45.0f, 180.0f);
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SetHighColor(lightenmax);
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StrokeArc(rect, 45.0f, -180.0f);
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}
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rect.InsetBy(1, 1);
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// inner circle
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SetHighColor(darken3);
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StrokeArc(rect, 45.0f, 180.0f);
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SetHighColor(bg);
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StrokeArc(rect, 45.0f, -180.0f);
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// for faster font rendering, we can restore B_OP_COPY
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SetDrawingMode(B_OP_COPY);
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// label
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SetHighColor(darkenmax);
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DrawString(Label(), labelPos);
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// underline label if focused
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if (IsFocus()) {
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SetHighColor(naviColor);
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BPoint underLine = labelPos;
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underLine.y += fontHeight.descent;
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StrokeLine(underLine, underLine + BPoint(StringWidth(Label()), 0.0));
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}
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}
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void
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BRadioButton::MouseDown(BPoint point)
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{
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if (!IsEnabled())
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return;
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fOutlined = true;
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if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS) {
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Invalidate();
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SetTracking(true);
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SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
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} else {
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_Redraw();
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BRect bounds = Bounds();
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uint32 buttons;
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do {
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snooze(40000);
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GetMouse(&point, &buttons, true);
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bool inside = bounds.Contains(point);
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if (fOutlined != inside) {
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fOutlined = inside;
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_Redraw();
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}
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} while (buttons != 0);
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if (fOutlined) {
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fOutlined = false;
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_Redraw();
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SetValue(B_CONTROL_ON);
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Invoke();
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} else {
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_Redraw();
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}
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}
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}
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void
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BRadioButton::AttachedToWindow()
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{
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BControl::AttachedToWindow();
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}
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void
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BRadioButton::KeyDown(const char *bytes, int32 numBytes)
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{
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// TODO add select_next_button functionality
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switch (bytes[0]) {
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case B_RETURN:
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// override B_RETURN, which BControl would use to toggle the value
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// but we don't allow setting the control to "off", only "on"
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case B_SPACE: {
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if (IsEnabled() && !Value()) {
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SetValue(B_CONTROL_ON);
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Invoke();
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}
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break;
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}
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default:
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BControl::KeyDown(bytes, numBytes);
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}
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}
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void
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BRadioButton::SetValue(int32 value)
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{
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if (value != Value()) {
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BControl::SetValueNoUpdate(value);
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Invalidate(_KnobFrame());
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}
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if (!value)
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return;
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BView *parent = Parent();
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BView *child = NULL;
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if (parent) {
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// If the parent is a BBox, the group parent is the parent of the BBox
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BBox *box = dynamic_cast<BBox*>(parent);
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if (box && box->LabelView() == this)
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parent = box->Parent();
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if (parent) {
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BBox *box = dynamic_cast<BBox*>(parent);
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// If the parent is a BBox, skip the label if there is one
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if (box && box->LabelView())
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child = parent->ChildAt(1);
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else
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child = parent->ChildAt(0);
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} else
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child = Window()->ChildAt(0);
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} else if (Window())
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child = Window()->ChildAt(0);
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while (child) {
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BRadioButton *radio = dynamic_cast<BRadioButton*>(child);
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if (child != this && radio)
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radio->SetValue(B_CONTROL_OFF);
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else {
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// If the child is a BBox, check if the label is a radiobutton
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BBox *box = dynamic_cast<BBox*>(child);
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if (box && box->LabelView()) {
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radio = dynamic_cast<BRadioButton*>(box->LabelView());
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if (radio)
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radio->SetValue(B_CONTROL_OFF);
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}
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}
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child = child->NextSibling();
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}
