* Made TSectionEdit use be_control_look to draw its frame. Also, it no longer
uses those ugly bitmaps for the up/down buttons - while the updated drawing is far from nice either, it at least fits our UI style a lot better. * Fixed typo "seperator" -> "separator". * Coding style cleanup (still some stuff left). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31374 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -25,7 +25,8 @@ using BPrivate::B_LOCAL_TIME;
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TTimeEdit::TTimeEdit(BRect frame, const char* name, uint32 sections)
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TTimeEdit::TTimeEdit(BRect frame, const char* name, uint32 sections)
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: TSectionEdit(frame, name, sections),
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:
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TSectionEdit(frame, name, sections),
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fLastKeyDownTime(0)
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fLastKeyDownTime(0)
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{
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{
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InitView();
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InitView();
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@@ -106,7 +107,7 @@ TTimeEdit::DrawSection(uint32 index, bool hasFocus)
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BString text;
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BString text;
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switch (index) {
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switch (index) {
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case 0:
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case 0:
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{ // hour
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// hour
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if (value > 12) {
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if (value > 12) {
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if (value < 22)
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if (value < 22)
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text << "0";
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text << "0";
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@@ -118,36 +119,35 @@ TTimeEdit::DrawSection(uint32 index, bool hasFocus)
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text << "0";
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text << "0";
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text << value;
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text << value;
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}
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}
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} break;
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break;
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case 1:
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case 1:
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case 2:
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case 2:
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{ // minute
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// minute
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// second
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// second
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if (value < 10)
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if (value < 10)
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text << "0";
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text << "0";
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text << value;
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text << value;
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} break;
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break;
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case 3:
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case 3:
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{ // am/pm
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// am/pm
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value = fTime.Hour();
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value = fTime.Hour();
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if (value >= 12)
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if (value >= 12)
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text << "PM";
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text << "PM";
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else
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else
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text << "AM";
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text << "AM";
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} break;
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break;
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default:
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default:
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return;
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return;
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break;
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}
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}
