* the FontManager is now a looper (but doesn't do anything useful yet).

* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
  there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
  idea (since we'll have to open the DesktopSettings header), but it works
  for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
  (user chosen) desktop default font anymore (since the font manager doesn't
  know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
  find_directory() instead of hard-coded paths.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-11-03 17:03:36 +00:00
parent c0ebc619bf
commit 05bd1efe5b
20 changed files with 557 additions and 489 deletions
+6 -7
View File
@@ -5,9 +5,10 @@
* Authors:
* DarkWyrm <[email protected]>
* Jérôme Duval, [email protected]
* Axel Dörfler, [email protected]
*/
#ifndef SERVERFONT_H_
#define SERVERFONT_H_
#ifndef SERVER_FONT_H
#define SERVER_FONT_H
#include <Font.h>
@@ -62,7 +63,8 @@ class ServerFont {
const char* GetFamily() const;
const char* GetPath() const
{ return fStyle->Path(); }
void SetStyle(FontStyle& style);
status_t SetFamilyAndStyle(uint16 familyID,
uint16 styleID);
status_t SetFamilyAndStyle(uint32 fontID);
@@ -151,8 +153,6 @@ class ServerFont {
protected:
friend class FontStyle;
void _SetStyle(FontStyle* style);
FontStyle* fStyle;
edge_info fEdges;
@@ -167,5 +167,4 @@ protected:
uint32 fEncoding;
};
#endif
#endif /* SERVER_FONT_H */