* Changed the way temporary variables work. They won't be unset before
a command is executed anymore. Instead the least recently used
temporary variable is overwritten, if there's no free slot for a new
temporary variable.
* Removed the special handling for the command result variable ("_"). It
just works like any other temporary variable, now.
* Individual temporary variables can be removed (e.g. using the "unset"
command).
* Added unset_all_debug_variables() and "unset_all" command to unset
all persistent and temporary variables.
* Removed remove_all_temporary_debug_variables and renamed
remove_debug_variable() to unset_debug_variable().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23568 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -94,10 +94,6 @@ in_command_invocation(void)
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int
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invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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{
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// remove the temporary variables of the previously executed command, if
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// this command sets a temporary variable
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mark_temporary_debug_variables_obsolete();
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struct thread* thread = thread_get_current_thread();
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addr_t oldFaultHandler = thread->fault_handler;
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@@ -10,6 +10,7 @@
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#include <KernelExport.h>
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#include <debug.h>
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#include <util/DoublyLinkedList.h>
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static const int kVariableCount = 64;
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@@ -42,10 +43,14 @@ struct Variable {
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}
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};
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static Variable sVariables[kVariableCount];
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static Variable sTemporaryVariables[kTemporaryVariableCount];
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struct TemporaryVariable : Variable,
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DoublyLinkedListLinkImpl<TemporaryVariable> {
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};
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static bool sTemporaryVariablesObsolete = false;
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static Variable sVariables[kVariableCount];
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static TemporaryVariable sTemporaryVariables[kTemporaryVariableCount];
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static DoublyLinkedList<TemporaryVariable> sTemporaryVariablesLRUQueue;
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static inline bool
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@@ -55,33 +60,90 @@ is_temporary_variable(const char* variableName)
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}
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static void
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dequeue_temporary_variable(TemporaryVariable* variable)
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{
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// dequeue if queued
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if (variable->GetDoublyLinkedListLink()->previous != NULL
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|| sTemporaryVariablesLRUQueue.Head() == variable) {
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sTemporaryVariablesLRUQueue.Remove(variable);
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}
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}
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static void
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unset_variable(Variable* variable)
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{
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if (is_temporary_variable(variable->name))
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dequeue_temporary_variable(static_cast<TemporaryVariable*>(variable));
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variable->Uninit();
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}
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static void
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touch_variable(Variable* _variable)
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{
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if (!is_temporary_variable(_variable->name))
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return;
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TemporaryVariable* variable = static_cast<TemporaryVariable*>(_variable);
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// move to the end of the queue
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dequeue_temporary_variable(variable);
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sTemporaryVariablesLRUQueue.Add(variable);
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}
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static Variable*
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free_temporary_variable_slot()
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{
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TemporaryVariable* variable = sTemporaryVariablesLRUQueue.RemoveHead();
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if (variable)
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variable->Uninit();
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return variable;
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}
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static Variable*
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get_variable(const char* variableName, bool create)
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{
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Variable* variables;
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int variableCount;
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// get the variable domain (persistent or temporary)
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if (is_temporary_variable(variableName)) {
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variables = sTemporaryVariables;
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variableCount = kTemporaryVariableCount;
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} else {
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variables = sVariables;
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variableCount = kVariableCount;
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}
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// find the variable in the respective array and a free slot, we can
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// use, if it doesn't exist yet
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Variable* freeSlot = NULL;
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for (int i = 0; i < variableCount; i++) {
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Variable* variable = variables + i;
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if (is_temporary_variable(variableName)) {
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// temporary variable
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for (int i = 0; i < kTemporaryVariableCount; i++) {
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TemporaryVariable* variable = sTemporaryVariables + i;
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if (!variable->IsUsed()) {
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if (freeSlot == NULL)
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freeSlot = variable;
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} else if (variable->HasName(variableName))
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return variable;
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}
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if (!variable->IsUsed()) {
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if (freeSlot == NULL)
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freeSlot = variable;
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} else if (variable->HasName(variableName))
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return variable;
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if (create && freeSlot == NULL)
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freeSlot = free_temporary_variable_slot();
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} else {
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// persistent variable
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for (int i = 0; i < kVariableCount; i++) {
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Variable* variable = sVariables + i;
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if (!variable->IsUsed()) {
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if (freeSlot == NULL)
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freeSlot = variable;
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} else if (variable->HasName(variableName))
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return variable;
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}
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}