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// calc and center text in section rect
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// calc and center text in section rect
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float width = be_plain_font->StringWidth(text.String());
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float width = be_plain_font->StringWidth(text.String());
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BPoint offset(-((bounds.Width()- width) / 2.0) -1.0
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BPoint offset(-((bounds.Width()- width) / 2.0) -1.0,
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, bounds.Height() / 2.0 -6.0);
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bounds.Height() / 2.0 -6.0);
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SetHighColor(0, 0, 0, 255);
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SetHighColor(0, 0, 0, 255);
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FillRect(bounds, B_SOLID_LOW);
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FillRect(bounds, B_SOLID_LOW);
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@@ -156,7 +156,7 @@ TTimeEdit::DrawSection(uint32 index, bool hasFocus)
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void
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void
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TTimeEdit::DrawSeperator(uint32 index)
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TTimeEdit::DrawSeparator(uint32 index)
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{
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{
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if (index == 3)
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if (index == 3)
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return;
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return;
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@@ -168,15 +168,14 @@ TTimeEdit::DrawSeperator(uint32 index)
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return;
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return;
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BRect bounds = section->Frame();
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BRect bounds = section->Frame();
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float sepWidth = SeperatorWidth();
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float sepWidth = SeparatorWidth();
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char* sep = ":";
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char* sep = ":";
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if (index == 2)
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if (index == 2)
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sep = "-";
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sep = "-";
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float width = be_plain_font->StringWidth(sep);
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float width = be_plain_font->StringWidth(sep);
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BPoint offset(-((sepWidth - width) / 2.0) -1.0
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BPoint offset(-((sepWidth - width) / 2.0) -1.0, bounds.Height() / 2.0 -6.0);
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, bounds.Height() / 2.0 -6.0);
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DrawString(sep, bounds.RightBottom() - offset);
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DrawString(sep, bounds.RightBottom() - offset);
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}
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}
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@@ -187,7 +186,7 @@ TTimeEdit::SetSections(BRect area)
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// by default divide up the sections evenly
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// by default divide up the sections evenly
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BRect bounds(area);
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BRect bounds(area);
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float sepWidth = SeperatorWidth();
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float sepWidth = SeparatorWidth();
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float sep_2 = ceil(sepWidth / fSectionCount +1);
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float sep_2 = ceil(sepWidth / fSectionCount +1);
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float width = bounds.Width() / fSectionCount -sep_2;
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float width = bounds.Width() / fSectionCount -sep_2;
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@@ -206,7 +205,7 @@ TTimeEdit::SetSections(BRect area)
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float
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float
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TTimeEdit::SeperatorWidth() const
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TTimeEdit::SeparatorWidth() const
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{
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{
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return 10.0f;
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return 10.0f;
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}
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}
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@@ -290,37 +289,37 @@ TTimeEdit::_CheckRange()
