boot_loader: Add a video_text_console for potential use by bootloaders.
This uses the frame buffer console that KDL uses. It needs some work, though, as the frame_buffer_console colors system is not quite compatible.
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@@ -34,6 +34,9 @@ void uncompress_8bit_RLE(const uint8 compressed[], uint8 *uncompressed);
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/* default splash display */
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status_t video_display_splash(addr_t frameBuffer);
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/* video text console */
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status_t video_text_console_init(addr_t frameBuffer);
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#ifdef __cplusplus
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}
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#endif
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