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}
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void
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BRadioButton::GetPreferredSize(float* _width, float* _height)
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{
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font_height fontHeight;
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GetFontHeight(&fontHeight);
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if (_width) {
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BRect rect = _KnobFrame();
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float width = rect.right + floorf(ceilf(fontHeight.ascent
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+ fontHeight.descent) / 2.0);
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if (Label())
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width += StringWidth(Label());
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*_width = ceilf(width);
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}
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if (_height)
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*_height = ceilf(fontHeight.ascent + fontHeight.descent) + 6.0f;
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}
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void
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BRadioButton::ResizeToPreferred()
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{
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BControl::ResizeToPreferred();
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}
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status_t
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BRadioButton::Invoke(BMessage *message)
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{
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return BControl::Invoke(message);
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}
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void
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BRadioButton::MessageReceived(BMessage *message)
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{
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BControl::MessageReceived(message);
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}
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void
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BRadioButton::WindowActivated(bool active)
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{
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BControl::WindowActivated(active);
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}
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void
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BRadioButton::MouseUp(BPoint point)
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{
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if (!IsTracking())
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return;
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fOutlined = Bounds().Contains(point);
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if (fOutlined) {
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fOutlined = false;
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SetValue(B_CONTROL_ON);
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Invoke();
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}
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Invalidate();
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SetTracking(false);
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}
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void
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BRadioButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
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{
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if (!IsTracking())
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return;
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bool inside = Bounds().Contains(point);
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if (fOutlined != inside) {
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fOutlined = inside;
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Invalidate();
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}
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}
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void
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BRadioButton::DetachedFromWindow()
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{
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BControl::DetachedFromWindow();
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}
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void
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BRadioButton::FrameMoved(BPoint newLocation)
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{
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BControl::FrameMoved(newLocation);
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}
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void
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BRadioButton::FrameResized(float width, float height)
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{
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BControl::FrameResized(width, height);
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}
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BHandler*
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BRadioButton::ResolveSpecifier(BMessage *message, int32 index,
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BMessage *specifier, int32 what,
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const char *property)
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{
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return BControl::ResolveSpecifier(message, index, specifier, what,
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property);
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}
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void
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BRadioButton::MakeFocus(bool focused)
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{
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BControl::MakeFocus(focused);
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}
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void
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BRadioButton::AllAttached()
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{
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BControl::AllAttached();
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}
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void
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BRadioButton::AllDetached()
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{
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BControl::AllDetached();
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}
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status_t
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BRadioButton::GetSupportedSuites(BMessage *message)
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{
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return BControl::GetSupportedSuites(message);
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}
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status_t
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BRadioButton::Perform(perform_code d, void *arg)
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{
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return BControl::Perform(d, arg);
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}
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void BRadioButton::_ReservedRadioButton1() {}
|
|||
|
|
void BRadioButton::_ReservedRadioButton2() {}
|
||
|
|||
|
|
|
||
|
|
BRadioButton&
|
||
|
|
BRadioButton::operator=(const BRadioButton &)
|
||
{
|
|||
|
|
return *this;
|
||
|
|
}
|
||
|
|||
|
|
|
||
BRect
|
|||
|
|
BRadioButton::_KnobFrame() const
|
||
|
|
{
|
||
font_height fontHeight;
|
|||
|
|
GetFontHeight(&fontHeight);
|
||
|
|||
|
|
// layout the rect for the dot
|
||
|
|
BRect rect(Bounds());
|
||
|
|
|
||
|
|
// its size depends on the text height
|
||
float textHeight = ceilf(fontHeight.ascent + fontHeight.descent);
|
|||
float inset = -floorf(textHeight / 2 - 2);
|
|||
|
|
|
||
|
|
rect.left -= (inset - 1);
|
||
|
|
rect.top = floorf((rect.top + rect.bottom) / 2.0);
|
||
|
|
rect.bottom = rect.top;
|
||
|
|
rect.right = rect.left;
|
||
|
|
rect.InsetBy(inset, inset);
|
||
|
|
|
||
|
|
return rect;
|
||
|
|
}
|
||
|
|
|
||
|
|||
void
|
|||
|
|
BRadioButton::_Redraw()
|
||
|
|
{
|
||
|
|
BRect b(Bounds());
|
||
|
|
// fill background with ViewColor()
|
||
|
|
rgb_color highColor = HighColor();
|
||
|
|
SetHighColor(ViewColor());
|
||
|
|
FillRect(b);
|
||
|
|
// restore previous HighColor()
|
||
|
|
SetHighColor(highColor);
|
||
|
|
Draw(b);
|
||
|
|
Flush();
|
||
|
|
}
|