Deskbar: New single line mini-mode
Mini-mode is when Deskbar is in the 4 corners with the application menu tucked away into the leaf menu bar. This commit changes mini- mode from putting the clock and replicants below the leaf menu to attaching them to the side forming a single line. The main advantage of this is that if Deskbar is in the top right corner you can maximize a window without losing any access to Deskbar or any screen real-estate. The other three corners lose screen real-estate similar to horizontal mode. Replace team icon with HVIF version kindly donated by meanwhile. Scale icon size according to font size. Grow the vector rendered icon size by 1px to match bitmap size. Add Team_Registrar icon to data/artwork/icons. Tweak Team_Registrar icon to match the area of the bitmap taken up by the bitmap icon so they will render at the same size. The bitmap can be now NULL if an invalid icon is passed, handle this case with an fInitStatus member in BarMenuTitle. Switch order of leaf and team menus on the left side so that the team menu is always on the screen edge. The team menu is more in need of quick corner access than the leaf menu in this mode. Adjust leaf menu position so that it continues to be cut-off while allowing the team menu icon to display normally. Center vertically in horizontal mode but it's still cut-off at 16x16. In vertical mode the leaf continues to be cut-off at all font sizes. Constrain leaf bitmap to its menu item frame as it can bleed out into the adjacent team menu item at larger font sizes. Grow team menu items to fit the widest label up to the max vertical expando window width (currently 2x min) before truncating. LegacyPackageInstaller now fits in the team menu. More on LegacyPackageInstaller in horizontal mode below. Update SetSizeLimits for mini-mode - no upper limit on height or width. Switch to mini-mode using 1/4 screen left and right of screen instead of using 1/6. Mini mode is now wider and this change makes switching between mini mode and horizontal mode more reliable. * Rename frame to screenFrame here for clarity. Set menu bar height to window tab height in vertical mode. This is so that when you maximize a window the tab size will match. The menu bar height is also a few pixels taller (25px vs 21px) than it was in vertical expando mode at the default 12px font size. The change was made to match the tab height. 21px was the height of a window tab on BeOS R5's default decorator. Adjust the width of the team menu for larger icon sizes. If app names are hidden limit to half of min width so the menu doesn't appear too short. SetMaxContentSize to width, this fixes a bug where the menu item wasn't quite the right size for the menu. No longer truncate time in vertical mini mode because the time can now expand itself horizontally without limit (within reason.) Center replicants vertically in mini-mode based on tab height and max replicant height. Simplify mini-mode menu width and position calculation. Fix a bar menu bar placement bug when Deskbar starts hidden in mini-mode. Fix numerous layout issues. Put replicant tray where it should be in all modes and then start adjusting things. The Replicant tray is now where it should be in all modes, any fiddling with replicant icon locations now can be relegated solely to LocationForReplicant(). Implements bug #5876 step 1. *** Other related Deskbar improvements also made in this commit *** Implemented underflow in horizontal mode ExpandoMenuBar to make items wider when you close a team to take up more of available space. Max item width is currently set to 1.25x min width so that LegacyPackageInstaller fits in horizontal mode as well. In team menu it make sense to calculate the widest label but in horizontal mode it would not be very nice if ARogueAppWithAVeryVeryLongAndAnnoyingName were to grow all of your team menu items. 1.25x is a fair compromise that gets us some extra width but not too much. ExpandoMenuBar will truncate items to minimum width to buy some space before it turns on the scroll arrows. Eliminate kMinMenuItemWidth, create convinience methods to calculate limits. Add BarView pointer to TimeView. Ditch fVertical and SetOrientation in TTimeView and get the information from BarView instead. This way we don't have to keep the state in sync. Also pass BarView pointer to TTeamMenu constructor and use it instead of getting the pointer in a roundabout way from be_app. Eliminate kMiniHeight constant, the mini-mode height is now based on the height of a window tab which changes with be_bold_font size. Limit maximum height of replicants by be_bold_font size as well. Also limit team menu and leaf menu icon heights by be_bold_font size. Eliminate TExpandoMenuBar::fVertical, use fBarView instead. Switch the order of layout and barView in ctor so that barView can be optional. Change the ctor vertical param to layout and use the passed-in menu_layout to pass to BMenuBar only. Once TExpandoMenuBar has been constructed, use fBarView from then on. In Deskbar the menu_layout can change via BMenuPrivate::SetLayout, if we needed to know TExpandoMenuBar's menu_layout for some reason, we can call Layout(). Maintain 2px border around replicants in vertical expando mode on all sides. Maintain 2px border around replicants in horizontal mode, except for at 16x16 reduce the border to 1px because we're really short on height. Improve clock centering in vertical expando mode. Also improve clock centering in mini-mode across all font sizes. Reduce clock height by 2px so that it won't draw over the top and bottom borders in horizontal mode. Refactor TBarView::PlaceTray(). The code is basically the same but the method is now better layed out. Calculate resize dragger location based on width setting. This is valid since it is only ever used in vertical expando mode. Hide the resize control better by moving it off-screen when not in use. Hide() alone was not enough. Fix size and position of the drag region to prevent minor drawing glitches that were occuring in horizontal and left vertical mode because the drag region was not in quite the right size and place. Call DrawDragger() from DrawAfterChildren() instead of Draw() (and set B_DRAW_ON_CHILDREN flag) so that the dragger will always be drawn even if there are other items on top. In theory this should not be needed but in practice this fixes a few drawing glitches. Rename DrawDragRegion() to private DrawDragger() method - the name was confusing and other classes shouldn't be allowed to draw the dragger directly. TDragRegion should be renamed to TStatusView since that's what it really is. Then we should create a new TDragControl class based on TResizeControl that is a child of TStatusView like everybody else. TDragControl would be responsible for drawing itself and knowing where its bounds are. For now DrawAfterChildren() will have to do. Rework status tray border drawing. It is identical in vertical exando mode and in the same spirit in horizontal mode just a little bit nicer looking. Draw hilight on top, left, and bottom edges in horizontal mode. Draw hilight on top, and left edges in mini-mode this creates the appearance of a shadow. Best appreciated using Magnify. May the following (Open Tracker License) code forever be memorialized in this commit message: void TDragRegion::Draw(BRect updateRect) { rgb_color menuColor = ViewColor(); rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT); rgb_color ldark = tint_color(menuColor, 1.02); rgb_color dark = tint_color(menuColor, B_DARKEN_2_TINT); rgb_color vvdark = tint_color(menuColor, B_DARKEN_4_TINT); rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT); BRect frame(Bounds()); BeginLineArray(4); if (be_control_look != NULL) { if (fBarView->Vertical()) { AddLine(frame.LeftTop(), frame.RightTop(), dark); AddLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right, frame.top + 1), ldark); AddLine(frame.LeftBottom(), frame.RightBottom(), hilite); } else if (fBarView->AcrossTop() || fBarView->AcrossBottom()) { AddLine(frame.LeftTop(), BPoint(frame.left, frame.bottom), dark); AddLine(BPoint(frame.left + 1, frame.top + 1), BPoint(frame.right - 1, frame.top + 1), light); AddLine(BPoint(frame.right, frame.top + 2), BPoint(frame.right, frame.bottom), hilite); AddLine(BPoint(frame.left + 1, frame.bottom), BPoint(frame.right - 1, frame.bottom), hilite); } } else { if (fBarView->Vertical()) { AddLine(frame.LeftTop(), frame.RightTop(), light); AddLine(frame.LeftTop(), frame.LeftBottom(), light); AddLine(frame.RightBottom(), frame.RightTop(), hilite); } else if (fBarView->AcrossTop()) { AddLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right - 1, frame.top + 1), light); AddLine(frame.RightTop(), frame.RightBottom(), vvdark); AddLine(BPoint(frame.right - 1, frame.top + 2), BPoint(frame.right - 1, frame.bottom - 1), hilite); AddLine(frame.LeftBottom(), BPoint(frame.right - 1, frame.bottom), hilite); } else if (fBarView->AcrossBottom()) { AddLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right - 1, frame.top + 1), light); AddLine(frame.LeftBottom(), frame.RightBottom(), hilite); AddLine(frame.RightTop(), frame.RightBottom(), vvdark); AddLine(BPoint(frame.right - 1, frame.top + 1), BPoint(frame.right - 1, frame.bottom - 1), hilite); } } EndLineArray(); } Refactor mode switching. Change TDragRegion::SwitchModeForRect() to SwitchModeForRegion() and pass in BRegion's instead of BRect's. Create a new CalculateRegions() method which is called once at startup and again on ScreenChanged() instead of calculating the rect's over and over again inside MouseMoved(). Simplify calculations using BRegion's. Get the screen_where parameter from the Window()'s CurrentMessage() instead of converting the passed in where parameter to screen coordinates. This makes mode switching work 100% better. Restore full state, fix all issues, and disable it again. Fix issue with the window not resizing itself correctly when hiding the scroller arrows in vertical expando mode because Deskbar was using the bottom value of a scrolled view rather than its height. We only need to call CheckForScrolling() once before we resize the window. Consolidate all the window resizing code into ExpandoMenuBar::SizeWindow(), call CheckForScrolling() there one time, then resize the window and lay everything out again. Simplify expando menu bar background drawing. The only part of this drawing code that was actually being shown was the part where it stroked a vertical line like this: rgb_color menuColor = ui_color(B_MENU_BACKGROUND_COLOR); SetHighColor(tint_color(menuColor, 1.22)); StrokeLine(bounds.LeftTop(), bounds.LeftBottom()); The rest of the code was never seen. May the following code also be forever memorialized in this commit message: void TExpandoMenuBar::DrawBackground(BRect updateRect) { if (Vertical()) return; BRect bounds(Bounds()); rgb_color menuColor = ui_color(B_MENU_BACKGROUND_COLOR); rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT); rgb_color vlight = tint_color(menuColor, B_LIGHTEN_2_TINT); int32 count = CountItems() - 1; if (count >= 0) bounds.left = ItemAt(count)->Frame().right + 1; else bounds.left = 0; if (be_control_look != NULL) { SetHighColor(tint_color(menuColor, 1.22)); StrokeLine(bounds.LeftTop(), bounds.LeftBottom()); bounds.left++; uint32 borders = BControlLook::B_TOP_BORDER | BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER; be_control_look->DrawButtonBackground(this, bounds, bounds, menuColor, 0, borders); } else { SetHighColor(vlight); StrokeLine(bounds.LeftTop(), bounds.RightTop()); StrokeLine(BPoint(bounds.left, bounds.top + 1), bounds.LeftBottom()); SetHighColor(hilite); StrokeLine(BPoint(bounds.left + 1, bounds.bottom), bounds.RightBottom()); } } Change-Id: Id9ddd60c997a785184208ba02938bee1416aeae9 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2253 Reviewed-by: Adrien Destugues <[email protected]>
This commit is contained in:
committed by
Adrien Destugues
parent
23be24d2d2
commit
0d2645e44f
Binary file not shown.
@@ -52,11 +52,14 @@ All rights reserved.
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#include "DeskbarMenu.h"
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#include "DeskbarUtils.h"
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#include "ResourceSet.h"
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#include "StatusView.h"
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#include "TeamMenu.h"
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const float kSepItemWidth = 5.0f;
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const float kTeamIconBitmapHeight = 19.f;
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// #pragma mark - TSeparatorItem
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@@ -104,7 +107,9 @@ TBarMenuBar::TBarMenuBar(BRect frame, const char* name, TBarView* barView)
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BMenuBar(frame, name, B_FOLLOW_NONE, B_ITEMS_IN_ROW, false),
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fBarView(barView),
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fAppListMenuItem(NULL),
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fSeparatorItem(NULL)
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fSeparatorItem(NULL),
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fTeamIconData(NULL),
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fTeamIconSize(0)
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{
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SetItemMargins(0.0f, 0.0f, 0.0f, 0.0f);
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@@ -118,7 +123,10 @@ TBarMenuBar::TBarMenuBar(BRect frame, const char* name, TBarView* barView)
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if (data != NULL) {
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// Scale bitmap according to font size
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float width = std::max(63.f, ceilf(63 * be_plain_font->Size() / 12.f));
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// but limit by be_bold_font size
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width = std::min(width, ceilf(63.f * be_bold_font->Size() / 12.f));
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float height = std::max(22.f, ceilf(22 * be_plain_font->Size() / 12.f));
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height = std::min(height, ceilf(22.f * be_bold_font->Size() / 12.f));
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icon = new BBitmap(BRect(0, 0, width - 1, height - 1), B_RGBA32);
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if (icon->InitCheck() != B_OK
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|| BIconUtils::GetVectorIcon((const uint8*)data, dataSize, icon)
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@@ -128,7 +136,7 @@ TBarMenuBar::TBarMenuBar(BRect frame, const char* name, TBarView* barView)
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}
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}
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fDeskbarMenuItem = new TBarMenuTitle(0.0f, 0.0f, icon, beMenu);
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fDeskbarMenuItem = new TBarMenuTitle(0.0f, 0.0f, icon, beMenu, fBarView);
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AddItem(fDeskbarMenuItem);
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}
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@@ -173,10 +181,10 @@ TBarMenuBar::AddTeamMenu()
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BRect frame(Frame());
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delete fAppListMenuItem;
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fAppListMenuItem = new TBarMenuTitle(0.0f, 0.0f,
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AppResSet()->FindBitmap(B_MESSAGE_TYPE, R_TeamIcon), new TTeamMenu());
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fAppListMenuItem = new TBarMenuTitle(0.0f, 0.0f, FetchTeamIcon(),
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new TTeamMenu(fBarView), fBarView);
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bool added = AddItem(fAppListMenuItem);
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bool added = AddItem(fAppListMenuItem, fBarView->Left() ? 0 : 1);
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if (added)
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SmartResize(frame.Width() - 1.0f, frame.Height());
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@@ -324,3 +332,36 @@ TBarMenuBar::InitTrackingHook(bool (*hookFunction)(BMenu*, void*),
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if (fAppListMenuItem && (fAppListMenuItem->Frame().Contains(loc) || both))
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init_tracking_hook(fAppListMenuItem, hookFunction, state);
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}
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const BBitmap*
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TBarMenuBar::FetchTeamIcon()
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{
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const BBitmap* teamIcon = NULL;
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if (fTeamIconData == NULL || fTeamIconSize == 0) {
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// we haven't fetched vector icon data yet, fetch it
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fTeamIconData = (const uint8*)AppResSet()->FindResource(
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B_VECTOR_ICON_TYPE, R_TeamIconVector, &fTeamIconSize);
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}
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if (fTeamIconData != NULL && fTeamIconSize > 0) {
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// seems valid, scale bitmap according to font size
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float iconHeight = std::max(kTeamIconBitmapHeight,
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ceilf(kTeamIconBitmapHeight * be_plain_font->Size() / 12.f));
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// but limit by be_bold_font_size
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iconHeight = std::min(iconHeight,
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ceilf(kTeamIconBitmapHeight * be_bold_font->Size() / 12.f));
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BRect iconRect = BRect(0, 0, iconHeight, iconHeight);
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iconRect.InsetBy(-1, -1);
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// grow icon by 1px so that it renders nicely at 12pt font size
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BBitmap* icon = new(std::nothrow) BBitmap(iconRect, B_RGBA32);
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if (icon != NULL && BIconUtils::GetVectorIcon(fTeamIconData,
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fTeamIconSize, icon) == B_OK) {
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// rasterize vector icon into a bitmap at the scaled size
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teamIcon = icon;
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}
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}
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return teamIcon;
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}
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@@ -79,11 +79,17 @@ public:
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bool (* hookfunction)(BMenu*, void*),
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void* state, bool both = false);
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const BBitmap* FetchTeamIcon();
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private:
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TBarView* fBarView;
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TBarMenuTitle* fDeskbarMenuItem;
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TBarMenuTitle* fAppListMenuItem;
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TSeparatorItem* fSeparatorItem;
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const uint8* fTeamIconData;
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size_t fTeamIconSize;
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};
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#endif // BARMENUBAR_H
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@@ -39,21 +39,29 @@ All rights reserved.
