implemented seeking and position update
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17378 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -29,6 +29,7 @@ class BMediaFile;
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class BMediaTrack;
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class SoundOutput;
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class VideoView;
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class ControllerView;
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class Controller
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{
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@@ -55,6 +56,7 @@ public:
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bool IsPaused();
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void SetVideoView(VideoView *view);
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void SetControllerView(ControllerView *view);
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bool IsOverlayActive();
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@@ -66,6 +68,11 @@ public:
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void VolumeDown();
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void SetVolume(float value);
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void SetPosition(float value);
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void UpdateVolume(float value);
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void UpdatePosition(float value);
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private:
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static int32 audio_play_thread(void *self);
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@@ -81,6 +88,7 @@ private:
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private:
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VideoView * fVideoView;
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ControllerView * fControllerView;
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BString fName;
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bool fPaused;
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bool fStopped;
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@@ -99,6 +107,9 @@ private:
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volatile bool fStopAudioPlayback;
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volatile bool fStopVideoPlayback;
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SoundOutput * fSoundOutput;
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volatile bool fSeekAudio;
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volatile bool fSeekVideo;
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volatile bigtime_t fSeekPosition;
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};
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