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if (create && freeSlot != NULL) {
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freeSlot->Init(variableName);
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return freeSlot;
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@@ -106,15 +168,29 @@ cmd_unset_variable(int argc, char **argv)
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const char* variable = argv[1];
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if (is_temporary_variable(variable))
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kprintf("You cannot remove temporary variables.\n");
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else if (!remove_debug_variable(variable))
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if (!unset_debug_variable(variable))
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kprintf("Did not find variable %s.\n", variable);
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return 0;
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}
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static int
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cmd_unset_all_variables(int argc, char **argv)
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{
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static const char* usage = "usage: %s\n"
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"Unsets all variables.\n";
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if (argc == 2 && strcmp(argv[1], "--help") == 0) {
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kprintf(usage, argv[0]);
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return 0;
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}
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unset_all_debug_variables();
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return 0;
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}
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static int
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cmd_variables(int argc, char **argv)
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{
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@@ -160,14 +236,9 @@ is_debug_variable_defined(const char* variableName)
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bool
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set_debug_variable(const char* variableName, uint64 value)
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{
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if (sTemporaryVariablesObsolete && is_temporary_variable(variableName)
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&& strcmp(variableName, kCommandReturnValueVariable) != 0) {
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remove_all_temporary_debug_variables();
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}
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if (Variable* variable = get_variable(variableName, true)) {
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variable->value = value;
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touch_variable(variable);
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return true;
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}
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@@ -178,23 +249,20 @@ set_debug_variable(const char* variableName, uint64 value)
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uint64
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get_debug_variable(const char* variableName, uint64 defaultValue)
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{
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if (Variable* variable = get_variable(variableName, false))
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if (Variable* variable = get_variable(variableName, false)) {
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touch_variable(variable);
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return variable->value;
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}
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return defaultValue;
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}
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bool
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remove_debug_variable(const char* variableName)
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unset_debug_variable(const char* variableName)
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{
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// We don't allow explicit removal of inidividual temporary variables.
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// This speeds up removing them all.
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if (is_temporary_variable(variableName))
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return false;
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if (Variable* variable = get_variable(variableName, false)) {
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variable->Uninit();
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unset_variable(variable);
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return true;
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}
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@@ -203,42 +271,31 @@ remove_debug_variable(const char* variableName)
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void
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remove_all_temporary_debug_variables()
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unset_all_debug_variables()
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{
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for (int i = 0; i < kTemporaryVariableCount; i++) {
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Variable& variable = sTemporaryVariables[i];
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if (!variable.IsUsed())
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break;
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variable.Uninit();
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// persistent variables
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for (int i = 0; i < kVariableCount; i++) {
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Variable& variable = sVariables[i];
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if (variable.IsUsed())
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unset_variable(&variable);
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}
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// always keep the return value variable defined
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set_debug_variable(kCommandReturnValueVariable, 0);
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sTemporaryVariablesObsolete = false;
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}
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/*! Schedules all temporary variables for removal.
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They will be removed, the next time set_debug_variable() is invoked
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for a temporary variable other than the command return value variable.
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*/
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void
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mark_temporary_debug_variables_obsolete()
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{
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sTemporaryVariablesObsolete = true;
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// temporary variables
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for (int i = 0; i < kTemporaryVariableCount; i++) {
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Variable& variable = sTemporaryVariables[i];
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if (variable.IsUsed())
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unset_variable(&variable);
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}
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}
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void
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debug_variables_init()
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{
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// always keep the return value variable defined
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set_debug_variable(kCommandReturnValueVariable, 0);
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add_debugger_command("unset", &cmd_unset_variable,
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"Unsets the given variable");
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add_debugger_command("unset_all", &cmd_unset_all_variables,
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"Unsets all variables");
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add_debugger_command("vars", &cmd_variables,
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"Lists all defined variables with their values");
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}
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@@ -14,8 +14,6 @@
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extern "C" {
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#endif
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void mark_temporary_debug_variables_obsolete();
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void debug_variables_init();
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#ifdef __cplusplus
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