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int32 value = fHoldValue;
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int32 value = fHoldValue;
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switch (fFocus) {
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switch (fFocus) {
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case 0:
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case 0:
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{ // hour
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// hour
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if (value > 23)
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if (value > 23)
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value = 0;
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value = 0;
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else if (value < 0)
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else if (value < 0)
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value = 23;
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value = 23;
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fTime.SetTime(value, fTime.Minute(), fTime.Second());
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fTime.SetTime(value, fTime.Minute(), fTime.Second());
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} break;
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break;
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case 1:
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case 1:
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{ // minute
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// minute
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if (value> 59)
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if (value> 59)
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value = 0;
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value = 0;
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else if (value < 0)
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else if (value < 0)
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value = 59;
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value = 59;
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fTime.SetTime(fTime.Hour(), value, fTime.Second());
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fTime.SetTime(fTime.Hour(), value, fTime.Second());
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} break;
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break;
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case 2:
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case 2:
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{ // second
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// second
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if (value > 59)
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if (value > 59)
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value = 0;
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value = 0;
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else if (value < 0)
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else if (value < 0)
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value = 59;
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value = 59;
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fTime.SetTime(fTime.Hour(), fTime.Minute(), value);
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fTime.SetTime(fTime.Hour(), fTime.Minute(), value);
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} break;
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break;
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case 3:
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case 3:
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{
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// AM/PM
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value = fTime.Hour();
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value = fTime.Hour();
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if (value < 13)
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if (value < 13)
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value += 12;
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value += 12;
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@@ -331,7 +330,7 @@ TTimeEdit::_CheckRange()
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// modify hour value to reflect change in am/ pm
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// modify hour value to reflect change in am/ pm
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fTime.SetTime(value, fTime.Minute(), fTime.Second());
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fTime.SetTime(value, fTime.Minute(), fTime.Second());
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} break;
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break;
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default:
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default:
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return;
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return;
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@@ -348,22 +347,22 @@ TTimeEdit::_IsValidDoubleDigi(int32 value)
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bool isInRange = false;
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bool isInRange = false;
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switch (fFocus) {