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#include <Bitmap.h>
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#include <ControlLook.h>
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#include <Debug.h>
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#include <Region.h>
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#include "BarApp.h"
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#include "BarView.h"
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#include "BarWindow.h"
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#include "DeskbarMenu.h"
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TBarMenuTitle::TBarMenuTitle(float width, float height, const BBitmap* icon,
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BMenu* menu, bool expando)
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BMenu* menu, TBarView* barView)
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:
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BMenuItem(menu, new BMessage(B_REFS_RECEIVED)),
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fWidth(width),
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fHeight(height),
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fInExpando(expando),
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fIcon(icon)
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fIcon(icon),
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fMenu(menu),
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fBarView(barView),
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fInitStatus(B_NO_INIT)
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{
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if (fIcon == NULL || fMenu == NULL || fBarView == NULL)
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fInitStatus = B_BAD_VALUE;
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else
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fInitStatus = B_OK;
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}
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@@ -82,7 +90,7 @@ void
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TBarMenuTitle::Draw()
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{
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BMenu* menu = Menu();
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if (menu == NULL)
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if (fInitStatus != B_OK || menu == NULL)
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return;
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BRect frame(Frame());
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@@ -111,37 +119,52 @@ TBarMenuTitle::Draw()
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void
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TBarMenuTitle::DrawContent()
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{
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if (fIcon == NULL)
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if (fInitStatus != B_OK)
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return;
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BMenu* menu = Menu();
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BRect frame(Frame());
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BRect iconRect(fIcon->Bounds());
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if (menu == NULL)
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return;
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menu->SetDrawingMode(B_OP_ALPHA);
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iconRect.OffsetTo(frame.LeftTop());
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const BRect frame(Frame());
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BRect iconRect(fIcon->Bounds().OffsetToCopy(frame.LeftTop()));
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float widthOffset = rintf((frame.Width() - iconRect.Width()) / 2);
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float heightOffset = 0;
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if (frame.Height() > iconRect.Height() + 2)
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heightOffset = rintf((frame.Height() - iconRect.Height()) / 2);
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iconRect.OffsetBy(widthOffset - 1.0f, heightOffset + 2.0f);
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float heightOffset = rintf((frame.Height() - iconRect.Height()) / 2);
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// cut-off the leaf
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bool isLeafMenu = dynamic_cast<TDeskbarMenu*>(fMenu) != NULL;
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if (fBarView->Vertical() && isLeafMenu)
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iconRect.OffsetBy(widthOffset, frame.Height() - iconRect.Height() + 2);
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else
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iconRect.OffsetBy(widthOffset, heightOffset);
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// clip to menu item frame
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if (iconRect.Width() > frame.Width()) {
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float diff = iconRect.Width() - frame.Width();
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BRect mask(iconRect.InsetByCopy(floorf(diff / 2), 0));
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BRegion clipping(mask);
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menu->ConstrainClippingRegion(&clipping);
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}
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menu->DrawBitmapAsync(fIcon, iconRect);
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menu->ConstrainClippingRegion(NULL);
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}
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status_t
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TBarMenuTitle::Invoke(BMessage* message)
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{
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TBarView* barview = dynamic_cast<TBarApp*>(be_app)->BarView();
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if (barview) {
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BLooper* looper = barview->Looper();
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if (looper->Lock()) {
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// tell barview to add the refs to the deskbar menu
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barview->HandleDeskbarMenu(NULL);
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looper->Unlock();
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}
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if (fInitStatus != B_OK || fBarView == NULL)
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return fInitStatus;
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BLooper* looper = fBarView->Looper();
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if (looper->Lock()) {
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// tell barview to add the refs to the deskbar menu
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fBarView->HandleDeskbarMenu(NULL);
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looper->Unlock();
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}
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return BMenuItem::Invoke(message);
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@@ -44,13 +44,12 @@ All rights reserved.
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#include <MenuItem.h>
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class BBitmap;
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class BMenu;
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class TBarView;
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class TBarMenuTitle : public BMenuItem {
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public:
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TBarMenuTitle(float width, float height, const BBitmap* icon,
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BMenu* menu, bool expando = false);
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BMenu* menu, TBarView* barView = NULL);
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virtual ~TBarMenuTitle();
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void SetContentSize(float width, float height);
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@@ -65,8 +64,10 @@ protected:
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private:
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float fWidth;
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float fHeight;
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bool fInExpando;
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const BBitmap* fIcon;
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BMenu* fMenu;
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TBarView* fBarView;
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status_t fInitStatus;
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};
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+184
-170
@@ -66,6 +66,8 @@ const int32 kDefaultRecentAppCount = 10;
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const int32 kMenuTrackMargin = 20;
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const float kMinTeamItemHeight = 20.0f;
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const float kVPad = 2.0f;
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const float kIconPadding = 8.0f;
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const float kScrollerDimension = 12.0f;
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const uint32 kUpdateOrientation = 'UpOr';
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@@ -150,22 +152,36 @@ TBarView::TBarView(BRect frame, bool vertical, bool left, bool top,
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fMaxRecentDocs(kDefaultRecentDocCount),
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fMaxRecentApps(kDefaultRecentAppCount),
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fLastDragItem(NULL),
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fMouseFilter(NULL)
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fMouseFilter(NULL),
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fTabHeight(kMenuBarHeight)
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{
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// get window tab height
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BWindow* tmpWindow = new(std::nothrow) BWindow(BRect(), NULL,
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B_TITLED_WINDOW, 0);
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if (tmpWindow != NULL) {
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BMessage settings;
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if (tmpWindow->GetDecoratorSettings(&settings) == B_OK) {
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BRect tabRect;
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if (settings.FindRect("tab frame", &tabRect) == B_OK)
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fTabHeight = tabRect.Height();
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}
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delete tmpWindow;
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}
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// determine the initial Be menu size
|
||||
// (will be updated later)
|
||||
BRect menuFrame(frame);
|
||||
if (fVertical)
|
||||
menuFrame.bottom = menuFrame.top + kMenuBarHeight;
|
||||
menuFrame.bottom = menuFrame.top + fTabHeight - 1;
|
||||
else
|
||||
menuFrame.bottom = menuFrame.top + fBarApp->IconSize() + 4;
|
||||
menuFrame.bottom = menuFrame.top + TeamMenuItemHeight();
|
||||
|
||||
// create and add the Be menu
|
||||
fBarMenuBar = new TBarMenuBar(menuFrame, "BarMenuBar", this);
|
||||
AddChild(fBarMenuBar);
|
||||
|
||||
// create the status tray
|
||||
fReplicantTray = new TReplicantTray(this, fVertical);
|
||||
fReplicantTray = new TReplicantTray(this);
|
||||
|
||||
// create the resize control
|
||||
fResizeControl = new TResizeControl(this);
|
||||
@@ -180,16 +196,18 @@ TBarView::TBarView(BRect frame, bool vertical, bool left, bool top,
|
||||
if (fTrayLocation != 0)
|
||||
AddChild(fDragRegion);
|
||||
|
||||
// create and add the application menubar
|
||||
fExpandoMenuBar = new TExpandoMenuBar(this, fVertical);
|
||||
// create and add the expando menu bar
|
||||
fExpandoMenuBar = new TExpandoMenuBar(
|
||||
fVertical ? B_ITEMS_IN_COLUMN : B_ITEMS_IN_ROW, this);
|
||||
fInlineScrollView = new TInlineScrollView(fExpandoMenuBar,
|
||||
fVertical ? B_VERTICAL : B_HORIZONTAL);
|
||||
AddChild(fInlineScrollView);
|
||||
|
||||
// If mini mode, hide the application menubar
|
||||
// hide the expando menu bar in mini-mode
|
||||
if (state == kMiniState)
|
||||
fInlineScrollView->Hide();
|
||||
|
||||
// if auto-hide is on and we're not already hidden, hide ourself
|
||||
if (fBarApp->Settings()->autoHide && !IsHidden())
|
||||
Hide();
|
||||
}
|
||||
@@ -447,15 +465,18 @@ TBarView::PlaceDeskbarMenu()
|
||||
// Calculate the size of the deskbar menu
|
||||
BRect menuFrame(Bounds());
|
||||
if (fVertical) {
|
||||
width = static_cast<TBarApp*>(be_app)->Settings()->width;
|
||||
height = 4 + fReplicantTray->MaxReplicantHeight();
|
||||
menuFrame.bottom = menuFrame.top + height;
|
||||
if (fState == kMiniState)
|
||||
width = gMinimumWindowWidth;
|
||||
else
|
||||
width = fBarApp->Settings()->width;
|
||||
|
||||
height = fTabHeight;
|
||||
} else {
|
||||
width = gMinimumWindowWidth;
|
||||
width = gMinimumWindowWidth / 2 + kIconPadding;
|
||||
height = std::max(TeamMenuItemHeight(),
|
||||
kGutter + fReplicantTray->MaxReplicantHeight() + kGutter);
|
||||
menuFrame.bottom = menuFrame.top + height;
|
||||
}
|
||||
menuFrame.bottom = menuFrame.top + height;
|
||||
|
||||
if (fBarMenuBar == NULL) {
|
||||
// create the Be menu
|
||||
@@ -464,31 +485,30 @@ TBarView::PlaceDeskbarMenu()
|
||||
} else
|
||||
fBarMenuBar->SmartResize(-1, -1);
|
||||
|
||||
BPoint loc(B_ORIGIN);
|
||||
if (fState == kFullState) {
|
||||
fBarMenuBar->RemoveTeamMenu();
|
||||
fBarMenuBar->RemoveSeperatorItem();
|
||||
loc = Bounds().LeftTop();
|
||||
} else if (fState == kExpandoState) {
|
||||
fBarMenuBar->RemoveTeamMenu();
|
||||
if (fVertical) {
|
||||
// shows apps below tray
|
||||
fBarMenuBar->RemoveSeperatorItem();
|
||||
width += 1;
|
||||
} else {
|
||||
// shows apps to the right of bemenu
|
||||
fBarMenuBar->AddSeparatorItem();
|
||||
width = floorf(width) / 2 + kSepItemWidth;
|
||||
if (fVertical) {
|
||||
switch (fState) {
|
||||
case kFullState:
|
||||
case kExpandoState:
|
||||
default:
|
||||
// shows apps below tray
|
||||
fBarMenuBar->RemoveTeamMenu();
|
||||
fBarMenuBar->RemoveSeperatorItem();
|
||||
break;
|
||||
|
||||
case kMiniState:
|
||||
// leaf menu next to team menu
|
||||
fBarMenuBar->RemoveSeperatorItem();
|
||||
fBarMenuBar->AddTeamMenu();
|
||||
break;
|
||||
}
|
||||
loc = Bounds().LeftTop();
|
||||
} else {
|
||||
// mini mode, DeskbarMenu next to team menu
|
||||
fBarMenuBar->RemoveSeperatorItem();
|
||||
fBarMenuBar->AddTeamMenu();
|
||||
// shows apps to the right of the leaf menu
|
||||
fBarMenuBar->RemoveTeamMenu();
|
||||
fBarMenuBar->AddSeparatorItem();
|
||||
}
|
||||
|
||||
fBarMenuBar->SmartResize(width, height);
|
||||
fBarMenuBar->MoveTo(loc);
|
||||
fBarMenuBar->MoveTo(B_ORIGIN);
|
||||
}
|
||||
|
||||
|
||||
@@ -496,71 +516,71 @@ void
|
||||
TBarView::PlaceTray(bool vertSwap, bool leftSwap)
|
||||
{
|
||||
BPoint statusLoc;
|
||||
if (fState == kFullState) {
|
||||
fDragRegion->ResizeTo(fBarMenuBar->Frame().Width(), kMenuBarHeight);
|
||||
statusLoc.y = fBarMenuBar->Frame().bottom + 1;
|
||||
statusLoc.x = 0;
|
||||
fDragRegion->MoveTo(statusLoc);
|
||||
fDragRegion->Invalidate();
|
||||
|
||||
if (fTrayLocation == 0) {
|
||||
// no replicant tray mode, not used
|
||||
if (!fReplicantTray->IsHidden())
|
||||
fReplicantTray->Hide();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (fReplicantTray->IsHidden())
|
||||
} else if (fReplicantTray->IsHidden())
|
||||
fReplicantTray->Show();
|
||||
|
||||
if (fTrayLocation != 0) {
|
||||
fReplicantTray->SetMultiRow(fVertical);
|
||||
fReplicantTray->RealignReplicants();
|
||||
fDragRegion->ResizeToPreferred();
|
||||
// also resizes replicant tray
|
||||
|
||||
fResizeControl->ResizeTo(kDragWidth, fDragRegion->Bounds().Height()
|
||||
- 2); // make room for top and bottom border
|
||||
|
||||
if (fVertical) {
|
||||
if (fResizeControl->IsHidden())
|
||||
fResizeControl->Show();
