Improved AreaPool to have an initial size as well as well as a name that is
used for new area. MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0). BitmapManager was deleting the area it transferred to AreaPool before - it no longer needs an extra area, though. Minor other cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -44,7 +44,6 @@ class BitmapManager {
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void DeleteBitmap(ServerBitmap* bitmap);
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protected:
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BList fBitmapList;
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area_id fBitmapArea;
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int8* fBuffer;
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TokenHandler fTokenizer;
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BLocker fLock;
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