Add a first draft OpenGL kit.
The OpenGL software renderer add-on should follow soon. Allow to link GLTeapot as native, but without renderer, nothing is displayed ;-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13283 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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* Mesa 3-D graphics library
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* Version: 4.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Keith Whitwell <[email protected]>
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*/
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#ifndef _ARRAYCACHE_H
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#define _ARRAYCACHE_H
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#include "mtypes.h"
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extern GLboolean
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_ac_CreateContext( GLcontext *ctx );
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extern void
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_ac_DestroyContext( GLcontext *ctx );
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extern void
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_ac_InvalidateState( GLcontext *ctx, GLuint new_state );
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extern struct gl_client_array *
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_ac_import_vertex( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLuint reqsize,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_normal( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_color( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLuint reqsize,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_index( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_secondarycolor( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLuint reqsize,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_fogcoord( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_edgeflag( GLcontext *ctx,
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GLenum type,
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GLuint reqstride,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_texcoord( GLcontext *ctx,
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GLuint unit,
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GLenum type,
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GLuint reqstride,
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GLuint reqsize,
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GLboolean reqwritable,
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GLboolean *writable );
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extern struct gl_client_array *
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_ac_import_attrib( GLcontext *ctx,
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GLuint index,
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GLenum type,
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GLuint reqstride,
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GLuint reqsize,
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GLboolean reqwritable,
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GLboolean *writable );
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/* Clients must call this function to validate state and set bounds
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* before importing any data:
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*/
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extern void
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_ac_import_range( GLcontext *ctx, GLuint start, GLuint count );
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/* Additional convenience function:
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*/
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extern CONST void *
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_ac_import_elements( GLcontext *ctx,
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GLenum new_type,
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GLuint count,
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GLenum old_type,
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CONST void *indices );
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#endif
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