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switch (fFocus) {
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case 0:
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case 0:
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{ // hour
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// hour
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if (value <= 23)
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if (value <= 23)
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isInRange = true;
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isInRange = true;
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} break;
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break;
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case 1:
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case 1:
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{ // minute
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// minute
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if (value <= 59)
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if (value <= 59)
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isInRange = true;
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isInRange = true;
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} break;
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break;
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case 2:
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case 2:
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{ // second
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// second
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if (value <= 59)
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if (value <= 59)
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isInRange = true;
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isInRange = true;
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} break;
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break;
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default:
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default:
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return isInRange;
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return isInRange;
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@@ -496,8 +495,8 @@ TDateEdit::DrawSection(uint32 index, bool hasFocus)
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// calc and center text in section rect
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// calc and center text in section rect
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float width = StringWidth(text.String());
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float width = StringWidth(text.String());
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BPoint offset(-(bounds.Width() - width) / 2.0 - 1.0
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BPoint offset(-(bounds.Width() - width) / 2.0 - 1.0,
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, (bounds.Height() / 2.0 - 6.0));
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(bounds.Height() / 2.0 - 6.0));
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SetHighColor(0, 0, 0, 255);
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SetHighColor(0, 0, 0, 255);
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FillRect(bounds, B_SOLID_LOW);
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FillRect(bounds, B_SOLID_LOW);
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@@ -506,7 +505,7 @@ TDateEdit::DrawSection(uint32 index, bool hasFocus)
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void
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void
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TDateEdit::DrawSeperator(uint32 index)
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TDateEdit::DrawSeparator(uint32 index)
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{
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{
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if (index == 3)
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if (index == 3)
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return;
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return;
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@@ -515,11 +514,11 @@ TDateEdit::DrawSeperator(uint32 index)
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section = static_cast<TSection*> (fSectionList->ItemAt(index));
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section = static_cast<TSection*> (fSectionList->ItemAt(index));
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BRect bounds = section->Frame();
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BRect bounds = section->Frame();
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float sepWidth = SeperatorWidth();
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float sepWidth = SeparatorWidth();
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float width = be_plain_font->StringWidth("/");
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float width = be_plain_font->StringWidth("/");
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BPoint offset(-(sepWidth / 2.0 - width / 2.0) -1.0
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BPoint offset(-(sepWidth / 2.0 - width / 2.0) -1.0,
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, bounds.Height() / 2.0 -6.0);