|
||||
fReplicantTray->RealignReplicants();
|
||||
fDragRegion->ResizeToPreferred();
|
||||
// also resizes replicant tray
|
||||
|
||||
if (fVertical) {
|
||||
if (fState == kExpandoState || fState == kFullState) {
|
||||
// move replicant tray down by 2px
|
||||
if (fLeft) {
|
||||
// move replicant tray past dragger width on left
|
||||
// also down 1px so it won't cover the border
|
||||
fReplicantTray->MoveTo(kDragWidth + kGutter, kGutter);
|
||||
|
||||
// shrink width by same amount
|
||||
fReplicantTray->ResizeBy(-(kDragWidth + kGutter), 0);
|
||||
// move replicant tray past dragger and shrink by same amount
|
||||
fReplicantTray->MoveTo(kDragWidth + 1, 2);
|
||||
fReplicantTray->ResizeBy(-(kDragWidth + 1), -2);
|
||||
} else {
|
||||
// move replicant tray down 1px so it won't cover the border
|
||||
fReplicantTray->MoveTo(0, kGutter);
|
||||
fReplicantTray->MoveTo(0, 2);
|
||||
fReplicantTray->ResizeBy(0, -2);
|
||||
}
|
||||
|
||||
statusLoc.x = 0;
|
||||
statusLoc.y = fBarMenuBar->Frame().bottom + 1;
|
||||
} else {
|
||||
if (!fResizeControl->IsHidden())
|
||||
fResizeControl->Hide();
|
||||
} else if (fState == kMiniState) {
|
||||
statusLoc.x = fLeft ? fBarMenuBar->Frame().right + 1 : 0;
|
||||
statusLoc.y = 0;
|
||||
|
||||
// move right and down to not cover border then resize to fit
|
||||
fReplicantTray->MoveTo(kGutter, kGutter);
|
||||
fReplicantTray->ResizeBy(-kGutter, -kGutter);
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
statusLoc.x = screenFrame.right - fDragRegion->Bounds().Width();
|
||||
statusLoc.y = -1;
|
||||
// move past dragger and top border
|
||||
// and make room for the top and bottom borders
|
||||
fReplicantTray->MoveTo(fLeft ? kDragWidth : 0, kGutter);
|
||||
fReplicantTray->ResizeBy(0, -4);
|
||||
}
|
||||
} else {
|
||||
// horizontal
|
||||
|
||||
fDragRegion->MoveTo(statusLoc);
|
||||
fDragRegion->Invalidate();
|
||||
|
||||
if (fVertical && fLeft)
|
||||
fResizeControl->MoveTo(fDragRegion->Bounds().right - kDragWidth, 1);
|
||||
else
|
||||
fResizeControl->MoveTo(0, 1);
|
||||
|
||||
fResizeControl->Invalidate();
|
||||
// move tray right and down to not cover border, resize by same
|
||||
fReplicantTray->MoveTo(2, 0);
|
||||
fReplicantTray->ResizeBy(-2, 0);
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
statusLoc.x = screenFrame.right - fDragRegion->Bounds().Width();
|
||||
statusLoc.y = 0;
|
||||
}
|
||||
|
||||
fDragRegion->MoveTo(statusLoc);
|
||||
|
||||
// make room for top and bottom border
|
||||
fResizeControl->ResizeTo(kDragWidth, fDragRegion->Bounds().Height() - 2);
|
||||
|
||||
// resize control is only used in vertical expando and full state
|
||||
if (fVertical && fState != kMiniState) {
|
||||
// move resize control into place based on width setting
|
||||
fResizeControl->MoveTo(
|
||||
fLeft ? fBarApp->Settings()->width - kDragWidth : 0, 1);
|
||||
if (fResizeControl->IsHidden())
|
||||
fResizeControl->Show();
|
||||
} else {
|
||||
// hide resize control
|
||||
if (!fResizeControl->IsHidden())
|
||||
fResizeControl->Hide();
|
||||
}
|
||||
|
||||
fDragRegion->Invalidate();
|
||||
}
|
||||
|
||||
|
||||
@@ -568,12 +588,16 @@ void
|
||||
TBarView::PlaceApplicationBar()
|
||||
{
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
if (fState == kMiniState) {
|
||||
if (fVertical && fState == kMiniState) {
|
||||
if (!fInlineScrollView->IsHidden())
|
||||
fInlineScrollView->Hide();
|
||||
|
||||
SizeWindow(screenFrame);
|
||||
PositionWindow(screenFrame);
|
||||
Window()->UpdateIfNeeded();
|
||||
// move the menu bar into place after the window has been resized
|
||||
// based on replicant tray
|
||||
fBarMenuBar->MoveTo(fLeft ? 0 : fDragRegion->Bounds().right + 1, 0);
|
||||
Invalidate();
|
||||
return;
|
||||
}
|
||||
@@ -587,50 +611,36 @@ TBarView::PlaceApplicationBar()
|
||||
expandoFrame.left = fDragRegion->Frame().left;
|
||||
expandoFrame.top = fTrayLocation != 0 ? fDragRegion->Frame().bottom + 1
|
||||
: fBarMenuBar->Frame().bottom + 1;
|
||||
expandoFrame.right = fBarMenuBar->Frame().right;
|
||||
expandoFrame.right = fBarApp->Settings()->width;
|
||||
expandoFrame.bottom = fState == kFullState ? screenFrame.bottom
|
||||
: Frame().bottom;
|
||||
} else {
|
||||
// top or bottom
|
||||
expandoFrame.top = 0;
|
||||
expandoFrame.bottom = TeamMenuItemHeight();
|
||||
|
||||
if (fBarMenuBar != NULL)
|
||||
expandoFrame.left = fBarMenuBar->Frame().Width() + 1;
|
||||
|
||||
if (fTrayLocation != 0 && fDragRegion != NULL) {
|
||||
expandoFrame.right = screenFrame.Width()
|
||||
- fDragRegion->Frame().Width() - 1;
|
||||
} else
|
||||
expandoFrame.right = screenFrame.Width();
|
||||
expandoFrame.left = gMinimumWindowWidth / 2 + kIconPadding;
|
||||
expandoFrame.right = screenFrame.Width();
|
||||
if (fTrayLocation != 0 && fDragRegion != NULL)
|
||||
expandoFrame.right -= fDragRegion->Frame().Width() + 1;
|
||||
}
|
||||
|
||||
fInlineScrollView->DetachScrollers();
|
||||
fInlineScrollView->MoveTo(expandoFrame.LeftTop());
|
||||
fInlineScrollView->ResizeTo(expandoFrame.Width(), fVertical
|
||||
? screenFrame.bottom - expandoFrame.top
|
||||
: expandoFrame.Height());
|
||||
fExpandoMenuBar->MoveTo(0, 0);
|
||||
? screenFrame.bottom - expandoFrame.top : expandoFrame.bottom);
|
||||
fExpandoMenuBar->ResizeTo(expandoFrame.Width(), expandoFrame.Height());
|
||||
|
||||
if (fState == kExpandoState)
|
||||
fExpandoMenuBar->BuildItems();
|
||||
|
||||
SizeWindow(screenFrame);
|
||||
PositionWindow(screenFrame);
|
||||
fExpandoMenuBar->DoLayout();
|
||||
// force menu to resize
|
||||
CheckForScrolling();
|
||||
Window()->UpdateIfNeeded();
|
||||
Invalidate();
|
||||
fExpandoMenuBar->MoveTo(0, 0);
|
||||
fExpandoMenuBar->BuildItems();
|
||||
fExpandoMenuBar->SizeWindow(0);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TBarView::GetPreferredWindowSize(BRect screenFrame, float* width, float* height)
|
||||
TBarView::GetPreferredWindowSize(BRect screenFrame, float* width,
|
||||
float* height)
|
||||
{
|
||||
float windowHeight = 0;
|
||||
float windowWidth = fBarApp->Settings()->width;
|
||||
float windowWidth = 0;
|
||||
bool setToHiddenSize = fBarApp->Settings()->autoHide && IsHidden()
|
||||
&& !fDragRegion->IsDragging();
|
||||
|
||||
@@ -639,36 +649,43 @@ TBarView::GetPreferredWindowSize(BRect screenFrame, float* width, float* height)
|
||||
|
||||
if (fState == kExpandoState && !fVertical) {
|
||||
// top or bottom, full
|
||||
fExpandoMenuBar->CheckItemSizes(0);
|
||||
windowWidth = screenFrame.Width();
|
||||
} else
|
||||
windowWidth = kHiddenDimension;
|
||||
} else if (!fVertical) {
|
||||
// horizontal top or bottom
|
||||
windowHeight = std::max(TeamMenuItemHeight(),
|
||||
kGutter + fReplicantTray->MaxReplicantHeight() + kGutter);
|
||||
windowWidth = screenFrame.Width();
|
||||
} else {
|
||||
if (fState == kFullState) {
|
||||
windowHeight = screenFrame.bottom;
|
||||
windowWidth = fBarMenuBar->Frame().Width();
|
||||
} else if (fState == kExpandoState) {
|
||||
if (fVertical) {
|
||||
// vertical
|
||||
switch (fState) {
|
||||
case kFullState:
|
||||
case kExpandoState:
|
||||
default:
|
||||
// top left or right
|
||||
if (fTrayLocation != 0)
|
||||
windowHeight = fDragRegion->Frame().bottom + 1;
|
||||
else
|
||||
windowHeight = fBarMenuBar->Frame().bottom + 1;
|
||||
|
||||
windowHeight += fExpandoMenuBar->Bounds().Height();
|
||||
} else {
|
||||
// top or bottom, full
|
||||
fExpandoMenuBar->CheckItemSizes(0);
|
||||
windowHeight = std::max(TeamMenuItemHeight(),
|
||||
kGutter + fReplicantTray->MaxReplicantHeight() + kGutter);
|
||||
windowWidth = screenFrame.Width();
|
||||
}
|
||||
} else {
|
||||
// four corners
|
||||
if (fTrayLocation != 0)
|
||||
windowHeight = fDragRegion->Frame().bottom;
|
||||
else
|
||||
// use Height() here not bottom because view can be scrolled
|
||||
if (fExpandoMenuBar != NULL)
|
||||
windowHeight += fExpandoMenuBar->Bounds().Height();
|
||||
|
||||
// full state has minimum screen window height
|
||||
if (fState == kFullState)
|
||||
windowHeight = std::max(screenFrame.bottom, windowHeight);
|
||||
|
||||
windowWidth = fBarApp->Settings()->width;
|
||||
break;
|
||||
|
||||
case kMiniState:
|
||||
// four corners
|
||||
windowHeight = fBarMenuBar->Frame().bottom;
|
||||
windowWidth = fDragRegion->Frame().Width()
|
||||
+ fBarMenuBar->Frame().Width() + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -684,6 +701,7 @@ TBarView::SizeWindow(BRect screenFrame)
|
||||
float windowHeight;
|
||||
GetPreferredWindowSize(screenFrame, &windowWidth, &windowHeight);
|
||||
Window()->ResizeTo(windowWidth, windowHeight);
|
||||
ResizeTo(windowWidth, windowHeight);
|
||||
}
|
||||
|
||||
|
||||
@@ -695,15 +713,11 @@ TBarView::PositionWindow(BRect screenFrame)
|
||||
GetPreferredWindowSize(screenFrame, &windowWidth, &windowHeight);
|
||||
|
||||
BPoint moveLoc(0, 0);
|
||||
// right, expanded
|
||||
if (!fLeft && fVertical) {
|
||||
if (fState == kFullState)
|
||||
moveLoc.x = screenFrame.right - fBarMenuBar->Frame().Width();
|
||||
else
|
||||
moveLoc.x = screenFrame.right - windowWidth;
|
||||
}
|
||||
// right, expanded, mini, or full
|
||||
if (!fLeft && fVertical)
|
||||
moveLoc.x = screenFrame.right - windowWidth;
|
||||
|
||||
// bottom, full or corners
|
||||
// bottom, full
|
||||
if (!fTop)
|
||||
moveLoc.y = screenFrame.bottom - windowHeight;
|
||||
|
||||
@@ -714,12 +728,13 @@ TBarView::PositionWindow(BRect screenFrame)
|
||||
void
|
||||
TBarView::CheckForScrolling()
|
||||
{
|
||||
if (fInlineScrollView != NULL && fExpandoMenuBar != NULL) {
|
||||
if (fExpandoMenuBar->CheckForSizeOverrun())
|
||||
fInlineScrollView->AttachScrollers();
|
||||
else
|
||||
fInlineScrollView->DetachScrollers();
|
||||
}
|
||||
if (fInlineScrollView == NULL && fExpandoMenuBar == NULL)
|
||||
return;
|
||||
|
||||
if (fExpandoMenuBar->CheckForSizeOverrun())
|
||||
fInlineScrollView->AttachScrollers();
|
||||
else
|
||||
fInlineScrollView->DetachScrollers();
|
||||
}
|
||||
|
||||
|
||||
@@ -783,22 +798,19 @@ TBarView::_ChangeState(BMessage* message)
|
||||
// Send a message to the preferences window to let it know to
|
||||
// enable or disable preference items.
|
||||
|
||||
if (vertSwap) {
|
||||
TBarWindow* window = dynamic_cast<TBarWindow*>(Window());
|
||||
if (window != NULL)
|
||||
window->SetSizeLimits();
|
||||
TBarWindow* barWindow = dynamic_cast<TBarWindow*>(Window());
|
||||
if (barWindow != NULL)
|
||||
barWindow->SetSizeLimits();
|
||||
|
||||
fReplicantTray->fTime->SetOrientation(fVertical);
|
||||
if (fExpandoMenuBar != NULL) {
|
||||
if (fVertical) {
|
||||
fInlineScrollView->SetOrientation(B_VERTICAL);
|
||||
fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_COLUMN);
|
||||
fExpandoMenuBar->StartMonitoringWindows();
|
||||
} else {
|
||||
fInlineScrollView->SetOrientation(B_HORIZONTAL);
|
||||
fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_ROW);
|
||||
fExpandoMenuBar->StopMonitoringWindows();
|
||||
}
|
||||
if (vertSwap && fExpandoMenuBar != NULL) {
|
||||
if (fVertical) {
|
||||
fInlineScrollView->SetOrientation(B_VERTICAL);
|
||||
fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_COLUMN);
|
||||
fExpandoMenuBar->StartMonitoringWindows();
|
||||
} else {
|
||||
fInlineScrollView->SetOrientation(B_HORIZONTAL);
|
||||
fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_ROW);
|
||||
fExpandoMenuBar->StopMonitoringWindows();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -917,8 +929,8 @@ TBarView::MenuTrackingHook(BMenu* menu, void* castToThis)
|
||||
if (!data)
|
||||
return false;
|
||||
|
||||
TBarView* barview = dynamic_cast<TBarView*>(data->fTarget.Target(NULL));
|
||||
if (!barview || !menu->LockLooper())
|
||||
TBarView* barView = dynamic_cast<TBarView*>(data->fTarget.Target(NULL));
|
||||
if (!barView || !menu->LockLooper())
|
||||
return false;
|
||||
|
||||
uint32 buttons;
|
||||
@@ -936,30 +948,32 @@ TBarView::MenuTrackingHook(BMenu* menu, void* castToThis)
|
||||
} else {
|
||||
// see if the mouse is in the team/deskbar menu item
|
||||
menu->ConvertToScreen(&location);
|
||||
if (barview->LockLooper()) {
|
||||
TExpandoMenuBar* expando = barview->ExpandoMenuBar();
|
||||
TDeskbarMenu* bemenu
|
||||
= (dynamic_cast<TBarWindow*>(barview->Window()))->DeskbarMenu();
|
||||
if (barView->LockLooper()) {
|
||||
TExpandoMenuBar* expandoMenuBar = barView->ExpandoMenuBar();
|
||||
TBarWindow* barWindow
|
||||
= dynamic_cast<TBarWindow*>(barView->Window());
|
||||
TDeskbarMenu* deskbarMenu = barWindow->DeskbarMenu();
|
||||
|
||||
if (bemenu && bemenu->LockLooper()) {
|
||||
bemenu->ConvertFromScreen(&location);
|
||||
if (bemenu->Frame().Contains(location))
|
||||
if (deskbarMenu && deskbarMenu->LockLooper()) {
|
||||
deskbarMenu->ConvertFromScreen(&location);
|
||||
if (deskbarMenu->Frame().Contains(location))
|
||||
endMenu = false;
|
||||
|
||||
bemenu->UnlockLooper();
|
||||
deskbarMenu->UnlockLooper();
|
||||
}
|
||||
|
||||
if (endMenu && expando) {
|
||||
expando->ConvertFromScreen(&location);
|
||||
BMenuItem* item = expando->TeamItemAtPoint(location);
|
||||
if (endMenu && expandoMenuBar) {
|
||||
expandoMenuBar->ConvertFromScreen(&location);
|
||||
BMenuItem* item = expandoMenuBar->TeamItemAtPoint(location);
|
||||
if (item)
|
||||
endMenu = false;
|
||||
}
|
||||
barview->UnlockLooper();
|
||||
barView->UnlockLooper();
|
||||
}
|
||||
}
|
||||
|
||||
menu->UnlockLooper();
|
||||
|
||||
return endMenu;
|
||||
}
|
||||
|
||||
|
||||
@@ -57,8 +57,6 @@ enum {
|
||||
kFullState = 2
|
||||
};
|
||||
|
||||
|
||||
const float kMiniHeight = 46.0f;
|
||||
const float kHModeHeight = 21.0f;
|
||||
const float kMenuBarHeight = 21.0f;
|
||||
const float kStatusHeight = 22.0f;
|
||||
@@ -172,6 +170,7 @@ public:
|
||||
TReplicantTray* ReplicantTray() const { return fReplicantTray; }
|
||||
|
||||
float TeamMenuItemHeight() const;
|
||||
float TabHeight() const { return fTabHeight; };
|
||||
|
||||
private:
|
||||
friend class TBarApp;
|
||||
@@ -217,6 +216,8 @@ private:
|
||||
|
||||
TTeamMenuItem* fLastDragItem;
|
||||
BMessageFilter* fMouseFilter;
|
||||
|
||||
float fTabHeight;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -244,7 +244,7 @@ TBarWindow::Minimize(bool minimize)
|
||||
void
|
||||
TBarWindow::FrameResized(float width, float height)
|
||||
{
|
||||
if (!fBarView->Vertical())
|
||||
if (fBarView->MiniState() || !fBarView->Vertical())
|
||||
return BWindow::FrameResized(width, height);
|
||||
|
||||
bool setToHiddenSize = fBarApp->Settings()->autoHide
|
||||
@@ -266,7 +266,7 @@ TBarWindow::FrameResized(float width, float height)
|
||||
|
||||
if (oldWidth != newWidth) {
|
||||
fBarView->ResizeTo(width, fBarView->Bounds().Height());
|
||||
if (fBarView->Vertical() && fBarView->ExpandoState())
|
||||
if (fBarView->Vertical() && fBarView->ExpandoMenuBar() != NULL)
|
||||
fBarView->ExpandoMenuBar()->SetMaxContentWidth(width);
|
||||
|
||||
fBarView->UpdatePlacement();
|
||||
@@ -312,8 +312,12 @@ TBarWindow::ScreenChanged(BRect size, color_space depth)
|
||||
{
|
||||
BWindow::ScreenChanged(size, depth);
|
||||
|
||||
fBarView->UpdatePlacement();
|
||||
SetSizeLimits();
|
||||
|
||||
if (fBarView != NULL) {
|
||||
fBarView->DragRegion()->CalculateRegions();
|
||||
fBarView->UpdatePlacement();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -683,13 +687,18 @@ TBarWindow::SetSizeLimits()
|
||||
}
|
||||
} else {
|
||||
if (fBarView->Vertical()) {
|
||||
BWindow::SetSizeLimits(gMinimumWindowWidth, gMaximumWindowWidth,
|
||||
kMenuBarHeight - 1, B_SIZE_UNLIMITED);
|
||||
float minHeight = 0;
|
||||
float maxHeight = B_SIZE_UNLIMITED;
|
||||
float minWidth = gMinimumWindowWidth;
|
||||
float maxWidth = fBarView->MiniState() ? B_SIZE_UNLIMITED
|
||||
: gMaximumWindowWidth;
|
||||
BWindow::SetSizeLimits(minWidth, maxWidth, minHeight, maxHeight);
|
||||
} else {
|
||||
BWindow::SetSizeLimits(screenFrame.Width(), screenFrame.Width(),
|
||||
kMenuBarHeight - 1, kMaximumIconSize + 4);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -397,16 +397,17 @@ BPoint
|
||||
TDeskbarMenu::ScreenLocation()
|
||||
{
|
||||
bool vertical = fBarView->Vertical();
|
||||
int32 expando = (fBarView->State() == kExpandoState);
|
||||
int32 expando = fBarView->ExpandoState();
|
||||
bool left = fBarView->Left();
|
||||
BPoint point;
|
||||
|
||||
BRect rect = Supermenu()->Bounds();
|
||||
Supermenu()->ConvertToScreen(&rect);
|
||||
|
||||
if (expando && vertical && fBarView->Left()) {
|
||||
if (vertical && expando && left) {
|
||||
PRINT(("Left\n"));
|
||||
point = rect.RightTop() + BPoint(0, 3);
|
||||
} else if (expando && vertical && !fBarView->Left()) {
|
||||
} else if (vertical && expando && !left) {
|
||||
PRINT(("Right\n"));
|
||||
point = rect.LeftTop() - BPoint(Bounds().Width(), 0) + BPoint(0, 3);
|
||||
} else
|
||||
|
||||
+143
-138
@@ -70,8 +70,8 @@ All rights reserved.
