diff --git a/src/apps/haikudepot/ui/WorkStatusView.cpp b/src/apps/haikudepot/ui/WorkStatusView.cpp index 447d87bdf4..d9d43b096e 100644 --- a/src/apps/haikudepot/ui/WorkStatusView.cpp +++ b/src/apps/haikudepot/ui/WorkStatusView.cpp @@ -36,7 +36,7 @@ WorkStatusView::WorkStatusView(const char* name) fProgressLayout->AddView(fProgressBar); fProgressBar->SetMaxValue(1.0f); - fProgressBar->SetBarHeight(16); + fProgressBar->SetBarHeight(20); fStatusText->SetFontSize(be_plain_font->Size() * 0.9f); diff --git a/src/apps/haikudepot/ui_generic/BarberPole.cpp b/src/apps/haikudepot/ui_generic/BarberPole.cpp index 475dd6dd74..4b7488a461 100644 --- a/src/apps/haikudepot/ui_generic/BarberPole.cpp +++ b/src/apps/haikudepot/ui_generic/BarberPole.cpp @@ -150,8 +150,10 @@ BarberPole::BarberPole(const char* name) { // Default colors, chosen from system color scheme rgb_color defaultColors[2]; - defaultColors[0] = ui_color(B_CONTROL_HIGHLIGHT_COLOR); - defaultColors[1] = ui_color(B_PANEL_BACKGROUND_COLOR); + rgb_color otherColor = tint_color(ui_color(B_STATUS_BAR_COLOR), 1.3); + otherColor.alpha = 50; + defaultColors[0] = otherColor; + defaultColors[1] = B_TRANSPARENT_COLOR; SetColors(defaultColors, 2); } @@ -181,13 +183,19 @@ BarberPole::MessageReceived(BMessage* message) void BarberPole::Draw(BRect updateRect) { + if (fIsSpinning) { // Draw color stripes float position = -fStripeWidth * (fNumColors + 0.5) + fScrollOffset; // Starting position: beginning of the second color cycle // The + 0.5 is so we start out without a partially visible stripe // on the left side (makes it simpler to loop) - + BRect bounds = Bounds(); + bounds.InsetBy(-2, -2); + be_control_look->DrawStatusBar(this, bounds, updateRect, + ui_color(B_PANEL_BACKGROUND_COLOR), ui_color(B_STATUS_BAR_COLOR), + bounds.Width()); + SetDrawingMode(B_OP_ALPHA); uint32 colorIndex = 0; for (uint32 i = 0; i < fNumStripes; i++) { SetHighColor(fColors[colorIndex]); @@ -202,8 +210,8 @@ BarberPole::Draw(BRect updateRect) position += fStripeWidth; } + SetDrawingMode(B_OP_COPY); } - // Draw box around it BRect bounds = Bounds(); be_control_look->DrawBorder(this, bounds, updateRect,