RemoteDrawingEngine: Whitespace cleanup and a simplification.

This commit is contained in:
Michael Lotz
2017-11-21 22:18:17 +01:00
parent 46f8876d27
commit 0863572d73
2 changed files with 6 additions and 7 deletions
@@ -802,9 +802,7 @@ RemoteDrawingEngine::FillTriangle(BPoint* points, const BRect& bounds,
RemoteMessage message(NULL, fHWInterface->SendBuffer());
message.Start(RP_FILL_TRIANGLE_GRADIENT);
message.Add(fToken);
message.Add(points[0]);
message.Add(points[1]);
message.Add(points[2]);
message.AddList(points, 3);
message.Add(bounds);
message.AddGradient(gradient);
}
@@ -137,7 +137,7 @@ public:
virtual BPoint DrawString(const char* string, int32 length,
const BPoint& point,
escapement_delta* delta = NULL);
virtual BPoint DrawString(const char* string, int32 length,
virtual BPoint DrawString(const char* string, int32 length,
const BPoint* offsets);
virtual float StringWidth(const char* string, int32 length,
@@ -174,7 +174,8 @@ private:
float fStringWidthResult;
BBitmap* fReadBitmapResult;
BitmapDrawingEngine* fBitmapDrawingEngine;
BitmapDrawingEngine*
fBitmapDrawingEngine;
};
#endif // REMOTE_DRAWING_ENGINE_H