* Always include the public arch_debugger.h headers. The structures defined
there are prefixed with the respective architecture name. Useful for remote debugging a different architecture. * <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it isn't left to the debugger. * Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for bdb compatiblity, but isn't really needed. * Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since it reinits the FPU after saving the state. This resulted in weird results when debugging functions using the FPU. We now use fxsave, if available. Otherwise fnsave + frstor should be used -- not fully implemented yet. Same for arch_set_debug_cpu_state(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31682 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -26,10 +26,8 @@ void arch_destroy_thread_debug_info(struct arch_thread_debug_info *info);
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void arch_update_thread_single_step();
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void arch_set_debug_cpu_state(const struct debug_cpu_state *cpuState);
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void arch_get_debug_cpu_state(struct debug_cpu_state *cpuState);
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status_t arch_get_thread_debug_cpu_state(struct thread *thread,
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struct debug_cpu_state *cpuState);
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void arch_set_debug_cpu_state(const debug_cpu_state *cpuState);
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void arch_get_debug_cpu_state(debug_cpu_state *cpuState);
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status_t arch_set_breakpoint(void *address);
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status_t arch_clear_breakpoint(void *address);
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