|
||||
#include "WindowMenuItem.h"
|
||||
|
||||
|
||||
const float kMinMenuItemWidth = 50.0f;
|
||||
const float kIconPadding = 8.0f;
|
||||
const float kDeskbarMenuWidth = gMinimumWindowWidth / 2 + kIconPadding;
|
||||
|
||||
const uint32 kMinimizeTeam = 'mntm';
|
||||
const uint32 kBringTeamToFront = 'bftm';
|
||||
@@ -86,30 +86,19 @@ typedef std::map<BString, TTeamMenuItem*> TeamMenuItemMap;
|
||||
// #pragma mark - TExpandoMenuBar
|
||||
|
||||
|
||||
TExpandoMenuBar::TExpandoMenuBar(TBarView* barView, bool vertical)
|
||||
TExpandoMenuBar::TExpandoMenuBar(menu_layout layout, TBarView* barView)
|
||||
:
|
||||
BMenuBar(BRect(0, 0, 0, 0), "ExpandoMenuBar", B_FOLLOW_NONE,
|
||||
vertical ? B_ITEMS_IN_COLUMN : B_ITEMS_IN_ROW),
|
||||
BMenuBar(BRect(0, 0, 0, 0), "ExpandoMenuBar", B_FOLLOW_NONE, layout),
|
||||
fBarView(barView),
|
||||
fVertical(vertical),
|
||||
fOverflow(false),
|
||||
fUnderflow(false),
|
||||
fFirstBuild(true),
|
||||
fDeskbarMenuWidth(gMinimumWindowWidth),
|
||||
fPreviousDragTargetItem(NULL),
|
||||
fLastMousedOverItem(NULL),
|
||||
fLastClickedItem(NULL)
|
||||
{
|
||||
SetItemMargins(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
SetFont(be_plain_font);
|
||||
|
||||
// top or bottom mode, add deskbar menu and sep for menubar tracking
|
||||
// consistency
|
||||
// TODO: this is broken code
|
||||
fDeskbarMenuWidth = 63 + 16;
|
||||
// const BBitmap* logoBitmap = AppResSet()->FindBitmap(B_MESSAGE_TYPE,
|
||||
// R_LeafLogoBitmap);
|
||||
// if (logoBitmap != NULL)
|
||||
// fDeskbarMenuWidth = logoBitmap->Bounds().Width() + 16;
|
||||
}
|
||||
|
||||
|
||||
@@ -129,7 +118,7 @@ TExpandoMenuBar::AttachedToWindow()
|
||||
|
||||
fTeamList.MakeEmpty();
|
||||
|
||||
if (fVertical)
|
||||
if (Vertical())
|
||||
StartMonitoringWindows();
|
||||
}
|
||||
|
||||
@@ -187,7 +176,7 @@ TExpandoMenuBar::MessageReceived(BMessage* message)
|
||||
|
||||
TInlineScrollView* scrollView
|
||||
= dynamic_cast<TInlineScrollView*>(Parent());
|
||||
if (scrollView == NULL)
|
||||
if (scrollView == NULL || !scrollView->HasScrollers())
|
||||
return;
|
||||
|
||||
float largeStep;
|
||||
@@ -267,7 +256,8 @@ TExpandoMenuBar::MouseDown(BPoint where)
|
||||
BMenuItem* menuItem;
|
||||
TTeamMenuItem* item = TeamItemAtPoint(where, &menuItem);
|
||||
|
||||
if (message == NULL || item == NULL || fBarView->Dragging()) {
|
||||
if (message == NULL || item == NULL || fBarView == NULL
|
||||
|| fBarView->Dragging()) {
|
||||
BMenuBar::MouseDown(where);
|
||||
return;
|
||||
}
|
||||
@@ -304,7 +294,7 @@ TExpandoMenuBar::MouseDown(BPoint where)
|
||||
}
|
||||
|
||||
// check if within expander bounds to expand window items
|
||||
if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando
|
||||
if (Vertical() && static_cast<TBarApp*>(be_app)->Settings()->superExpando
|
||||
&& item->ExpanderBounds().Contains(where)) {
|
||||
// start the animation here, finish on mouse up
|
||||
fLastClickedItem = item;
|
||||
@@ -364,8 +354,7 @@ TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
|
||||
|
||||
TWindowMenuItem* windowMenuItem
|
||||
= dynamic_cast<TWindowMenuItem*>(menuItem);
|
||||
|
||||
if (windowMenuItem != NULL && fBarView->Vertical()
|
||||
if (windowMenuItem != NULL && fBarView != NULL && Vertical()
|
||||
&& fBarView->ExpandoState() && item->IsExpanded()) {
|
||||
// expando mode window menu item
|
||||
fLastMousedOverItem = menuItem;
|
||||
@@ -424,7 +413,7 @@ TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
|
||||
break;
|
||||
|
||||
case B_INSIDE_VIEW:
|
||||
if (fBarView->Dragging()) {
|
||||
if (fBarView != NULL && fBarView->Dragging()) {
|
||||
TTeamMenuItem* item = NULL;
|
||||
int32 itemCount = CountItems();
|
||||
for (int32 i = 0; i < itemCount; i++) {
|
||||
@@ -450,7 +439,7 @@ TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
|
||||
void
|
||||
TExpandoMenuBar::MouseUp(BPoint where)
|
||||
{
|
||||
if (fBarView->Dragging()) {
|
||||
if (fBarView != NULL && fBarView->Dragging()) {
|
||||
_FinishedDrag(true);
|
||||
return;
|
||||
// absorb the message
|
||||
@@ -466,12 +455,13 @@ TExpandoMenuBar::BuildItems()
|
||||
BMessenger self(this);
|
||||
TBarApp::Subscribe(self, &fTeamList);
|
||||
|
||||
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
|
||||
|
||||
float itemWidth = -1.0f;
|
||||
if (fVertical) {
|
||||
itemWidth = Frame().Width();
|
||||
SetMaxContentWidth(itemWidth);
|
||||
} else
|
||||
CheckItemSizes(0, true); // force reset
|
||||
if (Vertical() && (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
itemWidth = settings->width;
|
||||
}
|
||||
SetMaxContentWidth(itemWidth);
|
||||
|
||||
TeamMenuItemMap items;
|
||||
int32 itemCount = CountItems();
|
||||
@@ -484,7 +474,6 @@ TExpandoMenuBar::BuildItems()
|
||||
items[BString(item->Signature()).ToLower()] = item;
|
||||
}
|
||||
|
||||
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
|
||||
if (settings->sortRunningApps)
|
||||
fTeamList.SortItems(TTeamMenu::CompareByName);
|
||||
|
||||
@@ -504,7 +493,7 @@ TExpandoMenuBar::BuildItems()
|
||||
} else
|
||||
AddItem(item);
|
||||
|
||||
if (fFirstBuild && fVertical && settings->expandNewTeams)
|
||||
if (fFirstBuild && Vertical() && settings->expandNewTeams)
|
||||
item->ToggleExpandState(true);
|
||||
} else {
|
||||
// existing team, update info and add it
|
||||
@@ -525,7 +514,7 @@ TExpandoMenuBar::BuildItems()
|
||||
bool hasWindowItems = false;
|
||||
while ((windowItem = dynamic_cast<TWindowMenuItem*>(
|
||||
(BMenuItem*)(itemList.ItemAt(++index)))) != NULL) {
|
||||
if (fVertical)
|
||||
if (Vertical())
|
||||
AddItem(windowItem);
|
||||
else {
|
||||
delete windowItem;
|
||||
@@ -534,7 +523,7 @@ TExpandoMenuBar::BuildItems()
|
||||
}
|
||||
|
||||
// unexpand if turn off show team expander
|
||||
if (fVertical && !settings->superExpando && item->IsExpanded())
|
||||
if (Vertical() && !settings->superExpando && item->IsExpanded())
|
||||
item->ToggleExpandState(false);
|
||||
|
||||
if (hasWindowItems) {
|
||||
@@ -549,9 +538,10 @@ TExpandoMenuBar::BuildItems()
|
||||
// If we're empty, BMenuBar::AttachedToWindow() resizes us to some
|
||||
// weird value - we just override it again
|
||||
ResizeTo(gMinimumWindowWidth, 0);
|
||||
} else {
|
||||
// first build isn't complete until we've gotten here with an item
|
||||
fFirstBuild = false;
|
||||
}
|
||||
|
||||
fFirstBuild = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -583,9 +573,9 @@ TTeamMenuItem*
|
||||
TExpandoMenuBar::TeamItemAtPoint(BPoint point, BMenuItem** _item)
|
||||
{
|
||||
TTeamMenuItem* lastApp = NULL;
|
||||
int32 count = CountItems();
|
||||
int32 itemCount = CountItems();
|
||||
|
||||
for (int32 i = 0; i < count; i++) {
|
||||
for (int32 i = 0; i < itemCount; i++) {
|
||||
BMenuItem* item = ItemAt(i);
|
||||
|
||||
if (dynamic_cast<TTeamMenuItem*>(item) != NULL)
|
||||
@@ -615,7 +605,7 @@ TExpandoMenuBar::AddTeam(BList* team, BBitmap* icon, char* name,
|
||||
TTeamMenuItem* item = new TTeamMenuItem(team, icon, name, signature);
|
||||
|
||||
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
|
||||
if (settings->trackerAlwaysFirst
|
||||
if (settings != NULL && settings->trackerAlwaysFirst
|
||||
&& strcasecmp(signature, kTrackerSignature) == 0) {
|
||||
AddItem(item, 0);
|
||||
} else if (settings->sortRunningApps) {
|
||||
@@ -649,8 +639,10 @@ TExpandoMenuBar::AddTeam(BList* team, BBitmap* icon, char* name,
|
||||
} else
|
||||
AddItem(item);
|
||||
|
||||
if (fVertical && settings->superExpando && settings->expandNewTeams)
|
||||
if (Vertical() && settings != NULL && settings->superExpando
|
||||
&& settings->expandNewTeams) {
|
||||
item->ToggleExpandState(false);
|
||||
}
|
||||
|
||||
SizeWindow(1);
|
||||
Window()->UpdateIfNeeded();
|
||||
@@ -721,76 +713,92 @@ TExpandoMenuBar::RemoveTeam(team_id team, bool partial)
|
||||
void
|
||||
TExpandoMenuBar::CheckItemSizes(int32 delta, bool reset)
|
||||
{
|
||||
if (fVertical)
|
||||
// horizontal only
|
||||
if (fBarView == NULL || Vertical())
|
||||
return;
|
||||
|
||||
// minimum two items before size overrun can occur
|
||||
int32 itemCount = CountItems();
|
||||
TTeamMenuItem* item = static_cast<TTeamMenuItem*>(ItemAt(0));
|
||||
if (itemCount < 1 || item == NULL)
|
||||
if (itemCount < 2)
|
||||
return;
|
||||
|
||||
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
|
||||
float iconOnlyWidth = kIconPadding + iconSize + kIconPadding;
|
||||
float minItemWidth = MinHorizontalItemWidth();
|
||||
float maxItemWidth = MaxHorizontalItemWidth();
|
||||
float maxMenuWidth = maxItemWidth * itemCount;
|
||||
float maxWidth = MaxHorizontalWidth();
|
||||
bool tooWide = maxMenuWidth > maxWidth;
|
||||
|
||||
float maxItemWidth;
|
||||
float minItemWidth;
|
||||
if (static_cast<TBarApp*>(be_app)->Settings()->hideLabels) {
|
||||
maxItemWidth = iconOnlyWidth;
|
||||
minItemWidth = iconOnlyWidth - kIconPadding * 3 / 4;
|
||||
} else {
|
||||
float labelWidth = gMinimumWindowWidth;
|
||||
labelWidth += (be_plain_font->Size() - 12) * 4 + iconSize
|
||||
- kMinimumIconSize;
|
||||
maxItemWidth = iconOnlyWidth + labelWidth;
|
||||
minItemWidth = iconOnlyWidth + floorf(labelWidth / 4);
|
||||
}
|
||||
// start at max width
|
||||
float newItemWidth = maxItemWidth;
|
||||
|
||||
float menuWidth = fDeskbarMenuWidth + kSepItemWidth
|
||||
+ maxItemWidth * itemCount;
|
||||
float maxWidth = fBarView->DragRegion()->Frame().left - 1
|
||||
- fDeskbarMenuWidth - kSepItemWidth;
|
||||
|
||||
float newWidth = -1.0f;
|
||||
|
||||
if (delta >= 0 && menuWidth > maxWidth) {
|
||||
fOverflow = true;
|
||||
reset = true;
|
||||
newWidth = floorf(maxWidth / CountItems());
|
||||
} else if (reset || (delta < 0 && fOverflow)) {
|
||||
reset = true;
|
||||
if (menuWidth > maxWidth)
|
||||
newWidth = floorf(maxWidth / CountItems());
|
||||
if (delta < 0 && fOverflow) {
|
||||
// removing an item, check if menu is still too wide
|
||||
if (tooWide)
|
||||
newItemWidth = floorf(maxWidth / itemCount);
|
||||
else
|
||||
newWidth = maxItemWidth;
|
||||
newItemWidth = maxItemWidth;
|
||||
} else if (tooWide) {
|
||||
fOverflow = true;
|
||||
newItemWidth = std::min(floorf(maxWidth / itemCount), maxItemWidth);
|
||||
}
|
||||
|
||||
if (reset) {
|
||||
if (newWidth > maxItemWidth)
|
||||
newWidth = maxItemWidth;
|
||||
else if (newWidth < minItemWidth)
|
||||
newWidth = minItemWidth;
|
||||
// see if we should grow items
|
||||
fUnderflow = delta < 0 && newItemWidth < maxItemWidth;
|
||||
|
||||
SetMaxContentWidth(newWidth);
|
||||
if (newWidth == maxItemWidth)
|
||||
if (fOverflow || fUnderflow || fFirstBuild || reset) {
|
||||
// clip within limits
|
||||
if (newItemWidth > maxItemWidth)
|
||||
newItemWidth = maxItemWidth;
|
||||
else if (newItemWidth < minItemWidth)
|
||||
newItemWidth = minItemWidth;
|
||||
|
||||
SetMaxContentWidth(newItemWidth);
|
||||
if (newItemWidth == maxItemWidth)
|
||||
fOverflow = false;
|
||||
|
||||
InvalidateLayout();
|
||||
|
||||
for (int32 index = 0; ; index++) {
|
||||
TTeamMenuItem* item = (TTeamMenuItem*)ItemAt(index);
|
||||
if (item == NULL)
|
||||
break;
|
||||
|
||||
item->SetOverrideWidth(newWidth);
|
||||
item->SetOverrideWidth(newItemWidth);
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
Window()->UpdateIfNeeded();
|
||||
fBarView->CheckForScrolling();
|
||||
InvalidateLayout();
|
||||
|
||||
ResizeTo(newItemWidth * itemCount, Frame().Height());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
float
|
||||
TExpandoMenuBar::MinHorizontalItemWidth()
|
||||
{
|
||||
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
|
||||
float iconOnlyWidth = iconSize + kIconPadding;
|
||||
|
||||
return static_cast<TBarApp*>(be_app)->Settings()->hideLabels
|
||||
? iconOnlyWidth
|
||||
: (iconSize - kMinimumIconSize) + gMinimumWindowWidth
|
||||
+ (be_plain_font->Size() - 12) * 4;
|
||||
}
|
||||
|
||||
|
||||
float
|
||||
TExpandoMenuBar::MaxHorizontalItemWidth()
|
||||
{
|
||||
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
|
||||
float iconOnlyWidth = iconSize + kIconPadding;
|
||||
|
||||
// hide labels
|
||||
if (static_cast<TBarApp*>(be_app)->Settings()->hideLabels)
|
||||
return iconOnlyWidth + kIconPadding; // add an extra icon padding
|
||||
|
||||
// set max item width to 1.25x min item width
|
||||
return floorf(MinHorizontalItemWidth() * 1.25);
|
||||
}
|
||||
|
||||
|
||||
menu_layout
|
||||
TExpandoMenuBar::MenuLayout() const
|
||||
{
|
||||
@@ -801,7 +809,6 @@ TExpandoMenuBar::MenuLayout() const
|
||||
void
|
||||
TExpandoMenuBar::SetMenuLayout(menu_layout layout)
|
||||
{
|
||||
fVertical = layout == B_ITEMS_IN_COLUMN;
|
||||
BPrivate::MenuPrivate(this).SetLayout(layout);
|
||||
InvalidateLayout();
|
||||
}
|
||||
@@ -817,68 +824,60 @@ TExpandoMenuBar::Draw(BRect updateRect)
|
||||
void
|
||||
TExpandoMenuBar::DrawBackground(BRect updateRect)
|
||||
{
|
||||
if (fVertical)
|
||||
if (Vertical())
|
||||
return;
|
||||
|
||||
BRect bounds(Bounds());
|
||||
rgb_color menuColor = ui_color(B_MENU_BACKGROUND_COLOR);
|
||||
rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT);
|
||||
rgb_color vlight = tint_color(menuColor, B_LIGHTEN_2_TINT);
|
||||
|
||||
int32 count = CountItems() - 1;
|
||||
if (count >= 0)
|
||||
bounds.left = ItemAt(count)->Frame().right + 1;
|
||||
else
|
||||
bounds.left = 0;
|
||||
|
||||
if (be_control_look != NULL) {
|
||||
SetHighColor(tint_color(menuColor, 1.22));
|
||||
StrokeLine(bounds.LeftTop(), bounds.LeftBottom());
|
||||
bounds.left++;
|
||||
uint32 borders = BControlLook::B_TOP_BORDER
|
||||
| BControlLook::B_BOTTOM_BORDER | BControlLook::B_RIGHT_BORDER;
|
||||
|
||||
be_control_look->DrawButtonBackground(this, bounds, bounds, menuColor,
|
||||
0, borders);
|
||||
} else {
|
||||
SetHighColor(vlight);
|
||||
StrokeLine(bounds.LeftTop(), bounds.RightTop());
|
||||
StrokeLine(BPoint(bounds.left, bounds.top + 1), bounds.LeftBottom());
|
||||
SetHighColor(hilite);
|
||||
StrokeLine(BPoint(bounds.left + 1, bounds.bottom),
|
||||
bounds.RightBottom());
|
||||
}
|
||||
SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), 1.22));
|
||||
StrokeLine(Bounds().RightTop(), Bounds().RightBottom());
|
||||
}
|
||||
|
||||
|
||||
/*! Something to help determine if we are showing too many apps
|
||||
need to add in scrolling functionality.
