diff --git a/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html b/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
index 9b6f2fce9f..017da7efd4 100644
--- a/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
+++ b/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
@@ -4,10 +4,11 @@
Changes done for each driverversion:
-head (0.76, Rudolf)
+head (0.77, Rudolf)
- Improved 3D speed related initialisation programming for NV11 and NV15: NV11 just gained 44% rendering speed, NV15 gained 21% speed. The GeForce2Ti (NV15) is the new winner: Quake 2 timedemo 1 runs at 28.3fps in 1024x768x32 mode @ 75Hz refreshrate (P4 2.8Ghz, fsb 533Mhz, AGP4x), while on the GeForce4MX (NV18) it keeps running at 26.3fps. The GeForce2MX (NV11) now runs at 18.9fps.
- Improved 3D speed related initialisation programming again. This time confirmed for NV11, NV15 and NV18 (so works on probably all NV1x cards): NV11 just gained another 43% rendering speed, NV15 gained another 60% speed, and NV18 gained 41% speed. The GeForce2Ti (NV15) is the definate winner: Quake 2 timedemo 1 runs at 45.4fps in 1024x768x32 mode @ 75Hz refreshrate (P4 2.8Ghz, fsb 533Mhz, AGP4x), while on the GeForce4MX (NV18) it now runs at 37.0fps. The GeForce2MX (NV11) now runs at 27.1fps.
+
- Improved 3D speed related initialisation programming for TNT2 and TNT2-M64 card types, TNT1 speed remains unchanged. The speed improvement depends on colorspace and exact card type: there's a 1-4% gain. TNT2 runs Quake 2 timedemo 1 at about 17fps in 1024x768x32 mode @ 75Hz refreshrate, while TNT2-M64 is at 10.2fps (P4 2.8Ghz, fsb 533Mhz, AGP mode).
nv_driver 0.74 (Rudolf)