Import OpenGL kit headers, thanks to Mesa3D project.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13280 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -372,7 +372,7 @@ class _IMPEXP_INPUT BInputServerFilter;
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class _IMPEXP_INPUT BInputServerMethod;
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#else /* __cplusplus */
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/*
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//typedef struct _IMPEXP_GL GLUnurbs GLUnurbs;
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//typedef struct _IMPEXP_GL GLUquadric GLUquadric;
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//typedef struct _IMPEXP_GL GLUtesselator GLUtesselator;
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@@ -381,7 +381,7 @@ class _IMPEXP_INPUT BInputServerMethod;
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//typedef struct _IMPEXP_GL GLUquadric GLUquadricObj;
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//typedef struct _IMPEXP_GL GLUtesselator GLUtesselatorObj;
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//typedef struct _IMPEXP_GL GLUtesselator GLUtriangulatorObj;
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*/
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#endif /* __cplusplus */
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#endif /* _BE_BUILD_H */
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