Media Codec API just got a visit from the coding style police.

We now use "const" for the chunk buffer pointer returned by GetNextChunk,
because the buffer is not supposed to be modified by the codec.
size_t is used for the size where applicable. This matches BMediaDecoder.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13361 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Marcus Overhagen
2005-06-30 00:24:06 +00:00
parent 77a63c75c4
commit 0d1adad317
57 changed files with 211 additions and 208 deletions
+3 -3
View File
@@ -11,7 +11,7 @@ namespace BPrivate { namespace media {
class ChunkProvider {
public:
virtual status_t GetNextChunk(void **chunkBuffer, int32 *chunkSize,
virtual status_t GetNextChunk(const void **chunkBuffer, size_t *chunkSize,
media_header *mediaHeader) = 0;
};
@@ -24,7 +24,7 @@ public:
virtual void GetCodecInfo(media_codec_info *codecInfo) = 0;
// Setup get's called with the info data from Reader::GetStreamInfo
virtual status_t Setup(media_format *ioEncodedFormat, const void *infoBuffer, int32 infoSize) = 0;
virtual status_t Setup(media_format *ioEncodedFormat, const void *infoBuffer, size_t infoSize) = 0;
virtual status_t NegotiateOutputFormat(media_format *ioDecodedFormat) = 0;
@@ -35,7 +35,7 @@ public:
virtual status_t Decode(void *buffer, int64 *frameCount,
media_header *mediaHeader, media_decode_info *info = 0) = 0;
status_t GetNextChunk(void **chunkBuffer, int32 *chunkSize,
status_t GetNextChunk(const void **chunkBuffer, size_t *chunkSize,
media_header *mediaHeader);
void Setup(ChunkProvider *provider);