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bounds.Height() / 2.0 -6.0);
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SetHighColor(0, 0, 0, 255);
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SetHighColor(0, 0, 0, 255);
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DrawString("/", bounds.RightBottom() - offset);
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DrawString("/", bounds.RightBottom() - offset);
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@@ -534,7 +533,7 @@ TDateEdit::SetSections(BRect area)
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fSectionList->AddItem(new TSection(area));
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fSectionList->AddItem(new TSection(area));
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BRect bounds(area);
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BRect bounds(area);
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float sepWidth = SeperatorWidth();
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float sepWidth = SeparatorWidth();
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// year
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// year
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TSection *section = NULL;
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TSection *section = NULL;
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@@ -560,7 +559,7 @@ TDateEdit::SetSections(BRect area)
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float
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float
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TDateEdit::SeperatorWidth() const
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TDateEdit::SeparatorWidth() const
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{
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{
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return 10.0f;
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return 10.0f;
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}
|
}
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@@ -645,7 +644,6 @@ TDateEdit::_CheckRange()
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switch (fFocus) {
|
switch (fFocus) {
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case 0:
|
case 0:
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{
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// month
|
// month
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if (value > 12)
|
if (value > 12)
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value = 1;
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value = 1;
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@@ -653,7 +651,7 @@ TDateEdit::_CheckRange()
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value = 12;
|
value = 12;
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|
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fDate.SetDate(fDate.Year(), value, fDate.Day());
|
fDate.SetDate(fDate.Year(), value, fDate.Day());
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} break;
|
break;
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|
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case 1:
|
case 1:
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{
|
{
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@@ -665,10 +663,10 @@ TDateEdit::_CheckRange()
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value = days;
|
value = days;
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|
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fDate.SetDate(fDate.Year(), fDate.Month(), value);
|
fDate.SetDate(fDate.Year(), fDate.Month(), value);
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} break;
|
break;
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|
}
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|
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case 2:
|
case 2:
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{
|
|
||||||
// year
|
// year
|
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if (value > 2037)
|
if (value > 2037)
|
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value = 2037;
|
value = 2037;
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@@ -676,7 +674,7 @@ TDateEdit::_CheckRange()
|
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value = 1970;
|
value = 1970;
|
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|
|
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fDate.SetDate(value, fDate.Month(), fDate.Day());
|
fDate.SetDate(value, fDate.Month(), fDate.Day());
|
||||||
} break;
|
break;
|
||||||
|
|
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default:
|
default:
|
||||||
return;
|
return;
|
||||||
@@ -694,19 +692,22 @@ TDateEdit::_IsValidDoubleDigi(int32 value)
|
|||||||
int32 year = 0;
|
int32 year = 0;
|
||||||
switch (fFocus) {
|
switch (fFocus) {
|
||||||
case 1:
|
case 1:
|
||||||
{ // day
|
{
|
||||||
// day
|
// day
|
||||||
int32 days = fDate.DaysInMonth();
|
int32 days = fDate.DaysInMonth();
|
||||||
if (value <= days)
|
if (value <= days)
|
||||||
isInRange = true;
|
isInRange = true;
|
||||||
} break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
{ //year
|
{
|
||||||
|
// year
|
||||||
year = int32(fHoldValue / 100) * 100 + value;
|
year = int32(fHoldValue / 100) * 100 + value;
|
||||||
if (year <= 2037 && year >= 1970)
|
if (year <= 2037 && year >= 1970)
|
||||||
isInRange = true;
|
isInRange = true;
|
||||||
} break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return isInRange;
