change the way FileGameSound works : avoid using a port
code style, some clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20603 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -95,8 +95,6 @@ private:
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status_t Init(const entry_ref* file);
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static int32 ReadThread(void* arg);
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bool Load();
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bool Read(void * buffer, size_t bytes);
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