287 lines
5.4 KiB
C++
287 lines
5.4 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Input.cpp
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// Author: Marc Flerackers ([email protected])
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// Description: Functions and class to manage input devices.
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//------------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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#include <Input.h>
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#include <List.h>
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#include <Message.h>
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#include <input_globals.h>
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#include <InputServerTypes.h>
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static BMessenger *sInputServer = NULL;
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BInputDevice *
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find_input_device(const char *name)
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{
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BMessage command(IS_FIND_DEVICES);
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BMessage reply;
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command.AddString("device", name);
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status_t err = _control_input_server_(&command, &reply);
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if (err != B_OK)
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return NULL;
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BInputDevice *dev = new BInputDevice;
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const char *device;
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int32 type;
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reply.FindString("device", &device);
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reply.FindInt32("type", &type);
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dev->set_name_and_type(device, (input_device_type)type);
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return dev;
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}
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status_t
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get_input_devices(BList *list)
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{
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list->MakeEmpty();
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BMessage command(IS_FIND_DEVICES);
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BMessage reply;
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status_t err = _control_input_server_(&command, &reply);
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if (err != B_OK)
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return err;
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const char *name;
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int32 type;
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int32 i = 0;
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while (reply.FindString("device", i, &name) == B_OK) {
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reply.FindInt32("type", i++, &type);
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BInputDevice *dev = new BInputDevice;
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dev->set_name_and_type(name, (input_device_type)type);
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list->AddItem(dev);
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}
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return err;
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}
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status_t
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watch_input_devices(BMessenger target, bool start)
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{
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BMessage command(IS_WATCH_DEVICES);
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BMessage reply;
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command.AddMessenger("target", target);
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command.AddBool("start", start);
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return _control_input_server_(&command, &reply);
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}
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BInputDevice::~BInputDevice()
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{
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free(fName);
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}
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const char *
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BInputDevice::Name() const
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{
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return fName;
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}
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input_device_type
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BInputDevice::Type() const
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{
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return fType;
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}
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bool
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BInputDevice::IsRunning() const
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{
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if (!fName)
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return false;
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BMessage command(IS_IS_DEVICE_RUNNING);
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply) == B_OK;
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}
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status_t
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BInputDevice::Start()
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{
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if (!fName)
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return B_ERROR;
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BMessage command(IS_START_DEVICE);
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply);
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}
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status_t
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BInputDevice::Stop()
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{
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if (!fName)
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return B_ERROR;
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BMessage command(IS_STOP_DEVICE);
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply);
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}
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status_t
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BInputDevice::Control(uint32 code, BMessage *message)
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{
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if (!fName)
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return B_ERROR;
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BMessage command(IS_CONTROL_DEVICES);
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BMessage reply;
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command.AddString("device", fName);
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command.AddInt32("code", code);
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command.AddMessage("message", message);
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message->MakeEmpty();
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status_t err = _control_input_server_(&command, &reply);
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if (err == B_OK)
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reply.FindMessage("message", message);
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return err;
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}
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status_t
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BInputDevice::Start(input_device_type type)
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{
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BMessage command(IS_START_DEVICE);
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BMessage reply;
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command.AddInt32("type", type);
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return _control_input_server_(&command, &reply);
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}
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status_t
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BInputDevice::Stop(input_device_type type)
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{
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BMessage command(IS_STOP_DEVICE);
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BMessage reply;
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command.AddInt32("type", type);
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return _control_input_server_(&command, &reply);
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}
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status_t
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BInputDevice::Control(input_device_type type, uint32 code,
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BMessage *message)
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{
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BMessage command(IS_CONTROL_DEVICES);
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BMessage reply;
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command.AddInt32("type", type);
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command.AddInt32("code", code);
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command.AddMessage("message", message);
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message->MakeEmpty();
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status_t err = _control_input_server_(&command, &reply);
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if (err == B_OK)
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reply.FindMessage("message", message);
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return err;
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}
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BInputDevice::BInputDevice()
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{
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fName = NULL;
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fType = B_UNDEFINED_DEVICE;
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}
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void
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BInputDevice::set_name_and_type(const char *name, input_device_type type)
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{
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if (fName) {
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free (fName);
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fName = NULL;
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}
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if (name)
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fName = strdup(name);
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fType = type;
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}
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status_t
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_control_input_server_(BMessage *command, BMessage *reply)
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{
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if (!sInputServer)
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sInputServer = new BMessenger;
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if (!sInputServer->IsValid())
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*sInputServer = BMessenger("application/x-vnd.Be-input_server", -1, NULL);
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status_t err = sInputServer->SendMessage(command, reply);
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if (err != B_OK)
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return err;
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if (reply->FindInt32("status", &err) != B_OK)
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return B_ERROR;
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return err;
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}
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