Move PUuid from shared to support
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@@ -1,96 +0,0 @@
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/*
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* Copyright 2013, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _UUID_H_
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#define _UUID_H_
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#include <String.h>
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namespace BPrivate {
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class BUuid {
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public:
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BUuid();
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BUuid(const BUuid& other);
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~BUuid();
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bool IsNil() const;
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BUuid& SetToRandom();
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BString ToString() const;
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int Compare(const BUuid& other) const;
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inline bool operator==(const BUuid& other) const;
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inline bool operator!=(const BUuid& other) const;
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inline bool operator<(const BUuid& other) const;
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inline bool operator>(const BUuid& other) const;
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inline bool operator<=(const BUuid& other) const;
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inline bool operator>=(const BUuid& other) const;
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BUuid& operator=(const BUuid& other);
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private:
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bool _SetToDevRandom();
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void _SetToRandomFallback();
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private:
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uint8 fValue[16];
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};
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inline bool
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BUuid::operator==(const BUuid& other) const
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{
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return Compare(other) == 0;
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}
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inline bool
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BUuid::operator!=(const BUuid& other) const
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{
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return Compare(other) != 0;
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}
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inline bool
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BUuid::operator<(const BUuid& other) const
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{
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return Compare(other) < 0;
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}
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inline bool
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BUuid::operator>(const BUuid& other) const
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{
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return Compare(other) > 0;
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}
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inline bool
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BUuid::operator<=(const BUuid& other) const
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{
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return Compare(other) <= 0;
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}
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inline bool
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BUuid::operator>=(const BUuid& other) const
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{
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return Compare(other) >= 0;
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}
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} // namespace BPrivate
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using BPrivate::BUuid;
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#endif // _UUID_H_
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