Janitorial work, mostly.
Removed SetMsgCode() git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7903 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,3 +1,29 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Session.h
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// Author: Adi Oanca <[email protected]>
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// Description: Stream-based messaging class
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//
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//------------------------------------------------------------------------------
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#ifndef _SESSION_H
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#ifndef _SESSION_H
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#define _SESSION_H
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#define _SESSION_H
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@@ -8,20 +34,19 @@
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#include <Point.h>
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#include <Point.h>
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#include <ServerProtocol.h>
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#include <ServerProtocol.h>
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class BSession {
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class BSession
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{
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public:
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public:
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BSession(port_id receivePort, port_id sendPort);
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BSession(port_id receivePort, port_id sendPort);
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BSession(int32, char *);
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BSession(int32, char *);
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BSession( const BSession &ses );
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BSession( const BSession &ses );
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virtual ~BSession();
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virtual ~BSession(void);
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void SetSendPort( port_id port );
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void SetSendPort( port_id port );
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void SetRecvPort( port_id port );
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void SetRecvPort( port_id port );
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port_id GetSendPort(void) const { return fSendPort; }
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port_id GetSendPort(void) const { return fSendPort; }
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port_id GetRecvPort(void) const { return fReceivePort; }
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port_id GetRecvPort(void) const { return fReceivePort; }
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void SetMsgCode(int32 code);
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char* ReadString();
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char *ReadString();
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void ReadBool( bool *b );
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void ReadBool( bool *b );
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void ReadInt8( int8 *i );
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void ReadInt8( int8 *i );
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void ReadUInt8( uint8 *i );
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void ReadUInt8( uint8 *i );
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@@ -65,16 +90,17 @@ public:
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void Sync();
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void Sync();
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void Close();
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void Close();
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// if possible - do not use!
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void CopyToSendBuffer(void* buffer, int32 count);
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private:
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// if possible, do not use
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void SetMsgCode(int32 code);
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void CopyToSendBuffer(void* buffer, int32 count);
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private:
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port_id fSendPort;
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port_id fSendPort;
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port_id fReceivePort;
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port_id fReceivePort;
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char *fSendBuffer;
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char *fSendBuffer;
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int32 fSendPosition;
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int32 fSendPosition;
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int32 fSendCode;
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int32 fRecvCode;
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int32 fRecvCode;
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char *fReceiveBuffer;
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char *fReceiveBuffer;
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