* Reduced the stack usage of most of the I/O paths - there were several places
that put one or more full paths on the stack before, which could cause some problems under certain conditions. * Cleaned up KPath, ie. use size_t instead of int32 where appropriate, added license. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16585 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,56 +1,58 @@
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// KPath.h
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//
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// A simple class wrapping a path. Has a fixed-sized buffer.
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/*
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* Copyright 2004-2006, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _K_PATH_H
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#define _K_PATH_H
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#include <KernelExport.h>
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namespace BPrivate {
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namespace DiskDevice {
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class KPath {
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public:
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KPath(int32 bufferSize = B_PATH_NAME_LENGTH);
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KPath(const char* path, bool normalize = false,
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int32 bufferSize = B_PATH_NAME_LENGTH);
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KPath(const KPath& other);
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~KPath();
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public:
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KPath(size_t bufferSize = B_PATH_NAME_LENGTH);
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KPath(const char* path, bool normalize = false,
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size_t bufferSize = B_PATH_NAME_LENGTH);
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KPath(const KPath& other);
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~KPath();
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status_t SetTo(const char *path, bool normalize = false,
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int32 bufferSize = B_PATH_NAME_LENGTH);
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status_t SetTo(const char *path, bool normalize = false,
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size_t bufferSize = B_PATH_NAME_LENGTH);
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status_t InitCheck() const;
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status_t InitCheck() const;
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status_t SetPath(const char *path, bool normalize = false);
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const char *Path() const;
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int32 Length() const;
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status_t SetPath(const char *path, bool normalize = false);
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const char *Path() const;
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size_t Length() const { return fPathLength; }
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int32 BufferSize() const;
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char *LockBuffer();
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void UnlockBuffer();
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size_t BufferSize() const { return fBufferSize; }
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char *LockBuffer();
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void UnlockBuffer();
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const char *Leaf() const;
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status_t ReplaceLeaf(const char *newLeaf);
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const char *Leaf() const;
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status_t ReplaceLeaf(const char *newLeaf);
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status_t Append(const char *toAppend, bool isComponent = true);
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status_t Append(const char *toAppend, bool isComponent = true);
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KPath& operator=(const KPath& other);
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KPath& operator=(const char* path);
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KPath& operator=(const KPath& other);
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KPath& operator=(const char* path);
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bool operator==(const KPath& other) const;
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bool operator==(const char* path) const;
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bool operator!=(const KPath& other) const;
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bool operator!=(const char* path) const;
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bool operator==(const KPath& other) const;
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bool operator==(const char* path) const;
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bool operator!=(const KPath& other) const;
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bool operator!=(const char* path) const;
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private:
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void _ChopTrailingSlashes();
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private:
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void _ChopTrailingSlashes();
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char* fBuffer;
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int32 fBufferSize;
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int32 fPathLength;
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bool fLocked;
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char* fBuffer;
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size_t fBufferSize;
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size_t fPathLength;
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bool fLocked;
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};
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} // namespace DiskDevice
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