diff --git a/src/kits/game/FileGameSound.cpp b/src/kits/game/FileGameSound.cpp index 0669544911..31e6d719b0 100644 --- a/src/kits/game/FileGameSound.cpp +++ b/src/kits/game/FileGameSound.cpp @@ -239,8 +239,6 @@ BFileGameSound::FillBuffer(void* inBuffer, size_t inByteCount) while (inByteCount > 0 && !fPaused) { if (!fPaused || fPausing) { - printf("mixout %ld, inByteCount %ld, decin %ld, BufferSize %ld\n", - out_offset, inByteCount, fPlayPosition, fBufferSize); if (fPlayPosition == 0 || fPlayPosition >= fBufferSize) { Load(); }