MenuPrivate: Style fixes to MenuPrivate.h

This commit is contained in:
John Scipione
2015-02-20 14:24:46 -05:00
parent a31bd9c268
commit 09d0a76b7b
+43 -39
View File
@@ -9,8 +9,10 @@
#ifndef __MENU_PRIVATE_H
#define __MENU_PRIVATE_H
#include <Menu.h>
enum menu_states {
MENU_STATE_TRACKING = 0,
MENU_STATE_TRACKING_SUBMENU = 1,
@@ -24,65 +26,67 @@ class BBitmap;
class BMenu;
class BWindow;
namespace BPrivate {
extern const char *kEmptyMenuLabel;
extern const char* kEmptyMenuLabel;
class MenuPrivate {
public:
MenuPrivate(BMenu *menu);
menu_layout Layout() const;
MenuPrivate(BMenu* menu);
void ItemMarked(BMenuItem *item);
void CacheFontInfo();
float FontHeight() const;
float Ascent() const;
BRect Padding() const;
void GetItemMargins(float *, float *, float *, float *) const;
menu_layout Layout() const;
int State(BMenuItem **item = NULL) const;
void Install(BWindow *window);
void Uninstall();
void SetSuper(BMenu *menu);
void SetSuperItem(BMenuItem *item);
void InvokeItem(BMenuItem *item, bool now = false);
void QuitTracking(bool thisMenuOnly = true);
static status_t CreateBitmaps();
static void DeleteBitmaps();
void ItemMarked(BMenuItem* item);
void CacheFontInfo();
float FontHeight() const;
float Ascent() const;
BRect Padding() const;
void GetItemMargins(float*, float*, float*, float*)
const;
int State(BMenuItem** item = NULL) const;
void Install(BWindow* window);
void Uninstall();
void SetSuper(BMenu* menu);
void SetSuperItem(BMenuItem* item);
void InvokeItem(BMenuItem* item, bool now = false);
void QuitTracking(bool thisMenuOnly = true);
static status_t CreateBitmaps();
static void DeleteBitmaps();
static const BBitmap* MenuItemShift();
static const BBitmap* MenuItemControl();
static const BBitmap* MenuItemOption();
static const BBitmap* MenuItemCommand();
static const BBitmap* MenuItemMenu();
static const BBitmap *MenuItemShift();
static const BBitmap *MenuItemControl();
static const BBitmap *MenuItemOption();
static const BBitmap *MenuItemCommand();
static const BBitmap *MenuItemMenu();
private:
BMenu *fMenu;
BMenu* fMenu;
static BBitmap *sMenuItemShift;
static BBitmap *sMenuItemControl;
static BBitmap *sMenuItemOption;
static BBitmap *sMenuItemAlt;
static BBitmap *sMenuItemMenu;
static BBitmap* sMenuItemShift;
static BBitmap* sMenuItemControl;
static BBitmap* sMenuItemOption;
static BBitmap* sMenuItemAlt;
static BBitmap* sMenuItemMenu;
};
};
}; // namespace BPrivate
// Note: since sqrt is slow, we don't use it and return the square of the distance
// Note: since sqrt is slow, we don't use it and return the square of the
// distance
#define square(x) ((x) * (x))
static inline float
point_distance(const BPoint &pointA, const BPoint &pointB)
{
return square(pointA.x - pointB.x) + square(pointA.y - pointB.y);
}
#undef square
#endif // __MENU_PRIVATE_H
#endif // __MENU_PRIVATE_H