|
||||
/*! Some methods to help determine if we are showing too many apps
|
||||
and need to add or remove in scroll arrows.
|
||||
*/
|
||||
bool
|
||||
TExpandoMenuBar::CheckForSizeOverrun()
|
||||
{
|
||||
if (fVertical) {
|
||||
if (Window() == NULL)
|
||||
return false;
|
||||
if (Vertical())
|
||||
return CheckForSizeOverrunVertical();
|
||||
else
|
||||
return CheckForSizeOverrunHorizontal();
|
||||
}
|
||||
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
return Window()->Frame().bottom > screenFrame.bottom;
|
||||
}
|
||||
|
||||
// horizontal
|
||||
bool
|
||||
TExpandoMenuBar::CheckForSizeOverrunVertical()
|
||||
{
|
||||
if (Window() == NULL || !Vertical())
|
||||
return false;
|
||||
|
||||
return Window()->Frame().bottom > (BScreen(Window())).Frame().bottom;
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
TExpandoMenuBar::CheckForSizeOverrunHorizontal()
|
||||
{
|
||||
if (fBarView == NULL || Vertical())
|
||||
return false;
|
||||
|
||||
// minimum two items before size overrun can occur
|
||||
int32 itemCount = CountItems();
|
||||
TTeamMenuItem* item = static_cast<TTeamMenuItem*>(ItemAt(0));
|
||||
if (itemCount < 1 || item == NULL)
|
||||
if (itemCount < 2)
|
||||
return false;
|
||||
|
||||
float itemWidth = item->Frame().Width();
|
||||
if (itemWidth <= 0)
|
||||
return false;
|
||||
float minMenuWidth = MinHorizontalItemWidth() * itemCount;
|
||||
float maxWidth = MaxHorizontalWidth();
|
||||
|
||||
float menuWidth = fDeskbarMenuWidth + kSepItemWidth + itemWidth * itemCount;
|
||||
float maxWidth = fBarView->DragRegion()->Frame().left - 1;
|
||||
return minMenuWidth > maxWidth;
|
||||
}
|
||||
|
||||
return menuWidth > maxWidth;
|
||||
|
||||
float
|
||||
TExpandoMenuBar::MaxHorizontalWidth()
|
||||
{
|
||||
return (fBarView->DragRegion()->Frame().left - 1) - kDeskbarMenuWidth;
|
||||
}
|
||||
|
||||
|
||||
@@ -889,13 +888,19 @@ TExpandoMenuBar::SizeWindow(int32 delta)
|
||||
// code the resize method will be centered in one place
|
||||
// thus, the same behavior (good or bad) will be used
|
||||
// wherever window sizing is done
|
||||
if (fVertical) {
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
fBarView->SizeWindow(screenFrame);
|
||||
fBarView->PositionWindow(screenFrame);
|
||||
fBarView->CheckForScrolling();
|
||||
} else
|
||||
if (fBarView == NULL || Window() == NULL)
|
||||
return;
|
||||
|
||||
BRect screenFrame = (BScreen(Window())).Frame();
|
||||
fBarView->SizeWindow(screenFrame);
|
||||
fBarView->PositionWindow(screenFrame);
|
||||
|
||||
if (!Vertical())
|
||||
CheckItemSizes(delta);
|
||||
|
||||
fBarView->CheckForScrolling();
|
||||
Window()->UpdateIfNeeded();
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
|
||||
@@ -1067,7 +1072,7 @@ TExpandoMenuBar::_FinishedDrag(bool invoke)
|
||||
fPreviousDragTargetItem = NULL;
|
||||
}
|
||||
|
||||
if (!invoke && fBarView->Dragging())
|
||||
if (!invoke && fBarView != NULL && fBarView->Dragging())
|
||||
fBarView->DragStop(true);
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,8 @@ class TTeamMenuItem;
|
||||
|
||||
class TExpandoMenuBar : public BMenuBar {
|
||||
public:
|
||||
TExpandoMenuBar(TBarView* barView, bool vertical);
|
||||
TExpandoMenuBar(menu_layout layout,
|
||||
TBarView* barView = NULL);
|
||||
|
||||
virtual void AllAttached();
|
||||
virtual void AttachedToWindow();
|
||||
@@ -88,6 +89,9 @@ public:
|
||||
|
||||
void CheckItemSizes(int32 delta, bool reset = false);
|
||||
|
||||
float MinHorizontalItemWidth();
|
||||
float MaxHorizontalItemWidth();
|
||||
|
||||
menu_layout MenuLayout() const;
|
||||
void SetMenuLayout(menu_layout layout);
|
||||
|
||||
@@ -112,13 +116,19 @@ private:
|
||||
void _DoneTracking(BPoint where);
|
||||
void _Track(BPoint where, uint32);
|
||||
|
||||
bool CheckForSizeOverrunVertical();
|
||||
bool CheckForSizeOverrunHorizontal();
|
||||
|
||||
float MaxHorizontalWidth();
|
||||
|
||||
bool Vertical() const
|
||||
{ return MenuLayout() == B_ITEMS_IN_COLUMN; };
|
||||
private:
|
||||
TBarView* fBarView;
|
||||
bool fVertical : 1;
|
||||
bool fOverflow : 1;
|
||||
bool fUnderflow : 1;
|
||||
bool fFirstBuild : 1;
|
||||
|
||||
float fDeskbarMenuWidth;
|
||||
TTeamMenuItem* fPreviousDragTargetItem;
|
||||
BMenuItem* fLastMousedOverItem;
|
||||
BMenuItem* fLastClickedItem;
|
||||
|
||||
+237
-199
@@ -69,6 +69,7 @@ All rights reserved.
|
||||
#include "icons.h"
|
||||
|
||||
#include "BarApp.h"
|
||||
#include "BarMenuBar.h"
|
||||
#include "DeskbarUtils.h"
|
||||
#include "ExpandoMenuBar.h"
|
||||
#include "ResourceSet.h"
|
||||
@@ -127,30 +128,37 @@ DumpList(BList* itemlist)
|
||||
|
||||
// don't change the name of this view to anything other than "Status"!
|
||||
|
||||
TReplicantTray::TReplicantTray(TBarView* parent, bool vertical)
|
||||
TReplicantTray::TReplicantTray(TBarView* barView)
|
||||
:
|
||||
BView(BRect(0, 0, 1, 1), "Status", B_FOLLOW_LEFT | B_FOLLOW_TOP,
|
||||
B_WILL_DRAW | B_FRAME_EVENTS),
|
||||
fTime(NULL),
|
||||
fBarView(parent),
|
||||
fBarView(barView),
|
||||
fShelf(new TReplicantShelf(this)),
|
||||
fMultiRowMode(vertical),
|
||||
fAlignmentSupport(false)
|
||||
{
|
||||
// scale replicants by font size
|
||||
fMaxReplicantHeight = std::max(kMinReplicantHeight,
|
||||
floorf(kMinReplicantHeight * be_plain_font->Size() / 12));
|
||||
// but not bigger than TabHeight which depends on be_bold_font
|
||||
// TODO this should only apply to mini-mode but we set it once here for all
|
||||
fMaxReplicantHeight = std::min(fMaxReplicantHeight,
|
||||
fBarView->TabHeight() - 4);
|
||||
// TODO: depends on window size... (so use something like
|
||||
// max(129, height * 3), and restrict the minimum window width for it)
|
||||
// Use bold font because it depends on the window tab height.
|
||||
fMaxReplicantWidth = 129;
|
||||
|
||||
fMinTrayHeight = kGutter + fMaxReplicantHeight + kGutter;
|
||||
if (vertical)
|
||||
if (fBarView != NULL && fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
fMinimumTrayWidth = gMinimumWindowWidth - kGutter - kDragRegionWidth;
|
||||
else
|
||||
} else
|
||||
fMinimumTrayWidth = kMinimumTrayWidth;
|
||||
|
||||
// Create the time view
|
||||
fTime = new TTimeView(fMinimumTrayWidth, fMaxReplicantHeight - 1.0);
|
||||
fTime = new TTimeView(fMinimumTrayWidth, fMaxReplicantHeight - 1.0,
|
||||
fBarView);
|
||||
}
|
||||
|
||||
|
||||
@@ -183,7 +191,7 @@ TReplicantTray::AttachedToWindow()
|
||||
AddChild(fTime);
|
||||
|
||||
fTime->MoveTo(Bounds().right - fTime->Bounds().Width() - kTrayPadding, 2);
|
||||
fTime->SetOrientation(fMultiRowMode);
|
||||
// will be moved into place later
|
||||
|
||||
if (!((TBarApp*)be_app)->Settings()->showClock)
|
||||
fTime->Hide();
|
||||
@@ -221,7 +229,8 @@ TReplicantTray::GetPreferredSize(float* preferredWidth, float* preferredHeight)
|
||||
float width = 0;
|
||||
float height = fMinTrayHeight;
|
||||
|
||||
if (fMultiRowMode) {
|
||||
if (fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
width = static_cast<TBarApp*>(be_app)->Settings()->width
|
||||
- kDragWidth - kGutter;
|
||||
if (fRightBottomReplicant.IsValid())
|
||||
@@ -249,7 +258,13 @@ TReplicantTray::GetPreferredSize(float* preferredWidth, float* preferredHeight)
|
||||
|
||||
// this view has a fixed minimum width
|
||||
width = std::max(kMinimumTrayWidth, width);
|
||||
height = fBarView->TeamMenuItemHeight();
|
||||
|
||||
// if mini-mode set to tab height
|
||||
// else if horizontal mode set to team menu item height
|
||||
if (fBarView->Vertical() && fBarView->MiniState())
|
||||
height = std::max(fMinTrayHeight, fBarView->TabHeight());
|
||||
else
|
||||
height = fBarView->TeamMenuItemHeight();
|
||||
}
|
||||
|
||||
*preferredWidth = width;
|
||||
@@ -424,13 +439,6 @@ TReplicantTray::ShowReplicantMenu(BPoint point)
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TReplicantTray::SetMultiRow(bool state)
|
||||
{
|
||||
fMultiRowMode = state;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TReplicantTray::ShowHideTime()
|
||||
{
|
||||
@@ -1163,14 +1171,32 @@ TReplicantTray::AcceptAddon(BRect replicantFrame, BMessage* message)
|
||||
BPoint
|
||||
TReplicantTray::LocationForReplicant(int32 index, float replicantWidth)
|
||||
{
|
||||
BPoint loc(kTrayPadding, 2);
|
||||
BPoint loc(kTrayPadding, 0);
|
||||
if (fBarView->Vertical()) {
|
||||
if (!fBarView->Left())
|
||||
loc.x += kDragWidth; // move past dragger
|
||||
} else
|
||||
loc.x += 1; // keeps everything lined up nicely
|
||||
if (fBarView->MiniState())
|
||||
loc.y = floorf((fBarView->TabHeight() - fMaxReplicantHeight) / 2);
|
||||
else if (!fBarView->Left()) {
|
||||
// move past dragger on right
|
||||
loc.x += kDragWidth;
|
||||
loc.y += 1;
|
||||
}
|
||||
} else {
|
||||
loc.x -= 2; // keeps everything lined up nicely
|
||||
const int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
|
||||
float yOffset = iconSize > B_MINI_ICON ? 3 : 2;
|
||||
// squeeze icons in there at 16x16, reduce border by 1px
|
||||
if (fBarView->Top()) {
|
||||
// align top
|
||||
loc.y = yOffset;
|
||||
} else {
|
||||
// align bottom
|
||||
loc.y = (fBarView->TeamMenuItemHeight() + 1)
|
||||
- fMaxReplicantHeight - yOffset;
|
||||
}
|
||||
}
|
||||
|
||||
if (fMultiRowMode) {
|
||||
if (fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
// try to find free space in every row
|
||||
for (int32 row = 0; ; loc.y += fMaxReplicantHeight + kIconGap, row++) {
|
||||
// determine free space in this row
|
||||
@@ -1206,9 +1232,11 @@ TReplicantTray::LocationForReplicant(int32 index, float replicantWidth)
|
||||
// check next row
|
||||
}
|
||||
|
||||
fTime->MoveTo(Bounds().right - fTime->Bounds().Width()
|
||||
- kTrayPadding, 2);
|
||||
// move clock into place vertically centered in first row
|
||||
fTime->MoveTo(Bounds().right - fTime->Bounds().Width() - kTrayPadding,
|
||||
floorf((fMaxReplicantHeight - fTime->fHeight) / 2) + 1);
|
||||
} else {
|
||||
// horizontal or mini-mode
|
||||
if (index > 0) {
|
||||
// get the last replicant added for placement reference
|
||||
BView* view = NULL;
|
||||
@@ -1219,22 +1247,9 @@ TReplicantTray::LocationForReplicant(int32 index, float replicantWidth)
|
||||
}
|
||||
}
|
||||
|
||||
if (fBarView->Vertical()) {
|
||||
// center vertically
|
||||
loc.y = floorf((kMenuBarHeight - fMaxReplicantHeight) / 2) - 1;
|
||||
} else {
|
||||
if (fBarView->Top()) {
|
||||
// align top
|
||||
loc.y = 3;
|
||||
} else {
|
||||
// align bottom
|
||||
loc.y = fBarView->TeamMenuItemHeight() - fMaxReplicantHeight - 2;
|
||||
}
|
||||
}
|
||||
|
||||
// move time in place next to replicants
|
||||
// move clock into place vertically centered next to replicants
|
||||
fTime->MoveTo(Bounds().right - fTime->Bounds().Width() - kTrayPadding,
|
||||
loc.y + (fMaxReplicantHeight - fTime->Bounds().Height()) / 2);
|
||||
loc.y + floorf((fMaxReplicantHeight - fTime->fHeight) / 2));
|
||||
}
|
||||
|
||||
if (loc.y > fRightBottomReplicant.top
|
||||
@@ -1341,11 +1356,11 @@ TReplicantTray::SaveTimeSettings()
|
||||
/*! Draggable region that is asynchronous so that dragging does not block
|
||||
other activities.
