Fixed previously hardcoded strip width computation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40660 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -172,8 +172,8 @@ PersonView::Draw(BRect updateRect)
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// Draw a alert/get info-like strip
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// Draw a alert/get info-like strip
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BRect stripeRect = Bounds();
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BRect stripeRect = Bounds();
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float pictureWidth = /*fPictureView->Bounds().Width() */ 96;
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stripeRect.right = GridLayout()->HorizontalSpacing()
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stripeRect.right = 10 + pictureWidth / 2;
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+ fPictureView->Bounds().Width() / 2;
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SetHighColor(tint_color(ViewColor(), B_DARKEN_1_TINT));
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SetHighColor(tint_color(ViewColor(), B_DARKEN_1_TINT));
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FillRect(stripeRect);
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FillRect(stripeRect);
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}
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}
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