|
return isInRange;
|
||||||
|
|||||||
@@ -30,11 +30,11 @@ class TTimeEdit : public TSectionEdit {
|
|||||||
|
|
||||||
virtual void InitView();
|
virtual void InitView();
|
||||||
virtual void DrawSection(uint32 index, bool isfocus);
|
virtual void DrawSection(uint32 index, bool isfocus);
|
||||||
virtual void DrawSeperator(uint32 index);
|
virtual void DrawSeparator(uint32 index);
|
||||||
|
|
||||||
virtual void SetSections(BRect area);
|
virtual void SetSections(BRect area);
|
||||||
virtual void SectionFocus(uint32 index);
|
virtual void SectionFocus(uint32 index);
|
||||||
virtual float SeperatorWidth() const;
|
virtual float SeparatorWidth() const;
|
||||||
|
|
||||||
virtual void DoUpPress();
|
virtual void DoUpPress();
|
||||||
virtual void DoDownPress();
|
virtual void DoDownPress();
|
||||||
@@ -63,11 +63,11 @@ class TDateEdit : public TSectionEdit {
|
|||||||
|
|
||||||
virtual void InitView();
|
virtual void InitView();
|
||||||
virtual void DrawSection(uint32 index, bool isfocus);
|
virtual void DrawSection(uint32 index, bool isfocus);
|
||||||
virtual void DrawSeperator(uint32 index);
|
virtual void DrawSeparator(uint32 index);
|
||||||
|
|
||||||
virtual void SetSections(BRect area);
|
virtual void SetSections(BRect area);
|
||||||
virtual void SectionFocus(uint32 index);
|
virtual void SectionFocus(uint32 index);
|
||||||
virtual float SeperatorWidth() const;
|
virtual float SeparatorWidth() const;
|
||||||
|
|
||||||
virtual void DoUpPress();
|
virtual void DoUpPress();
|
||||||
virtual void DoDownPress();
|
virtual void DoDownPress();
|
||||||
|
|||||||
@@ -9,22 +9,21 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "SectionEdit.h"
|
#include "SectionEdit.h"
|
||||||
#include "Bitmaps.h"
|
|
||||||
#include "TimeMessages.h"
|
|
||||||
|
|
||||||
|
|
||||||
#include <Bitmap.h>
|
#include <Bitmap.h>
|
||||||
|
#include <ControlLook.h>
|
||||||
#include <List.h>
|
#include <List.h>
|
||||||
#include <Window.h>
|
#include <Window.h>
|
||||||
|
|
||||||
|
#include "TimeMessages.h"
|
||||||
|
|
||||||
|
|
||||||
const uint32 kArrowAreaWidth = 16;
|
const uint32 kArrowAreaWidth = 16;
|
||||||
|
|
||||||
|
|
||||||
TSectionEdit::TSectionEdit(BRect frame, const char *name, uint32 sections)
|
TSectionEdit::TSectionEdit(BRect frame, const char *name, uint32 sections)
|
||||||
: BControl(frame, name, NULL, NULL, B_FOLLOW_NONE, B_NAVIGABLE | B_WILL_DRAW),
|
:
|
||||||
fUpArrow(NULL),
|
BControl(frame, name, NULL, NULL, B_FOLLOW_NONE, B_NAVIGABLE | B_WILL_DRAW),
|
||||||
fDownArrow(NULL),
|
|
||||||
fSectionList(NULL),
|
fSectionList(NULL),
|
||||||
fFocus(-1),
|
fFocus(-1),
|
||||||
fSectionCount(sections)
|
fSectionCount(sections)
|
||||||
@@ -35,9 +34,6 @@ TSectionEdit::TSectionEdit(BRect frame, const char *name, uint32 sections)
|
|||||||
|
|
||||||
TSectionEdit::~TSectionEdit()
|
TSectionEdit::~TSectionEdit()
|
||||||
{
|
{
|
||||||
delete fUpArrow;
|
|
||||||
delete fDownArrow;
|
|
||||||
|
|
||||||
int32 count = fSectionList->CountItems();
|
int32 count = fSectionList->CountItems();
|
||||||
if (count > 0) {
|
if (count > 0) {
|
||||||
for (int32 index = 0; index < count; index++)
|
for (int32 index = 0; index < count; index++)
|
||||||
@@ -50,22 +46,20 @@ TSectionEdit::~TSectionEdit()
|
|||||||
void
|
void
|
||||||
TSectionEdit::AttachedToWindow()
|
TSectionEdit::AttachedToWindow()
|
||||||
{
|
{
|
||||||
if (Parent()) {
|
if (Parent())
|
||||||
SetViewColor(Parent()->ViewColor());
|
SetViewColor(Parent()->ViewColor());
|
||||||
ReplaceTransparentColor(fUpArrow, ViewColor());
|
|
||||||
ReplaceTransparentColor(fDownArrow, ViewColor());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
TSectionEdit::Draw(BRect updateRect)
|
TSectionEdit::Draw(BRect updateRect)
|
||||||
{
|
{
|
||||||
DrawBorder();
|
DrawBorder(updateRect);
|
||||||
|
|
||||||
for (uint32 idx = 0; idx < fSectionCount; idx++) {
|
for (uint32 idx = 0; idx < fSectionCount; idx++) {
|
||||||
DrawSection(idx, ((uint32)fFocus == idx) && IsFocus());
|
DrawSection(idx, ((uint32)fFocus == idx) && IsFocus());
|
||||||
if (idx < fSectionCount -1)
|
if (idx < fSectionCount -1)
|
||||||
DrawSeperator(idx);
|
DrawSeparator(idx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -170,17 +164,6 @@ TSectionEdit::FocusIndex() const
|
|||||||
void
|
void
|
||||||
TSectionEdit::InitView()
|
TSectionEdit::InitView()
|
||||||
{
|
{
|
||||||
// create arrow bitmaps
|
|
||||||
BRect rect(0, 0, kUpArrowWidth -1, kUpArrowHeight -1);
|
|
||||||
fUpArrow = new BBitmap(rect, kUpArrowColorSpace);
|
|
||||||
fUpArrow->SetBits(kUpArrowBits, (kUpArrowWidth) *(kUpArrowHeight+1), 0
|
|
||||||
, kUpArrowColorSpace);
|
|
||||||
|
|
||||||
rect = BRect(0, 0, kDownArrowWidth -1, kDownArrowHeight -2);
|
|
||||||
fDownArrow = new BBitmap(rect, kDownArrowColorSpace);
|
|
||||||
fDownArrow->SetBits(kDownArrowBits, (kDownArrowWidth) *(kDownArrowHeight)
|
|
||||||
, 0, kDownArrowColorSpace);
|
|
||||||
|
|
||||||
// setup sections
|
// setup sections
|
||||||
fSectionList = new BList(fSectionCount);
|
fSectionList = new BList(fSectionCount);
|
||||||
fSectionArea = Bounds().InsetByCopy(2, 2);
|
fSectionArea = Bounds().InsetByCopy(2, 2);
|
||||||
@@ -189,84 +172,52 @@ TSectionEdit::InitView()
|
|||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
TSectionEdit::Draw3DFrame(BRect frame, bool inset)
|
TSectionEdit::DrawBorder(const BRect& updateRect)
|
||||||
{
|
{
|
||||||
rgb_color color1 = LowColor();
|
BRect bounds(Bounds());
|
||||||
rgb_color color2 = HighColor();
|
fShowFocus = (IsFocus() && Window() && Window()->IsActive());