|
||||
*/
|
||||
TDragRegion::TDragRegion(TBarView* parent, BView* replicantTray)
|
||||
TDragRegion::TDragRegion(TBarView* barView, BView* replicantTray)
|
||||
:
|
||||
BControl(BRect(0, 0, 0, 0), "", "", NULL, B_FOLLOW_NONE,
|
||||
B_WILL_DRAW | B_FRAME_EVENTS),
|
||||
fBarView(parent),
|
||||
B_WILL_DRAW | B_DRAW_ON_CHILDREN | B_FRAME_EVENTS),
|
||||
fBarView(barView),
|
||||
fReplicantTray(replicantTray),
|
||||
fDragLocation(kAutoPlaceDragRegion)
|
||||
{
|
||||
@@ -1357,6 +1372,8 @@ TDragRegion::AttachedToWindow()
|
||||
{
|
||||
BView::AttachedToWindow();
|
||||
|
||||
CalculateRegions();
|
||||
|
||||
if (be_control_look != NULL)
|
||||
SetViewUIColor(B_MENU_BACKGROUND_COLOR, 1.1);
|
||||
else
|
||||
@@ -1378,7 +1395,12 @@ TDragRegion::GetPreferredSize(float* width, float* height)
|
||||
else
|
||||
*width += 6;
|
||||
|
||||
*height += 2;
|
||||
bool vertical = fBarView->Vertical();
|
||||
bool expandoOrFull = fBarView->ExpandoState() || fBarView->FullState();
|
||||
if (vertical && expandoOrFull)
|
||||
*height += 3; // add a pixel for an extra border on top
|
||||
else
|
||||
*height += 2; // all other modes have a 1px border on top and bottom
|
||||
}
|
||||
|
||||
|
||||
@@ -1389,60 +1411,45 @@ TDragRegion::Draw(BRect updateRect)
|
||||
rgb_color hilite = tint_color(menuColor, B_DARKEN_1_TINT);
|
||||
rgb_color ldark = tint_color(menuColor, 1.02);
|
||||
rgb_color dark = tint_color(menuColor, B_DARKEN_2_TINT);
|
||||
rgb_color vvdark = tint_color(menuColor, B_DARKEN_4_TINT);
|
||||
rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT);
|
||||
|
||||
BRect frame(Bounds());
|
||||
BeginLineArray(4);
|
||||
|
||||
if (be_control_look != NULL) {
|
||||
if (fBarView->Vertical()) {
|
||||
AddLine(frame.LeftTop(), frame.RightTop(), dark);
|
||||
AddLine(BPoint(frame.left, frame.top + 1),
|
||||
BPoint(frame.right, frame.top + 1), ldark);
|
||||
AddLine(frame.LeftBottom(), frame.RightBottom(), hilite);
|
||||
} else if (fBarView->AcrossTop() || fBarView->AcrossBottom()) {
|
||||
AddLine(frame.LeftTop(),
|
||||
BPoint(frame.left, frame.bottom), dark);
|
||||
AddLine(BPoint(frame.left + 1, frame.top + 1),
|
||||
BPoint(frame.right - 1, frame.top + 1), light);
|
||||
AddLine(BPoint(frame.right, frame.top + 2),
|
||||
BPoint(frame.right, frame.bottom), hilite);
|
||||
AddLine(BPoint(frame.left + 1, frame.bottom),
|
||||
BPoint(frame.right - 1, frame.bottom), hilite);
|
||||
}
|
||||
} else {
|
||||
if (fBarView->Vertical()) {
|
||||
AddLine(frame.LeftTop(), frame.RightTop(), light);
|
||||
AddLine(frame.LeftTop(), frame.LeftBottom(), light);
|
||||
AddLine(frame.RightBottom(), frame.RightTop(), hilite);
|
||||
} else if (fBarView->AcrossTop()) {
|
||||
AddLine(BPoint(frame.left, frame.top + 1),
|
||||
BPoint(frame.right - 1, frame.top + 1), light);
|
||||
AddLine(frame.RightTop(), frame.RightBottom(), vvdark);
|
||||
AddLine(BPoint(frame.right - 1, frame.top + 2),
|
||||
BPoint(frame.right - 1, frame.bottom - 1), hilite);
|
||||
AddLine(frame.LeftBottom(),
|
||||
BPoint(frame.right - 1, frame.bottom), hilite);
|
||||
} else if (fBarView->AcrossBottom()) {
|
||||
AddLine(BPoint(frame.left, frame.top + 1),
|
||||
BPoint(frame.right - 1, frame.top + 1), light);
|
||||
AddLine(frame.LeftBottom(), frame.RightBottom(), hilite);
|
||||
AddLine(frame.RightTop(), frame.RightBottom(), vvdark);
|
||||
AddLine(BPoint(frame.right - 1, frame.top + 1),
|
||||
BPoint(frame.right - 1, frame.bottom - 1), hilite);
|
||||
if (fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
// vertical expando or full state, draw 2 lines at the top
|
||||
AddLine(frame.LeftTop(), frame.RightTop(), dark);
|
||||
AddLine(BPoint(frame.left, frame.top + 1),
|
||||
BPoint(frame.right, frame.top + 1), ldark);
|
||||
// add hilight along bottom
|
||||
AddLine(BPoint(frame.left + 1, frame.bottom),
|
||||
BPoint(frame.right - 1, frame.bottom), hilite);
|
||||
} else if ((fBarView->Vertical() && fBarView->MiniState())
|
||||
|| fBarView->AcrossTop() || fBarView->AcrossBottom()) {
|
||||
// mini-mode or horizontal, draw hilight along top left and bottom
|
||||
AddLine(frame.LeftTop(), frame.RightTop(), hilite);
|
||||
AddLine(BPoint(frame.left, frame.top + 1), frame.LeftBottom(), hilite);
|
||||
if (!fBarView->Vertical()) {
|
||||
// only draw bottom hilight in horizontal mode
|
||||
AddLine(BPoint(frame.left + 1, frame.bottom - 3),
|
||||
BPoint(frame.right - 1, frame.bottom - 3), hilite);
|
||||
}
|
||||
}
|
||||
|
||||
EndLineArray();
|
||||
|
||||
if (fDragLocation != kDontDrawDragRegion || fDragLocation != kNoDragRegion)
|
||||
DrawDragRegion();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TDragRegion::DrawDragRegion()
|
||||
TDragRegion::DrawAfterChildren(BRect updateRect)
|
||||
{
|
||||
if (fDragLocation != kDontDrawDragRegion || fDragLocation != kNoDragRegion)
|
||||
DrawDragger();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TDragRegion::DrawDragger()
|
||||
{
|
||||
BRect dragRegion(DragRegion());
|
||||
|
||||
@@ -1452,26 +1459,37 @@ TDragRegion::DrawDragRegion()
|
||||
// draw drag region highlighted if tracking mouse
|
||||
menuHilite = tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT);
|
||||
SetHighColor(menuHilite);
|
||||
FillRect(dragRegion);
|
||||
FillRect(dragRegion.InsetByCopy(0, -1));
|
||||
} else {
|
||||
SetHighColor(menuColor);
|
||||
FillRect(dragRegion);
|
||||
FillRect(dragRegion.InsetByCopy(0, 1));
|
||||
}
|
||||
|
||||
rgb_color vdark = tint_color(menuHilite, B_DARKEN_3_TINT);
|
||||
rgb_color light = tint_color(menuHilite, B_LIGHTEN_2_TINT);
|
||||
|
||||
BeginLineArray(dragRegion.IntegerHeight());
|
||||
rgb_color dark = tint_color(menuHilite, B_DARKEN_2_TINT);
|
||||
|
||||
BeginLineArray(dragRegion.IntegerHeight() + 2);
|
||||
BPoint where;
|
||||
where.x = floorf((dragRegion.left + dragRegion.right) / 2 + 0.5) - 1;
|
||||
where.y = dragRegion.top + 2;
|
||||
|
||||
while (where.y + 1 <= dragRegion.bottom) {
|
||||
while (where.y + 1 <= dragRegion.bottom - 2) {
|
||||
AddLine(where, where, vdark);
|
||||
AddLine(where + BPoint(1, 1), where + BPoint(1, 1), light);
|
||||
|
||||
where.y += 3;
|
||||
}
|
||||
|
||||
if (fBarView != NULL && fBarView->Vertical() && fBarView->MiniState()
|
||||
&& !fBarView->Top()) {
|
||||
// extend bottom border in bottom mini-mode
|
||||
AddLine(BPoint(dragRegion.left, dragRegion.bottom - 2),
|
||||
BPoint(dragRegion.right, dragRegion.bottom - 2),
|
||||
IsTracking() ? menuHilite : dark);
|
||||
}
|
||||
|
||||
EndLineArray();
|
||||
}
|
||||
|
||||
@@ -1479,16 +1497,7 @@ TDragRegion::DrawDragRegion()
|
||||
BRect
|
||||
TDragRegion::DragRegion() const
|
||||
{
|
||||
float kTopBottomInset = 2;
|
||||
float kLeftRightInset = 1;
|
||||
if (be_control_look != NULL) {
|
||||
kTopBottomInset = 1;
|
||||
kLeftRightInset = 0;
|
||||
}
|
||||
|
||||
BRect dragRegion(Bounds());
|
||||
dragRegion.top += kTopBottomInset;
|
||||
dragRegion.bottom -= kTopBottomInset;
|
||||
|
||||
bool placeOnLeft = false;
|
||||
if (fDragLocation == kAutoPlaceDragRegion) {
|
||||
@@ -1499,13 +1508,10 @@ TDragRegion::DragRegion() const
|
||||
} else
|
||||
placeOnLeft = fDragLocation == kDragRegionLeft;
|
||||
|
||||
if (placeOnLeft) {
|
||||
dragRegion.left += kLeftRightInset;
|
||||
if (placeOnLeft)
|
||||
dragRegion.right = dragRegion.left + kDragWidth;
|
||||
} else {
|
||||
dragRegion.right += kLeftRightInset;
|
||||
else
|
||||
dragRegion.left = dragRegion.right - kDragWidth;
|
||||
}
|
||||
|
||||
return dragRegion;
|
||||
}
|
||||
@@ -1555,11 +1561,11 @@ TDragRegion::MouseUp(BPoint where)
|
||||
|
||||
|
||||
bool
|
||||
TDragRegion::SwitchModeForRect(BPoint where, BRect rect,
|
||||
TDragRegion::SwitchModeForRegion(BPoint where, BRegion region,
|
||||
bool newVertical, bool newLeft, bool newTop, int32 newState)
|
||||
{
|
||||
if (!rect.Contains(where)) {
|
||||
// not our rect
|
||||
if (!region.Contains(where)) {
|
||||
// not our region
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1576,81 +1582,114 @@ TDragRegion::SwitchModeForRect(BPoint where, BRect rect,
|
||||
|
||||
|
||||
void
|
||||
TDragRegion::MouseMoved(BPoint where, uint32 code, const BMessage* message)
|
||||
TDragRegion::CalculateRegions()
|
||||
{
|
||||
if (IsTracking()) {
|
||||
BScreen screen;
|
||||
BRect frame = screen.Frame();
|
||||
const BRect screenFrame((BScreen(Window())).Frame());
|
||||
|
||||
float hDivider = frame.Width() / 6;
|
||||
hDivider = (hDivider < gMinimumWindowWidth + 10)
|
||||
? gMinimumWindowWidth + 10 : hDivider;
|
||||
float miniDivider = frame.top + kMiniHeight + 10;
|
||||
float vDivider = frame.Height() / 2;
|
||||
#ifdef FULL_MODE
|
||||
float thirdScreen = frame.Height() / 3;
|
||||
#endif
|
||||
BRect topLeft(frame.left, frame.top, frame.left + hDivider,
|
||||
miniDivider);
|
||||
BRect topMiddle(frame.left + hDivider, frame.top, frame.right
|
||||
- hDivider, vDivider);
|
||||
BRect topRight(frame.right - hDivider, frame.top, frame.right,
|
||||
miniDivider);
|
||||
float menuBarHeight = fBarView->BarMenuBar()->Frame().Height();
|
||||
float hDivider = floorf(screenFrame.Width() / 4);
|
||||
float halfScreen = floorf(screenFrame.Height() / 2);
|
||||
|
||||
// corners
|
||||
fTopLeft.Set(BRect(screenFrame.left, screenFrame.top,
|
||||
screenFrame.left + hDivider, screenFrame.top + menuBarHeight));
|
||||
fTopRight.Set(BRect(screenFrame.right - hDivider, screenFrame.top,
|
||||
screenFrame.right, screenFrame.top + menuBarHeight));
|
||||
fBottomLeft.Set(BRect(screenFrame.left, screenFrame.bottom - menuBarHeight,
|
||||
screenFrame.left + hDivider, screenFrame.bottom));
|
||||
fBottomRight.Set(BRect(screenFrame.right - hDivider,
|
||||
screenFrame.bottom - menuBarHeight, screenFrame.right,
|
||||
screenFrame.bottom));
|
||||
|
||||
// left/right expando
|
||||
fMiddleLeft.Set(BRect(screenFrame.left, screenFrame.top,
|
||||
screenFrame.left + hDivider, screenFrame.bottom));
|
||||
fMiddleLeft.Exclude(&fTopLeft);
|
||||
fMiddleLeft.Exclude(&fBottomLeft);
|
||||
|
||||
fMiddleRight.Set(BRect(screenFrame.right - hDivider,
|
||||
screenFrame.top, screenFrame.right, screenFrame.bottom));
|
||||
fMiddleRight.Exclude(&fTopRight);
|
||||
fMiddleRight.Exclude(&fBottomRight);
|
||||
|
||||
#ifdef FULL_MODE
|
||||
vDivider = miniDivider + thirdScreen;
|
||||
#endif
|
||||
BRect middleLeft(frame.left, miniDivider, frame.left + hDivider,
|
||||
vDivider);
|
||||
BRect middleRight(frame.right - hDivider, miniDivider, frame.right,
|
||||
vDivider);
|
||||
// left/right full
|
||||
fLeftSide.Set(BRect(screenFrame.left, screenFrame.bottom - halfScreen,
|
||||
screenFrame.left + hDivider, screenFrame.bottom));
|
||||
fLeftSide.Exclude(&fBottomLeft);
|
||||
fMiddleLeft.Exclude(&fLeftSide);
|
||||
|
||||
fRightSide.Set(BRect(screenFrame.right - hDivider,
|
||||
screenFrame.bottom - halfScreen, screenFrame.right,
|
||||
screenFrame.bottom));
|
||||
fRightSide.Exclude(&fBottomRight);
|
||||
fMiddleRight.Exclude(&fRightSide);
|
||||
#endif
|
||||
|
||||
// top/bottom
|
||||
BRect leftSideRect(screenFrame.left, screenFrame.top,
|
||||
screenFrame.left + hDivider, screenFrame.bottom);
|
||||
BRect rightSideRect(screenFrame.right - hDivider, screenFrame.top,
|
||||
screenFrame.right, screenFrame.bottom);
|
||||
|
||||
fTopHalf.Set(BRect(screenFrame.left, screenFrame.top, screenFrame.right,
|
||||
screenFrame.top + halfScreen));
|
||||
fTopHalf.Exclude(leftSideRect);
|
||||
fTopHalf.Exclude(rightSideRect);
|
||||
|
||||
fBottomHalf.Set(BRect(screenFrame.left, screenFrame.bottom - halfScreen,
|
||||
screenFrame.right, screenFrame.bottom));
|
||||
fBottomHalf.Exclude(leftSideRect);
|
||||
fBottomHalf.Exclude(rightSideRect);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
TDragRegion::MouseMoved(BPoint where, uint32 transit,
|
||||
const BMessage* dragMessage)
|
||||
{
|
||||
if (!IsTracking() || where == fPreviousPosition)
|
||||
return BControl::MouseMoved(where, transit, dragMessage);
|
||||
|
||||
fPreviousPosition = where;
|
||||
|
||||
// TODO: can't trust the passed in where param, get screen_where from
|
||||
// Window()->CurrentMessage() instead, why is this necessary?
|
||||
BPoint whereScreen;
|
||||
BMessage* currentMessage = Window()->CurrentMessage();
|
||||
if (currentMessage == NULL || currentMessage->FindPoint("screen_where",
|
||||
&whereScreen) != B_OK) {
|
||||
whereScreen = ConvertToScreen(where);
|
||||
}
|
||||
|
||||
// use short circuit evaluation for convenience
|
||||
if (// mini
|
||||
SwitchModeForRegion(whereScreen, fTopLeft, true, true, true,
|
||||
kMiniState)
|
||||
|| SwitchModeForRegion(whereScreen, fTopRight, true, false, true,
|
||||
kMiniState)
|
||||
|| SwitchModeForRegion(whereScreen, fBottomLeft, true, true, false,
|
||||
kMiniState)
|
||||
|| SwitchModeForRegion(whereScreen, fBottomRight, true, false, false,
|
||||
kMiniState)
|
||||
// expando
|
||||
|| SwitchModeForRegion(whereScreen, fMiddleLeft, true, true, true,
|
||||
kExpandoState)
|
||||
|| SwitchModeForRegion(whereScreen, fMiddleRight, true, false, true,
|
||||
kExpandoState)
|
||||
#ifdef FULL_MODE
|
||||
BRect leftSide(frame.left, vDivider, frame.left + hDivider,
|
||||
frame.bottom - thirdScreen);
|
||||
BRect rightSide(frame.right - hDivider, vDivider, frame.right,
|
||||
frame.bottom - thirdScreen);
|
||||
|
||||
vDivider = frame.bottom - thirdScreen;
|
||||
// full
|
||||
|| SwitchModeForRegion(whereScreen, fLeftSide, true, true, true,
|
||||
kFullState)
|
||||
|| SwitchModeForRegion(whereScreen, fRightSide, true, false, true,
|
||||
kFullState)
|
||||
#endif
|
||||
BRect bottomLeft(frame.left, vDivider, frame.left + hDivider,
|
||||
frame.bottom);
|
||||
BRect bottomMiddle(frame.left + hDivider, vDivider, frame.right
|
||||
- hDivider, frame.bottom);
|
||||
BRect bottomRight(frame.right - hDivider, vDivider, frame.right,
|
||||
frame.bottom);
|
||||
|
||||
if (where != fPreviousPosition) {
|
||||
fPreviousPosition = where;
|
||||
ConvertToScreen(&where);
|
||||
|
||||
// use short circuit evaluation for convenience
|
||||
if (SwitchModeForRect(where, topLeft, true, true, true, kMiniState)
|
||||
|| SwitchModeForRect(where, topMiddle, false, true, true,
|
||||
kExpandoState)
|
||||
|| SwitchModeForRect(where, topRight, true, false, true,
|
||||
kMiniState)
|
||||
|| SwitchModeForRect(where, middleLeft, true, true, true,
|
||||
kExpandoState)
|
||||
|| SwitchModeForRect(where, middleRight, true, false, true,
|
||||
kExpandoState)
|
||||
|
||||
#ifdef FULL_MODE
|
||||
|| SwitchModeForRect(where, leftSide, true, true, true,
|
||||
kFullState)
|
||||
|| SwitchModeForRect(where, rightSide, true, false, true,
|
||||
kFullState)
|
||||
#endif
|
||||
|| SwitchModeForRect(where, bottomLeft, true, true, false,
|
||||
kMiniState)
|
||||
|| SwitchModeForRect(where, bottomMiddle, false, true, false,
|
||||
kExpandoState)
|
||||
|| SwitchModeForRect(where, bottomRight, true, false, false,
|
||||
kMiniState))
|
||||
;
|
||||
}
|
||||
} else
|
||||
BControl::MouseMoved(where, code, message);
|
||||
// horizontal
|
||||
|| SwitchModeForRegion(whereScreen, fTopHalf, false, true, true,
|
||||
kExpandoState)
|
||||
|| SwitchModeForRegion(whereScreen, fBottomHalf, false, true, false,
|
||||
kExpandoState)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1784,34 +1823,33 @@ void
|
||||
TResizeControl::MouseMoved(BPoint where, uint32 code,
|
||||
const BMessage* dragMessage)
|
||||
{
|
||||
if (fBarView->Vertical()) {
|
||||
if (IsResizing()) {
|
||||
float windowWidth = Window()->Frame().Width();
|
||||
float delta = 0;
|
||||
BPoint whereScreen = ConvertToScreen(where);
|
||||
if (IsResizing() && fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState())) {
|
||||
float windowWidth = Window()->Frame().Width();
|
||||
float delta = 0;
|
||||
BPoint whereScreen = ConvertToScreen(where);
|
||||
|
||||
if (fBarView->Left()) {
|
||||
delta = whereScreen.x - Window()->Frame().right;
|
||||
if (delta > 0 && windowWidth >= gMaximumWindowWidth)
|
||||
; // do nothing
|
||||
else if (delta < 0 && windowWidth <= gMinimumWindowWidth)
|
||||
; // do nothing
|
||||
else
|
||||
Window()->ResizeBy(delta, 0);
|
||||
} else {
|
||||
delta = Window()->Frame().left - whereScreen.x;
|
||||
if (delta > 0 && windowWidth >= gMaximumWindowWidth)
|
||||
; // do nothing
|
||||
else if (delta < 0 && windowWidth <= gMinimumWindowWidth)
|
||||
; // do nothing
|
||||
else {
|
||||
Window()->MoveBy(delta, 0);
|
||||
Window()->ResizeBy(delta, 0);
|
||||
}
|
||||
if (fBarView->Left()) {
|
||||
delta = whereScreen.x - Window()->Frame().right;
|
||||
if (delta > 0 && windowWidth >= gMaximumWindowWidth)
|
||||
; // do nothing
|
||||
else if (delta < 0 && windowWidth <= gMinimumWindowWidth)
|
||||
; // do nothing
|
||||
else
|
||||
Window()->ResizeBy(delta, 0);
|
||||
} else {
|
||||
delta = Window()->Frame().left - whereScreen.x;
|
||||
if (delta > 0 && windowWidth >= gMaximumWindowWidth)
|
||||
; // do nothing
|
||||
else if (delta < 0 && windowWidth <= gMinimumWindowWidth)
|
||||
; // do nothing
|
||||
else {
|
||||
Window()->MoveBy(delta, 0);
|
||||
Window()->ResizeBy(delta, 0);
|
||||
}
|
||||
|
||||
windowWidth = Window()->Frame().Width();
|
||||
}
|
||||
|
||||
windowWidth = Window()->Frame().Width();
|
||||
}
|
||||
|
||||
BControl::MouseMoved(where, code, dragMessage);
|
||||
|
||||
@@ -38,6 +38,7 @@ All rights reserved.
|
||||
|
||||
#include <Control.h>
|
||||
#include <Node.h>
|
||||
#include <Region.h>
|
||||
#include <Query.h>
|
||||
#include <Shelf.h>
|
||||
#include <View.h>
|
||||
@@ -46,6 +47,8 @@ All rights reserved.
|
||||
#include "TimeView.h"
|
||||
|
||||
|
||||
//#define FULL_MODE
|
||||
|
||||
const float kDragWidth = 4.0f;
|
||||
const float kMinReplicantHeight = 16.0f;
|
||||
const float kMinReplicantWidth = 16.0f;
|
||||
@@ -79,8 +82,7 @@ class TReplicantShelf;
|
||||
|
||||
class TReplicantTray : public BView {
|
||||
public:
|
||||
TReplicantTray(TBarView* barView,
|
||||
bool vertical);
|
||||
TReplicantTray(TBarView* barView);
|
||||
virtual ~TReplicantTray();
|
||||
|
||||
virtual void AttachedToWindow();
|
||||
@@ -92,10 +94,6 @@ public:
|
||||
void AdjustPlacement();
|
||||
void ShowReplicantMenu(BPoint);
|
||||
|
||||
void SetMultiRow(bool state);
|
||||
bool IsMultiRow() const
|
||||
{ return fMultiRowMode; }
|
||||
|
||||
TTimeView* Time() const { return fTime; }
|
||||
void ShowHideTime();
|
||||
|
||||
@@ -181,7 +179,6 @@ private:
|
||||
float fMaxReplicantHeight;
|
||||
float fMinTrayHeight;
|
||||
|
||||
bool fMultiRowMode;
|
||||
float fMinimumTrayWidth;
|
||||
|
||||
bool fAlignmentSupport;
|
||||
@@ -209,26 +206,43 @@ public:
|
||||
virtual void AttachedToWindow();
|
||||
virtual void GetPreferredSize(float*, float*);
|
||||
virtual void Draw(BRect);
|
||||
virtual void DrawAfterChildren(BRect);
|
||||
virtual void MouseDown(BPoint);
|
||||
virtual void MouseUp(BPoint);
|
||||
virtual void MouseMoved(BPoint, uint32, const BMessage*);
|
||||
|
||||
void DrawDragRegion();
|
||||
BRect DragRegion() const;
|
||||
|
||||
bool SwitchModeForRect(BPoint mouse, BRect rect,
|
||||
bool SwitchModeForRegion(BPoint where, BRegion region,
|
||||
bool newVertical, bool newLeft, bool newTop, int32 newState);
|
||||
void CalculateRegions();
|
||||
|
||||
int32 DragRegionLocation() const;
|
||||
void SetDragRegionLocation(int32);
|
||||
|
||||
bool IsDragging() { return IsTracking(); };
|
||||
|
||||
private:
|
||||
void DrawDragger();
|
||||
|
||||
private:
|
||||
TBarView* fBarView;
|
||||
BView* fReplicantTray;
|
||||
BPoint fPreviousPosition;
|
||||
int32 fDragLocation;
|
||||
|
||||
BRegion fTopLeft;
|
||||
BRegion fTopRight;
|
||||
BRegion fBottomLeft;
|
||||
BRegion fBottomRight;
|
||||
BRegion fMiddleLeft;
|
||||
BRegion fMiddleRight;
|
||||
#ifdef FULL_MODE
|
||||
BRegion fLeftSide;
|
||||
BRegion fRightSide;
|
||||
#endif
|
||||
BRegion fTopHalf;
|
||||
BRegion fBottomHalf;
|
||||
};
|
||||
|
||||
class TResizeControl : public BControl {
|
||||
|
||||
@@ -36,11 +36,13 @@ All rights reserved.
|
||||
|
||||
#include "TeamMenu.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <strings.h>
|
||||
|
||||
#include <Application.h>
|
||||
#include <Collator.h>
|
||||
#include <Debug.h>
|
||||
#include <Mime.h>
|
||||
#include <Roster.h>
|
||||
|
||||
#include "BarApp.h"
|
||||
@@ -51,12 +53,16 @@ All rights reserved.
|
||||
#include "TeamMenuItem.h"
|
||||
|
||||
|
||||
const float kIconPadding = 8.0f;
|
||||
|
||||
|
||||
// #pragma mark - TTeamMenuItem
|
||||
|
||||
|
||||
TTeamMenu::TTeamMenu()
|
||||
TTeamMenu::TTeamMenu(TBarView* barView)
|
||||
:
|
||||
BMenu("Team Menu")
|
||||
BMenu("Team Menu"),
|
||||
fBarView(barView)
|
||||
{
|
||||
SetItemMargins(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
SetFont(be_plain_font);
|
||||
@@ -85,22 +91,55 @@ TTeamMenu::AttachedToWindow()
|
||||
BList teamList;
|
||||
TBarApp::Subscribe(self, &teamList);
|
||||
|
||||
TBarView* barview = (dynamic_cast<TBarApp*>(be_app))->BarView();
|
||||
bool dragging = barview && barview->Dragging();
|
||||
bool dragging = fBarView != NULL && fBarView->Dragging();
|
||||
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
|
||||
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
|
||||
desk_settings* settings = ((TBarApp*)be_app)->Settings();
|
||||
float iconOnlyWidth = iconSize + kIconPadding;
|
||||
|
||||
float width = gMinimumWindowWidth - iconSize - 4;
|
||||
// calculate the minimum item width based on font and icon size
|
||||
float minItemWidth = 0;
|
||||
if (settings->hideLabels) {
|
||||
minItemWidth = std::max(floorf(gMinimumWindowWidth / 2),
|
||||
iconOnlyWidth);
|
||||
} else {
|
||||
float labelWidth = gMinimumWindowWidth - iconOnlyWidth
|
||||
+ (be_plain_font->Size() - 12) * 4;
|
||||
if (iconSize <= B_LARGE_ICON) // label wraps after 32x32
|
||||
labelWidth += iconSize - kMinimumIconSize;
|
||||
minItemWidth = iconOnlyWidth + labelWidth;
|
||||
}
|
||||
|
||||
float maxItemWidth = minItemWidth;
|
||||
|
||||
int32 itemCount = teamList.CountItems();
|
||||
if (!settings->hideLabels) {
|
||||
// go through list and find the widest label
|
||||
for (int32 i = 0; i < itemCount; i++) {
|
||||
BarTeamInfo* barInfo = (BarTeamInfo*)teamList.ItemAt(i);
|
||||
float labelWidth = StringWidth(barInfo->name);
|
||||
// label wraps after 32x32
|
||||
float itemWidth = iconSize > B_LARGE_ICON
|
||||
? std::max(labelWidth, iconOnlyWidth)
|
||||
: labelWidth + iconOnlyWidth + kMinimumIconSize
|
||||
+ (be_plain_font->Size() - 12) * 4;
|
||||
maxItemWidth = std::max(maxItemWidth, itemWidth);
|
||||
}
|
||||
|
||||
// but not too wide
|
||||
maxItemWidth = std::min(maxItemWidth, gMaximumWindowWidth);
|
||||
}
|
||||
|
||||
SetMaxContentWidth(maxItemWidth);
|
||||
|
||||
if (settings->sortRunningApps)
|
||||
teamList.SortItems(TTeamMenu::CompareByName);
|
||||
|
||||
int32 count = teamList.CountItems();
|
||||
for (int32 i = 0; i < count; i++) {
|
||||
// go through list and add the items
|
||||
for (int32 i = 0; i < itemCount; i++) {
|
||||
// add items back
|
||||
BarTeamInfo* barInfo = (BarTeamInfo*)teamList.ItemAt(i);
|
||||
TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
|
||||
barInfo->icon, barInfo->name, barInfo->sig, width, -1);
|
||||
barInfo->icon, barInfo->name, barInfo->sig, maxItemWidth);
|
||||
|
||||
if (settings->trackerAlwaysFirst
|
||||
&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
|
||||
@@ -109,15 +148,14 @@ TTeamMenu::AttachedToWindow()
|
||||
AddItem(item);
|
||||
|
||||
if (dragging && item != NULL) {
|
||||
bool canhandle = (dynamic_cast<TBarApp*>(be_app))->BarView()->
|
||||
AppCanHandleTypes(item->Signature());
|
||||
bool canhandle = fBarView->AppCanHandleTypes(item->Signature());
|
||||
if (item->IsEnabled() != canhandle)
|
||||
item->SetEnabled(canhandle);
|
||||
|
||||
BMenu* menu = item->Submenu();
|
||||
if (menu != NULL) {
|
||||
menu->SetTrackingHook(barview->MenuTrackingHook,
|
||||
barview->GetTrackingHookData());
|
||||
menu->SetTrackingHook(fBarView->MenuTrackingHook,
|
||||
fBarView->GetTrackingHookData());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -128,11 +166,11 @@ TTeamMenu::AttachedToWindow()
|
||||
AddItem(item);
|
||||
}
|
||||
|
||||
if (dragging && barview->LockLooper()) {
|
||||
SetTrackingHook(barview->MenuTrackingHook,
|
||||
barview->GetTrackingHookData());
|
||||
barview->DragStart();
|
||||
barview->UnlockLooper();
|
||||
if (dragging && fBarView->LockLooper()) {
|
||||
SetTrackingHook(fBarView->MenuTrackingHook,
|
||||
fBarView->GetTrackingHookData());
|
||||
fBarView->DragStart();
|
||||
fBarView->UnlockLooper();
|
||||
}
|
||||
|
||||
BMenu::AttachedToWindow();
|
||||
@@ -142,11 +180,10 @@ TTeamMenu::AttachedToWindow()
|
||||
void
|
||||
TTeamMenu::DetachedFromWindow()
|
||||
{
|
||||
TBarView* barView = (dynamic_cast<TBarApp*>(be_app))->BarView();
|
||||
if (barView != NULL) {
|
||||
BLooper* looper = barView->Looper();
|
||||
if (fBarView != NULL) {
|
||||
BLooper* looper = fBarView->Looper();
|
||||
if (looper != NULL && looper->Lock()) {
|
||||
barView->DragStop();
|
||||
fBarView->DragStop();
|
||||
looper->Unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,15 +44,19 @@ All rights reserved.