|
||||||
|
|
||||||
if (inset) {
|
be_control_look->DrawBorder(this, bounds, updateRect, ViewColor(),
|
||||||
color1 = HighColor();
|
B_FANCY_BORDER, fShowFocus ? BControlLook::B_FOCUSED : 0);
|
||||||
color2 = LowColor();
|
|
||||||
|
// draw up/down control
|
||||||
|
|
||||||
|
bounds.left = bounds.right - kArrowAreaWidth;
|
||||||
|
bounds.right = Bounds().right - 2;
|
||||||
|
fUpRect.Set(bounds.left + 3, bounds.top + 2, bounds.right,
|
||||||
|
bounds.bottom / 2.0);
|
||||||
|
fDownRect = fUpRect.OffsetByCopy(0, fUpRect.Height() + 2);
|
||||||
|
|
||||||
|
BPoint middle(floorf(fUpRect.left + fUpRect.Width() / 2), fUpRect.top + 1);
|
||||||
|
BPoint left(fUpRect.left + 3, fUpRect.bottom - 1);
|
||||||
|
BPoint right(left.x + 2 * (middle.x - left.x), fUpRect.bottom - 1);
|
||||||
|
|
||||||
|
SetPenSize(2);
|
||||||
|
|
||||||
|
if (updateRect.Intersects(fUpRect)) {
|
||||||
|
FillRect(fUpRect, B_SOLID_LOW);
|
||||||
|
BeginLineArray(2);
|
||||||
|
AddLine(left, middle, HighColor());
|
||||||
|
AddLine(middle, right, HighColor());
|
||||||
|
EndLineArray();
|
||||||
}
|
}
|
||||||
|
if (updateRect.Intersects(fDownRect)) {
|
||||||
|
middle.y = fDownRect.bottom - 1;
|
||||||
|
left.y = right.y = fDownRect.top + 1;
|
||||||
|
|
||||||
BeginLineArray(4);
|
FillRect(fDownRect, B_SOLID_LOW);
|
||||||
// left side
|
BeginLineArray(2);
|
||||||
AddLine(frame.LeftBottom(), frame.LeftTop(), color2);
|
AddLine(left, middle, HighColor());
|
||||||
// right side
|
AddLine(middle, right, HighColor());
|
||||||
AddLine(frame.RightTop(), frame.RightBottom(), color1);
|
|
||||||
// bottom side
|
|
||||||
AddLine(frame.RightBottom(), frame.LeftBottom(), color1);
|
|
||||||
// top side
|
|
||||||
AddLine(frame.LeftTop(), frame.RightTop(), color2);
|
|
||||||
EndLineArray();
|
EndLineArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SetPenSize(1);
|
||||||
void
|
|
||||||
TSectionEdit::DrawBorder()
|
|
||||||
{
|
|
||||||
rgb_color bgcolor = ViewColor();
|
|
||||||
rgb_color light = tint_color(bgcolor, B_LIGHTEN_MAX_TINT);
|
|
||||||
rgb_color dark = tint_color(bgcolor, B_DARKEN_1_TINT);
|
|
||||||
rgb_color darker = tint_color(bgcolor, B_DARKEN_3_TINT);
|
|
||||||
|
|
||||||
SetHighColor(light);
|
|
||||||
SetLowColor(dark);
|
|
||||||
|
|
||||||
BRect bounds(Bounds());
|
|
||||||
Draw3DFrame(bounds, true);
|
|
||||||
StrokeLine(bounds.LeftBottom(), bounds.LeftBottom(), B_SOLID_LOW);
|
|
||||||
|
|
||||||
bounds.InsetBy(1, 1);
|
|
||||||
bounds.right -= kArrowAreaWidth;
|
|
||||||
|
|
||||||
fShowFocus = (IsFocus() && Window() && Window()->IsActive());
|
|
||||||
if (fShowFocus) {
|
|
||||||
rgb_color navcolor = keyboard_navigation_color();
|
|
||||||
|
|
||||||
SetHighColor(navcolor);
|
|
||||||
StrokeRect(bounds);
|
|
||||||
} else {
|
|
||||||
// draw border thickening (erase focus)
|
|
||||||
SetHighColor(darker);
|
|
||||||
SetLowColor(bgcolor);
|
|
||||||
Draw3DFrame(bounds, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
// draw up/down control
|
|
||||||
SetHighColor(light);
|
|
||||||
bounds.left = bounds.right +1;
|
|
||||||
bounds.right = Bounds().right -1;
|
|
||||||
fUpRect.Set(bounds.left +3, bounds.top +2, bounds.right, bounds.bottom /2.0);
|
|
||||||
fDownRect = fUpRect.OffsetByCopy(0, fUpRect.Height()+2);
|
|
||||||
|
|
||||||
if (fUpArrow)
|
|
||||||
DrawBitmap(fUpArrow, fUpRect.LeftTop());
|
|
||||||
|
|
||||||
if (fDownArrow)
|
|
||||||
DrawBitmap(fDownArrow, fDownRect.LeftTop());
|
|
||||||
|
|
||||||
Draw3DFrame(bounds, false);
|
|
||||||
SetHighColor(dark);
|
|
||||||
StrokeLine(bounds.LeftBottom(), bounds.RightBottom());
|
|
||||||
StrokeLine(bounds.RightBottom(), bounds.RightTop());
|
|
||||||
SetHighColor(light);
|
|
||||||
StrokeLine(bounds.RightTop(), bounds.RightTop());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
float
|
float
|
||||||
TSectionEdit::SeperatorWidth() const
|
TSectionEdit::SeparatorWidth() const
|
||||||
{
|
{
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -59,15 +59,14 @@ class TSectionEdit: public BControl {
|
|||||||
virtual void InitView();
|
virtual void InitView();
|
||||||
|
|
||||||
// hooks
|
// hooks
|
||||||
virtual void DrawBorder();
|
virtual void DrawBorder(const BRect& updateRect);
|
||||||
virtual void DrawSection(uint32 index, bool isFocus) {}
|
virtual void DrawSection(uint32 index, bool isFocus) {}
|
||||||
virtual void DrawSeperator(uint32 index) {}
|
virtual void DrawSeparator(uint32 index) {}
|
||||||
virtual void Draw3DFrame(BRect frame, bool inset);
|
|
||||||
|
|
||||||
virtual void SectionFocus(uint32 index) {}
|
virtual void SectionFocus(uint32 index) {}
|
||||||
virtual void SectionChange(uint32 index, uint32 value) {}
|
virtual void SectionChange(uint32 index, uint32 value) {}
|
||||||
virtual void SetSections(BRect area) {}
|
virtual void SetSections(BRect area) {}
|
||||||
virtual float SeperatorWidth() const;
|
virtual float SeparatorWidth() const;
|
||||||
|
|
||||||
virtual void DoUpPress() {}
|
virtual void DoUpPress() {}
|
||||||
virtual void DoDownPress() {}
|
virtual void DoDownPress() {}
|
||||||
@@ -76,8 +75,6 @@ class TSectionEdit: public BControl {
|
|||||||
virtual void BuildDispatch(BMessage *message) = 0;
|
virtual void BuildDispatch(BMessage *message) = 0;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
BBitmap *fUpArrow;
|
|
||||||
BBitmap *fDownArrow;
|
|
||||||
BList *fSectionList;
|
BList *fSectionList;
|
||||||
|
|
||||||
BRect fUpRect;
|
BRect fUpRect;
|
||||||
|
|||||||
Reference in New Issue
Block a user