|
||||
#include <Menu.h>
|
||||
|
||||
|
||||
class TBarView;
|
||||
|
||||
class TTeamMenu : public BMenu {
|
||||
public:
|
||||
TTeamMenu();
|
||||
TTeamMenu(TBarView* barView = NULL);
|
||||
|
||||
void AttachedToWindow();
|
||||
void DetachedFromWindow();
|
||||
|
||||
static int CompareByName(const void* first,
|
||||
const void* second);
|
||||
private:
|
||||
TBarView* fBarView;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -157,16 +157,8 @@ TTeamMenuItem::GetContentSize(float* width, float* height)
|
||||
else
|
||||
*width = gMinimumWindowWidth - (kDragRegionWidth + kGutter) * 2;
|
||||
} else if (!fBarView->Vertical()) {
|
||||
if (hideLabels)
|
||||
*width = iconOnlyWidth;
|
||||
else {
|
||||
float labelWidth = gMinimumWindowWidth;
|
||||
BFont font;
|
||||
Menu()->GetFont(&font);
|
||||
labelWidth += (font.Size() - 12) * 4 + iconSize - 16;
|
||||
// do font and icon scaling
|
||||
*width = iconOnlyWidth + labelWidth;
|
||||
}
|
||||
TExpandoMenuBar* menu = static_cast<TExpandoMenuBar*>(Menu());
|
||||
*width = menu->MaxHorizontalItemWidth();
|
||||
} else
|
||||
*width = static_cast<TBarApp*>(be_app)->Settings()->width;
|
||||
}
|
||||
|
||||
@@ -66,15 +66,15 @@ static const float kHMargin = 2.0;
|
||||
#define B_TRANSLATION_CONTEXT "TimeView"
|
||||
|
||||
|
||||
TTimeView::TTimeView(float maxWidth, float height)
|
||||
TTimeView::TTimeView(float maxWidth, float height, TBarView* barView)
|
||||
:
|
||||
BView(BRect(-100, -100, -90, -90), "_deskbar_tv_",
|
||||
B_FOLLOW_RIGHT | B_FOLLOW_TOP,
|
||||
B_WILL_DRAW | B_PULSE_NEEDED | B_FRAME_EVENTS),
|
||||
fBarView(barView),
|
||||
fParent(NULL),
|
||||
fMaxWidth(maxWidth),
|
||||
fHeight(height),
|
||||
fOrientation(true),
|
||||
fShowLevel(0),
|
||||
fShowSeconds(false),
|
||||
fShowDayOfWeek(false),
|
||||
@@ -133,7 +133,7 @@ status_t
|
||||
TTimeView::Archive(BMessage* data, bool deep) const
|
||||
{
|
||||
BView::Archive(data, deep);
|
||||
data->AddBool("orientation", fOrientation);
|
||||
data->AddBool("orientation", Vertical());
|
||||
data->AddInt16("showLevel", fShowLevel);
|
||||
data->AddBool("showSeconds", fShowSeconds);
|
||||
data->AddBool("showDayOfWeek", fShowDayOfWeek);
|
||||
@@ -193,9 +193,10 @@ TTimeView::GetPreferredSize(float* width, float* height)
|
||||
// set the height based on the font size
|
||||
font_height fontHeight;
|
||||
GetFontHeight(&fontHeight);
|
||||
fHeight = fontHeight.ascent + fontHeight.descent;
|
||||
fHeight = fontHeight.ascent + fontHeight.descent - 2;
|
||||
// reduce height by 2px so that clock doesn't draw on top of border
|
||||
|
||||
if (fOrientation) {
|
||||
if (Vertical()) {
|
||||
float appWidth = static_cast<TBarApp*>(be_app)->Settings()->width;
|
||||
*width = fMaxWidth
|
||||
= std::min(appWidth - (kDragRegionWidth + kHMargin) * 2, timeWidth);
|
||||
@@ -320,16 +321,6 @@ TTimeView::ResizeToPreferred()
|
||||
// # pragma mark - Public methods
|
||||
|
||||
|
||||
void
|
||||
TTimeView::SetOrientation(bool orientation)
|
||||
{
|
||||
fOrientation = orientation;
|
||||
ResizeToPreferred();
|
||||
CalculateTextPlacement();
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
TTimeView::ShowSeconds() const
|
||||
{
|
||||
@@ -480,7 +471,7 @@ TTimeView::CalculateTextPlacement()
|
||||
fTimeLocation.y = fDateLocation.y = ceilf((Bounds().Height()
|
||||
- rectArray[0].Height() + 1.0) / 2.0 - rectArray[0].top);
|
||||
|
||||
if (fOrientation) {
|
||||
if (Vertical()) {
|
||||
float timeWidth = StringWidth(fCurrentTimeStr);
|
||||
if (timeWidth > fMaxWidth) {
|
||||
// time does not fit, push it over to truncate the left side
|
||||
@@ -533,3 +524,14 @@ TTimeView::Update()
|
||||
if (fParent != NULL)
|
||||
fParent->Invalidate();
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
TTimeView::Vertical()
|
||||
{
|
||||
if (fBarView == NULL)
|
||||
return true;
|
||||
|
||||
return fBarView->Vertical()
|
||||
&& (fBarView->ExpandoState() || fBarView->FullState());
|
||||
}
|
||||
|
||||
@@ -69,6 +69,7 @@ const uint32 kGetClockSettings = 'GCkS';
|
||||
class BCountry;
|
||||
class BMessageRunner;
|
||||
class CalendarMenuWindow;
|
||||
class TBarView;
|
||||
|
||||
#ifdef AS_REPLICANT
|
||||
class _EXPORT TTimeView;
|
||||
@@ -76,7 +77,8 @@ class _EXPORT TTimeView;
|
||||
|
||||
class TTimeView : public BView {
|
||||
public:
|
||||
TTimeView(float maxWidth, float height);
|
||||
TTimeView(float maxWidth, float height,
|
||||
TBarView* barView = NULL);
|
||||
TTimeView(BMessage* data);
|
||||
~TTimeView();
|
||||
|
||||
@@ -95,9 +97,6 @@ public:
|
||||
void Pulse();
|
||||
void ResizeToPreferred();
|
||||
|
||||
bool Orientation() const;
|
||||
void SetOrientation(bool o);
|
||||
|
||||
bool ShowSeconds() const;
|
||||
void SetShowSeconds(bool show);
|
||||
|
||||
@@ -120,6 +119,9 @@ private:
|
||||
void ShowTimeOptions(BPoint);
|
||||
void Update();
|
||||
|
||||
bool Vertical();
|
||||
|
||||
TBarView* fBarView;
|
||||
BView* fParent;
|
||||
bool fNeedToUpdate;
|
||||
|
||||
@@ -137,8 +139,7 @@ private:
|
||||
|
||||
float fMaxWidth;
|
||||
float fHeight;
|
||||
bool fOrientation;
|
||||
// vertical = true
|
||||
|
||||
int16 fShowLevel;
|
||||
|
||||
bool fShowSeconds;
|
||||
@@ -157,11 +158,4 @@ private:
|
||||
};
|
||||
|
||||
|
||||
inline bool
|
||||
TTimeView::Orientation() const
|
||||
{
|
||||
return fOrientation;
|
||||
}
|
||||
|
||||
|
||||
#endif /* TIME_VIEW_H */
|
||||
|
||||
@@ -8,6 +8,6 @@ enum {
|
||||
R_WindowHiddenIcon = 21,
|
||||
R_ResizeIcon = 22,
|
||||
R_WindowShownSwitchIcon = 23,
|
||||
R_WindowHiddenSwitchIcon = 24
|
||||
R_WindowHiddenSwitchIcon = 24,
|
||||
R_TeamIconVector = 25
|
||||
};
|
||||
|
||||
|
||||
@@ -106,6 +106,53 @@ resource(R_TeamIcon) archive(, 0x00000000) BBitmap {
|
||||
}
|
||||
};
|
||||
|
||||
resource(R_TeamIconVector) #'VICN' array {
|
||||
$"6E6369661905FF03000001020006023F900F3DA311BDA3113F900F49E579C426"
|
||||
$"607B77AD779F66986605F905F905F9020006023D81E73ACACFBCF5653FB7664A"
|
||||
$"22313F685CA6A4D0FFB781C0FF036697CB020006023C194E3ADC9FBE40D23F4E"
|
||||
$"144B496242BB7E7FB17739AA98663203986632020016023FC4083CB28EBCB28E"
|
||||
$"3FC40848893EC4953E00E0FFC403FFC286020006023BE99139F3D7BD9B633F92"
|
||||
$"024ACC68409DE571FFDDBB91FFC38805D805A805A805D80540055805B0058805"
|
||||
$"4B020016023E4C7A3CD81CBE1ABA3F66D44AD4A8C3A4EF0057EE3E0373849505"
|
||||
$"62200A0434384438444834480A0434384238424234420A043539413941413541"
|
||||
$"0802BC5DBDDBBC5D3F080239BDCEBD02BF4D0404BEBBDDBE4EBCCFBE5B37BE67"
|
||||
$"BCCFBE5BBCCFBE5BBCCFBE5BBD35BEB43BBECD0A043F393F48434843BD0F0A04"
|
||||
$"BF1A4643464348BEDAC2FC0A0444C1E4C14BBEA743BE0143C2570A05BDA8C131"
|
||||
$"3C44424442433C430A0440464246424040400A0442444344434642460A044046"
|
||||
$"3F47424742460A09C098BE9A3F3D3F3F413F4141424142424342C0E5BF000A07"
|
||||
$"3FBFE6BF0DBF27BEB4BECD3C3DBD9BBE1BBEE7BE5B3F3E0807BEA7BD82BE01BD"
|
||||
$"82BD68BDCEBD753C3F3C3F3B3E3B0A043B3C3C3C3C3B3B3B0A043F3AC019BD82"
|
||||
$"413C3F3C0A04413B423B423C413C0A043C3BBF1ABE01BF40BECD3C3C0A043E3C"
|
||||
$"3F3C3F3D3E3D0A04423F4243C019C065413F0A053F3F3F3D413D414040400A06"
|
||||
$"3F3D413D413F403F403E3F3E0A04413C423C423D413D0A03C04CBEC1423F413F"
|
||||
$"0A04433C443C443D433D0A0443464446444843480A0442424342434342430A06"
|
||||
$"3F3A413A413B423B42393F390A0440404140414140410A043F3C413C413D3F3D"
|
||||
$"200A000002449868000000000000449AA8CD888ACE1AE20A0101010242F75200"
|
||||
$"000000000042F9E5CB2C79CBF4B00A0201020242F75200000000000042F9E5CB"
|
||||
$"2C79CBF4B00A0301031242F75200000000000043134ACB2C79CC12F201178100"
|
||||
$"040A0401041242A2E9000000000000431311CA937DCC0FAB01178100040A0501"
|
||||
$"051242F75200000000000042F9E5CB2C79CBF4B001178100040A0101060242F7"
|
||||
$"5200000000000042F9E5CB2C79CBF4B00A0101070242F75200000000000042F9"
|
||||
$"E5CB2C79CBF4B00A0101080243563C00000000000042F9E5CC0104CBF4B00A06"
|
||||
$"010A0242F75200000000000042F9E5CB2C79CBF4B00A0101090242F752000000"
|
||||
$"00000042F9E5CB2C79CBF4B00A07010B0242F75200000000000042F9E5CB2C79"
|
||||
$"CBF4B00A08010C0242F75200000000000042F9E5CB2C79CBF4B00A0A010D0242"
|
||||
$"F75200000000000042F9E5CB2C79CBF4B00A01010E0242F75200000000000042"
|
||||
$"F9E5CB2C79CBF4B00A01010F0242F75200000000000042F9E5CB2C79CBF4B00A"
|
||||
$"0B01100242F75200000000000042F9E5CB2C79CBF4B00A0C01110242F7520000"
|
||||
$"0000000042F9E5CB2C79CBF4B00A0901120242F75200000000000042F9E5CB2C"
|
||||
$"79CBF4B00A0D01130242F75200000000000042F9E5CB2C79CBF4B00A0D011402"
|
||||
$"42F75200000000000042F9E5CB2C79CBF4B00A1501150242F752000000000000"
|
||||
$"42F9E5CB2C79CBF4B00A1001160242F75200000000000042F9E5CB2C79CBF4B0"
|
||||
$"0A1001170242F75200000000000042F9E5CB2C79CBF4B00A1101180242F75200"
|
||||
$"000000000042F9E5CB2C79CBF4B00A1201190242F75200000000000042F9E5CB"
|
||||
$"2C79CBF4B00A13000242F75200000000000042F9E5CB2C79CBF4B00A14000242"
|
||||
$"F75200000000000042F9E5CB2C79CBF4B00A0B011C0242F75200000000000042"
|
||||
$"F9E5CB2C79CBF4B00A16011D0242F75200000000000042F9E5CB2C79CBF4B00A"
|
||||
$"17011E0242F75200000000000042F9E5CB2C79CBF4B00A18011F0242F7520000"
|
||||
$"0000000042F9E5CB2C79CBF4B0"
|
||||
};
|
||||
|
||||
resource(R_GenericAppIcon) archive(, 0x00000000) BBitmap {
|
||||
"_frame" = rect { 0.0, 0.0, 15.0, 15.0 },
|
||||
"_cspace" = 4,
|
||||
|
||||
Reference in New Issue
Block a user